Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BiggestGrow
Anubis
Level 29
God Stats
3W - 4L
1,348 SR
Queue Stats
5W - 6L
1,379 Elo+
Solo
Bellona
Bellona
BoMisfer_66
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,206 Elo+
Party 3
Apollo
Apollo
IIRanaIl
Apollo
Level 27
God Stats
4W - 1L
1,668 SR
Queue Stats
56W - 61L
1,329 Elo+
Party 1
Xing Tian
Xing Tian
iimv2_SA
Xing Tian
Level 17
God Stats
10W - 11L
1,470 SR
Queue Stats
31W - 44L
1,326 Elo+
Party 3
Team Averages
Level 22
1,497 SR
1,348 Elo+

VS

Team Averages
Level 27
1,348 SR
1,310 Elo+
Vamana
Vamana
MoenskiOne
Vamana
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 48L
1,372 Elo+
Party 4
Loki
Loki
Nemesis6667
Loki
Level 43
God Stats
11W - 23L
1,221 SR
Queue Stats
205W - 292L
1,229 Elo+
Party 4
Merlin
Merlin
Sneans97
Merlin
Level 26
God Stats
5W - 9L
1,377 SR
Queue Stats
40W - 47L
1,344 Elo+
Party 2
Sol
Sol
Zeltyx
Sol
Level 26
God Stats
20W - 31L
1,397 SR
Queue Stats
104W - 170L
1,251 Elo+
Party 4
Danzaburou
Danzaburou
shilston_420
Danzaburou
Level 25
God Stats
5W - 13L
1,247 SR
Queue Stats
31W - 39L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 4 / 5
12,020
481
15,255
21,735
8,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
8 / 8 / 1
13,039
522
14,275
23,579
11,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BoMisfer_66
Bellona
20
3 / 5 / 1
12,863
515
12,208
19,416
16,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
IIRanaIl
Apollo
18
6 / 2 / 9
13,204
528
11,699
15,065
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
iimv2_SA
Xing Tian
17
4 / 2 / 11
12,060
482
7,186
15,844
18,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MoenskiOne
Vamana
19
4 / 4 / 4
12,206
488
14,609
21,135
16,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 4 / 3
13,244
530
16,657
16,267
5,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Sneans97
Merlin
19
1 / 8 / 0
11,577
463
2,652
15,722
5,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Zeltyx
Sol
19
3 / 4 / 8
12,225
489
21,696
17,455
5,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shilston_420
Danzaburou
15
1 / 8 / 8
10,031
401
14,293
17,920
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
26
Kills
19
21
Deaths
28
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
5
1.88
W
Anubis
8
8
1
1.06
W
Bellona
BoMisfer_66
Bellona
3
5
1
0.7
W
Apollo
IIRanaIl
Apollo
6
2
9
5.25
L
Vamana
MoenskiOne
Vamana
4
4
4
1.5
L
10
4
3
2.88
L
Merlin
Sneans97
Merlin
1
8
0
0.13
L
Sol
Zeltyx
Sol
3
4
8
1.75
W
Xing Tian
iimv2_SA
Xing Tian
4
2
11
4.75
L
Danzaburou
shilston_420
Danzaburou
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,623
Damage
69,907
95,639
Taken
88,499
59,953
Mitigated
39,057
27,457
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,255
6,179
0
6,574
21,735
8,774
1,246
4,404
17,331
0
90,983
W
Anubis
14,275
704
0
10,945
23,579
11,622
1,614
11,093
12,486
67,465
0
W
Bellona
BoMisfer_66
Bellona
12,208
3,687
0
873
19,416
16,793
2,370
1,920
17,496
0
85,082
W
Apollo
IIRanaIl
Apollo
11,699
7,961
0
5,472
15,065
4,596
4,117
3,579
11,486
0
64,477
L
Vamana
MoenskiOne
Vamana
14,609
6,617
267
6,762
21,135
16,229
771
2,747
18,388
0
68,101
L
16,657
4,214
291
5,028
16,267
5,704
1,790
4,101
12,166
0
93,703
L
Merlin
Sneans97
Merlin
2,652
433
0
3,913
15,722
5,786
2,078
1,335
14,387
92,140
0
L
Sol
Zeltyx
Sol
21,696
2,680
548
7,136
17,455
5,312
1,917
7,998
9,457
74,289
0
W
Xing Tian
iimv2_SA
Xing Tian
7,186
598
267
3,326
15,844
18,168
401
3,352
12,492
28,887
0
L
Danzaburou
shilston_420
Danzaburou
14,293
4,611
0
3,354
17,920
6,026
0
5,280
12,640
0
44,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,186
Gold Earned
59,283
595
Minions Killed
573
0
Camps Cleared
0
2,185,629
Distance Traveled
2,109,808
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,020
481
112
4
0
449,130
0
W
Anubis
13,039
522
143
6
0
328,485
0
W
Bellona
12,863
515
160
6
0
467,663
0
W
Apollo
13,204
528
141
6
0
475,958
1
L
Vamana
12,206
488
124
5
0
459,752
0
L
Loki
13,244
530
128
5
0
471,499
0
L
Merlin
11,577
463
140
6
0
335,782
0
L
Sol
12,225
489
130
5
0
410,754
0
W
Xing Tian
12,060
482
39
2
0
464,393
5
L
Danzaburou
10,031
401
51
2
0
432,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role