Player Matchup

Jormungandr
Jormungandr
KillahNas05
Jormungandr
Level 17
God Stats
4W - 3L
1,591 SR
Queue Stats
90W - 122L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlimBoat36998
Tsukuyomi
Level 18
God Stats
1W - 4L
1,233 SR
Queue Stats
92W - 121L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
xCruxifi
Kukulkan
Level 6
God Stats
2W - 6L
1,399 SR
Queue Stats
10W - 21L
1,107 Elo+
Solo
Team Averages
Level 14
1,408 SR
1,237 Elo+

VS

Team Averages
Level 30
1,550 SR
1,275 Elo+
Heimdallr
Heimdallr
HOMER0154
Heimdallr
Level 29
God Stats
52W - 42L
1,560 SR
Queue Stats
355W - 337L
1,397 Elo+
Party 1
Ra
Ra
general545arisco
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,017 Elo+
Solo
Achilles
Achilles
nuggetman259
Achilles
Level 47
God Stats
60W - 46L
1,589 SR
Queue Stats
333W - 288L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KillahNas05
Jormungandr
11
0 / 7 / 6
8,041
574
7,787
15,764
10,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
SlimBoat36998
Tsukuyomi
11
5 / 9 / 3
9,064
647
8,816
14,705
5,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
xCruxifi
Kukulkan
11
3 / 9 / 3
8,853
632
8,123
13,333
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HOMER0154
Heimdallr
15
10 / 1 / 13
11,418
816
11,600
11,889
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 7 / 15
9,978
713
4,939
9,392
2,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
nuggetman259
Achilles
15
12 / 0 / 12
11,426
816
18,772
12,653
12,788
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
25
25
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HOMER0154
Heimdallr
10
1
13
16.5
L
Jormungandr
KillahNas05
Jormungandr
0
7
6
0.43
L
Tsukuyomi
SlimBoat36998
Tsukuyomi
5
9
3
0.72
W
3
7
15
1.5
W
Achilles
nuggetman259
Achilles
12
0
12
18
L
Kukulkan
xCruxifi
Kukulkan
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
35,311
43,802
Taken
33,934
21,403
Mitigated
19,531
2,237
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HOMER0154
Heimdallr
11,600
4,836
618
3,806
11,889
4,041
540
6,660
4,161
0
51,578
L
Jormungandr
KillahNas05
Jormungandr
7,787
1,500
0
254
15,764
10,915
88
2,792
12,972
26,344
0
L
Tsukuyomi
SlimBoat36998
Tsukuyomi
8,816
1,912
0
1,631
14,705
5,462
31
1,177
13,527
0
22,845
W
4,939
813
1,766
1,744
9,392
2,702
580
3,376
5,840
24,879
0
W
Achilles
nuggetman259
Achilles
18,772
5,986
0
1,590
12,653
12,788
2,006
5,259
6,948
0
35,676
L
Kukulkan
xCruxifi
Kukulkan
8,123
1,248
0
352
13,333
5,026
132
1,010
12,323
35,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
32,822
121
Minions Killed
146
0
Camps Cleared
0
751,813
Distance Traveled
735,638
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,418
816
77
6
0
244,134
0
L
Jormungandr
8,041
574
25
2
0
205,383
1
L
Tsukuyomi
9,064
647
27
2
0
285,076
1
W
Ra
9,978
713
41
3
0
243,462
0
W
Achilles
11,426
816
28
2
0
248,042
4
L
Kukulkan
8,853
632
69
5
0
261,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role