Player Matchup

Danzaburou
Danzaburou
Applepieee
Danzaburou
Level 5
God Stats
0W - 4L
1,222 SR
Queue Stats
18W - 29L
1,250 Elo+
Solo
Skadi
Skadi
Caleeebeee
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Ymir
Ymir
SG-AleZin-
Ymir
Level 28
God Stats
27W - 32L
1,418 SR
Queue Stats
187W - 237L
1,304 Elo+
Solo
Yemoja
Yemoja
ThorGP9
Yemoja
Level 7
God Stats
1W - 3L
1,553 SR
Queue Stats
16W - 16L
1,455 Elo+
Solo
Vamana
Vamana
insomnia1903
Vamana
Level 15
God Stats
3W - 4L
1,485 SR
Queue Stats
84W - 112L
1,480 Elo+
Solo
Team Averages
Level 12
1,435 SR
1,332 Elo+

VS

Team Averages
Level 19
1,569 SR
1,355 Elo+
Agni
Agni
Deydaly97
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 294L
1,291 Elo+
Solo
Artemis
Artemis
LaunceChronicles
Artemis
Level 13
God Stats
12W - 8L
1,638 SR
Queue Stats
24W - 18L
1,496 Elo+
Party 1
Chaac
Chaac
MrEagle101
Chaac
Level 23
God Stats
5W - 1L
1,886 SR
Queue Stats
58W - 49L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NlAG
Kumbhakarna
Level 28
God Stats
18W - 9L
1,570 SR
Queue Stats
110W - 94L
1,549 Elo+
Party 1
Da Ji
Da Ji
fsdjfs
Da Ji
Level 5
God Stats
1W - 3L
1,249 SR
Queue Stats
1W - 4L
863 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Applepieee
Danzaburou
20
1 / 7 / 2
13,028
434
10,473
21,398
8,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
15
3 / 14 / 0
10,338
345
6,561
22,498
12,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 6 / 2
12,046
402
6,223
23,296
23,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ThorGP9
Yemoja
16
1 / 8 / 3
11,405
380
7,752
21,454
20,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
18
3 / 13 / 1
12,168
406
8,967
28,800
19,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
2 / 3 / 10
12,321
411
9,222
11,180
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 0 / 12
16,540
551
34,977
12,580
7,111
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
15 / 3 / 8
14,551
485
25,627
28,097
36,347
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
NlAG
Kumbhakarna
19
5 / 1 / 20
14,300
477
13,352
23,088
36,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
fsdjfs
Da Ji
19
3 / 2 / 14
13,506
450
6,607
15,730
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
110
9
Kills
46
48
Deaths
9
8
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Applepieee
Danzaburou
1
7
2
0.29
L
Skadi
3
14
0
0.21
W
Agni
2
3
10
2.33
W
21
0
12
27
W
Chaac
15
3
8
6.33
W
Kumbhakarna
NlAG
Kumbhakarna
5
1
20
15
L
1
6
2
0.33
L
Yemoja
ThorGP9
Yemoja
1
8
3
0.31
W
Da Ji
fsdjfs
Da Ji
3
2
14
5
L
Vamana
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,976
Damage
89,785
117,446
Taken
90,675
85,354
Mitigated
92,037
19,219
Healing
28,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Applepieee
Danzaburou
10,473
4,840
0
5,943
21,398
8,856
308
5,466
15,778
0
80,351
L
Skadi
6,561
3,080
0
2,171
22,498
12,605
0
4,451
17,791
0
26,418
W
Agni
9,222
637
0
0
11,180
4,326
453
1,033
10,147
61,153
0
W
34,977
24,148
0
6,169
12,580
7,111
7,278
1,405
11,175
0
98,679
W
Chaac
25,627
5,472
0
15,122
28,097
36,347
4,216
7,340
20,757
0
98,441
W
Kumbhakarna
NlAG
Kumbhakarna
13,352
1,623
0
3,313
23,088
36,828
1,291
2,977
20,111
56,094
0
L
6,223
1,135
0
5,829
23,296
23,373
1,286
3,846
18,835
73,369
0
L
Yemoja
ThorGP9
Yemoja
7,752
806
711
1,116
21,454
20,802
231
3,698
17,244
31,441
0
W
Da Ji
fsdjfs
Da Ji
6,607
1,694
0
3,620
15,730
7,425
2,872
1,220
14,510
0
70,824
L
Vamana
8,967
4,653
0
3,449
28,800
19,718
0
4,473
23,975
0
66,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,985
Gold Earned
71,218
449
Minions Killed
537
0
Camps Cleared
0
2,280,622
Distance Traveled
2,704,503
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,028
434
147
5
0
475,039
1
L
Skadi
10,338
345
24
1
0
421,856
5
W
Agni
12,321
411
104
3
0
483,315
0
W
Artemis
16,540
551
137
5
0
491,468
2
W
Chaac
14,551
485
127
4
0
542,029
0
W
Kumbhakarna
14,300
477
69
2
0
580,021
4
L
Ymir
12,046
402
146
5
0
433,964
0
L
Yemoja
11,405
380
34
1
0
464,260
0
W
Da Ji
13,506
450
100
3
0
607,670
0
L
Vamana
12,168
406
98
3
0
485,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role