Player Matchup

Arachne
Arachne
Century Kiwi
Arachne
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
876W - 783L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Centurywolf4649
Danzaburou
Level 22
God Stats
31W - 46L
1,357 SR
Queue Stats
301W - 295L
1,430 Elo+
Party 1
Ra
Ra
Cyber Wraith26
Ra
Level 11
God Stats
12W - 12L
1,516 SR
Queue Stats
20W - 35L
1,417 Elo+
Party 1
Aphrodite
Aphrodite
Firother1
Aphrodite
Level 46
God Stats
0W - 1L
1,827 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Groot Master13
Zhong Kui
Level 69
God Stats
29W - 22L
1,497 SR
Queue Stats
874W - 801L
1,474 Elo+
Party 1
Team Averages
Level 39
1,539 SR
1,461 Elo+

VS

Team Averages
Level 72
1,507 SR
1,490 Elo+
Gilgamesh
Gilgamesh
JMC2228
Gilgamesh
Level 63
God Stats
16W - 5L
1,563 SR
Queue Stats
122W - 97L
1,581 Elo+
Party 2
Chang'e
Chang'e
Usylepenguin
Chang'e
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 109L
1,443 Elo+
Party 2
Bacchus
Bacchus
Viper137731
Bacchus
Level 28
God Stats
33W - 27L
1,610 SR
Queue Stats
82W - 88L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
Xastax_8
Danzaburou
Level 42
God Stats
12W - 11L
1,555 SR
Queue Stats
115W - 127L
1,411 Elo+
Solo
Da Ji
Da Ji
teddykiller5555
Da Ji
Level 124
God Stats
2W - 1L
1,306 SR
Queue Stats
120W - 94L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Century Kiwi
Arachne
20
8 / 8 / 7
15,321
528
14,850
24,607
16,089
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Centurywolf4649
Danzaburou
19
6 / 11 / 10
13,185
455
13,090
21,927
13,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 7
14,207
490
14,515
19,072
8,482
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Firother1
Aphrodite
19
2 / 11 / 15
13,614
469
14,361
30,435
26,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Groot Master13
Zhong Kui
20
4 / 11 / 6
14,337
494
27,513
33,251
25,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JMC2228
Gilgamesh
20
9 / 2 / 13
17,792
614
26,365
29,296
31,207
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Usylepenguin
Chang'e
20
9 / 6 / 10
14,948
515
18,820
26,632
11,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Viper137731
Bacchus
20
7 / 6 / 19
15,229
525
15,601
25,445
39,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Xastax_8
Danzaburou
20
10 / 7 / 17
18,259
630
24,918
27,943
12,537
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 6 / 11
17,789
613
21,350
28,636
14,531
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
117
27
Kills
47
47
Deaths
27
45
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Arachne
Century Kiwi
Arachne
8
8
7
1.44
L
Danzaburou
Centurywolf4649
Danzaburou
6
11
10
1
L
7
6
7
1.75
L
Aphrodite
Firother1
Aphrodite
2
11
15
0.86
L
Zhong Kui
Groot Master13
Zhong Kui
4
11
6
0.64
W
Gilgamesh
JMC2228
Gilgamesh
9
2
13
7.75
W
Chang'e
Usylepenguin
Chang'e
9
6
10
2.33
W
Bacchus
Viper137731
Bacchus
7
6
19
2.75
W
Danzaburou
Xastax_8
Danzaburou
10
7
17
2.64
W
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,329
Damage
107,054
129,292
Taken
137,952
89,782
Mitigated
109,706
41,771
Healing
57,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Century Kiwi
Arachne
14,850
10,162
0
4,138
24,607
16,089
0
4,728
19,879
0
113,151
L
Danzaburou
Centurywolf4649
Danzaburou
13,090
6,416
0
2,537
21,927
13,374
274
5,175
16,752
0
61,257
L
14,515
1,533
1,585
3,614
19,072
8,482
34
5,148
13,844
72,377
0
L
Aphrodite
Firother1
Aphrodite
14,361
541
5,966
11,632
30,435
26,659
407
11,658
18,617
42,112
0
L
Zhong Kui
Groot Master13
Zhong Kui
27,513
2,409
142
12,157
33,251
25,178
1,232
7,712
25,539
98,192
0
W
Gilgamesh
JMC2228
Gilgamesh
26,365
8,379
0
10,645
29,296
31,207
5,061
13,651
15,645
0
123,824
W
Chang'e
Usylepenguin
Chang'e
18,820
566
8,998
13,141
26,632
11,867
712
12,790
13,842
89,123
0
W
Bacchus
Viper137731
Bacchus
15,601
1,548
0
4,972
25,445
39,564
606
8,949
16,496
46,292
0
W
Danzaburou
Xastax_8
Danzaburou
24,918
12,925
0
11,218
27,943
12,537
9,784
14,446
13,497
0
139,210
W
21,350
7,097
0
9,015
28,636
14,531
3,419
9,602
19,034
0
152,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,664
Gold Earned
84,017
582
Minions Killed
730
0
Camps Cleared
0
2,441,127
Distance Traveled
2,605,946
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,321
528
145
5
0
605,017
0
L
Danzaburou
13,185
455
104
4
0
441,774
0
L
Ra
14,207
490
117
4
0
463,576
1
L
Aphrodite
13,614
469
51
2
0
516,671
3
L
Zhong Kui
14,337
494
165
6
0
414,089
5
W
Gilgamesh
17,792
614
194
7
0
596,497
10
W
Chang'e
14,948
515
112
4
0
491,338
1
W
Bacchus
15,229
525
59
2
0
553,144
0
W
Danzaburou
18,259
630
187
6
0
462,864
7
W
Da Ji
17,789
613
178
6
0
502,103
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role