Player Matchup

Merlin
Merlin
CaveCutBall
Merlin
Level 102
God Stats
13W - 12L
1,596 SR
Queue Stats
281W - 255L
1,518 Elo+
Solo
Apollo
Apollo
Larsteinn
Apollo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Legendaryforever
Nemesis
Level 49
God Stats
19W - 14L
1,749 SR
Queue Stats
294W - 273L
1,579 Elo+
Solo
Aphrodite
Aphrodite
P3rsephoneCH
Aphrodite
Level 65
God Stats
1W - 2L
1,211 SR
Queue Stats
29W - 33L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Vitxkus
Gilgamesh
Level 99
God Stats
9W - 8L
1,420 SR
Queue Stats
685W - 676L
1,453 Elo+
Solo
Team Averages
Level 93
1,495 SR
1,521 Elo+

VS

Team Averages
Level 120
1,626 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
MarioBro0613
Tsukuyomi
Level 107
God Stats
1W - 2L
1,785 SR
Queue Stats
203W - 170L
1,570 Elo+
Party 1
Athena
Athena
Quinz128
Athena
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 174L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Winguis
Gilgamesh
Level 127
God Stats
8W - 6L
1,765 SR
Queue Stats
179W - 145L
1,582 Elo+
Solo
Neith
Neith
alexks1
Neith
Level 151
God Stats
4W - 5L
1,500 SR
Queue Stats
316W - 312L
1,508 Elo+
Solo
Scylla
Scylla
x Emrakul
Scylla
Level 108
God Stats
1W - 2L
1,580 SR
Queue Stats
10W - 11L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 1 / 5
10,645
626
10,708
6,899
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Larsteinn
Apollo
15
3 / 1 / 3
9,150
538
8,379
9,663
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
7 / 4 / 8
9,554
562
7,187
12,559
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
P3rsephoneCH
Aphrodite
14
0 / 0 / 8
7,991
470
4,911
8,168
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Vitxkus
Gilgamesh
16
5 / 4 / 8
9,609
565
10,785
15,915
9,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MarioBro0613
Tsukuyomi
15
5 / 6 / 1
8,913
524
8,031
14,930
5,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Quinz128
Athena
13
1 / 4 / 2
7,932
467
4,994
13,465
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Winguis
Gilgamesh
16
4 / 5 / 3
9,339
549
12,270
14,256
7,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
alexks1
Neith
13
0 / 3 / 1
7,658
450
4,948
9,507
2,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
x Emrakul
Scylla
13
0 / 5 / 2
7,602
447
3,502
9,045
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
10
10
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
1
5
10.5
W
Apollo
Larsteinn
Apollo
3
1
3
4.5
W
7
4
8
2.75
L
Tsukuyomi
MarioBro0613
Tsukuyomi
5
6
1
0.92
W
Aphrodite
P3rsephoneCH
Aphrodite
0
0
8
4
L
Athena
Quinz128
Athena
1
4
2
0.5
W
Gilgamesh
Vitxkus
Gilgamesh
5
4
8
2.25
L
Gilgamesh
Winguis
Gilgamesh
4
5
3
1.1
L
Neith
alexks1
Neith
0
3
1
0.17
L
Scylla
x Emrakul
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
33,745
53,204
Taken
61,203
22,886
Mitigated
26,946
23,277
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,708
976
0
2,398
6,899
2,632
382
876
5,973
75,250
0
W
Apollo
Larsteinn
Apollo
8,379
5,302
0
3,129
9,663
3,366
1,082
2,064
7,599
0
58,575
W
7,187
3,119
0
5,071
12,559
4,748
823
2,388
10,055
0
45,650
L
Tsukuyomi
MarioBro0613
Tsukuyomi
8,031
1,688
0
3,740
14,930
5,471
213
4,278
10,544
0
58,104
W
Aphrodite
P3rsephoneCH
Aphrodite
4,911
736
2,292
5,771
8,168
2,926
335
1,790
6,338
33,767
0
L
Athena
Quinz128
Athena
4,994
936
369
2,294
13,465
8,824
0
4,071
8,954
25,924
0
W
Gilgamesh
Vitxkus
Gilgamesh
10,785
3,235
0
4,616
15,915
9,214
0
1,098
14,743
229
52,311
L
Gilgamesh
Winguis
Gilgamesh
12,270
3,230
0
1,726
14,256
7,080
0
1,578
12,632
0
49,887
L
Neith
alexks1
Neith
4,948
2,360
0
4,667
9,507
2,834
0
936
8,531
0
57,719
L
Scylla
x Emrakul
Scylla
3,502
395
0
804
9,045
2,737
574
4,351
4,694
40,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
41,444
466
Minions Killed
452
0
Camps Cleared
0
1,647,675
Distance Traveled
1,599,759
36
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,645
626
149
9
0
335,627
6
W
Apollo
9,150
538
105
6
0
314,600
4
W
Nemesis
9,554
562
62
4
0
342,090
9
L
Tsukuyomi
8,913
524
103
6
0
343,521
0
W
Aphrodite
7,991
470
66
4
0
322,104
8
L
Athena
7,932
467
35
2
0
359,973
5
W
Gilgamesh
9,609
565
84
5
0
333,254
9
L
Gilgamesh
9,339
549
99
6
0
316,835
2
L
Neith
7,658
450
132
8
0
293,809
4
L
Scylla
7,602
447
83
5
0
285,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role