Player Matchup

Tyr
Tyr
CountyToast530
Tyr
Level 80
God Stats
0W - 1L
1,410 SR
Queue Stats
35W - 31L
1,504 Elo+
Solo
Cthulhu
Cthulhu
GokuSuperSayan_7
Cthulhu
Level 56
God Stats
13W - 10L
1,639 SR
Queue Stats
91W - 75L
1,501 Elo+
Solo
Danzaburou
Danzaburou
JonBudSmoker
Danzaburou
Level 88
God Stats
3W - 15L
1,431 SR
Queue Stats
33W - 49L
1,378 Elo+
Party 2
Set
Set
darkpheldagrif
Set
Level 68
God Stats
1W - 5L
1,169 SR
Queue Stats
203W - 221L
1,411 Elo+
Party 2
Scylla
Scylla
dimipagm
Scylla
Level 68
God Stats
10W - 6L
1,677 SR
Queue Stats
45W - 41L
1,480 Elo+
Solo
Team Averages
Level 72
1,465 SR
1,455 Elo+

VS

Team Averages
Level 89
1,562 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
Almitise
Kumbhakarna
Level 121
God Stats
5W - 1L
1,668 SR
Queue Stats
89W - 87L
1,495 Elo+
Party 1
Skadi
Skadi
BigMeatKarl
Skadi
Level 57
God Stats
26W - 27L
1,514 SR
Queue Stats
42W - 60L
1,342 Elo+
Party 3
Horus
Horus
TheMadEnchilada
Horus
Level 55
God Stats
2W - 3L
1,402 SR
Queue Stats
35W - 52L
1,277 Elo+
Party 3
Gilgamesh
Gilgamesh
WookieJSwtch
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
that1noob82
Apollo
Level 86
God Stats
1W - 0L
1,729 SR
Queue Stats
24W - 20L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,238
543
8,139
16,345
12,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 2
7,546
444
9,574
12,011
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
JonBudSmoker
Danzaburou
11
0 / 5 / 5
7,094
417
8,064
11,341
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 6
7,763
457
7,591
12,698
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
dimipagm
Scylla
14
7 / 5 / 0
9,002
530
5,404
7,750
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Almitise
Kumbhakarna
14
5 / 1 / 9
9,586
564
6,510
12,940
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 5 / 4
9,278
546
8,904
8,756
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 4
8,034
473
4,928
10,197
8,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
WookieJSwtch
Gilgamesh
15
9 / 2 / 3
9,891
582
10,529
11,078
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
6 / 3 / 8
10,374
610
11,370
14,052
5,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
15
Kills
26
27
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Almitise
Kumbhakarna
5
1
9
9.5
W
4
5
4
1.2
L
3
5
4
1
L
2
5
2
0.6
L
Danzaburou
JonBudSmoker
Danzaburou
0
5
5
0.5
W
2
4
4
1
W
Gilgamesh
WookieJSwtch
Gilgamesh
9
2
3
5.25
L
3
7
6
0.86
L
Scylla
dimipagm
Scylla
7
5
0
1.4
W
Apollo
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
42,241
60,145
Taken
57,023
31,007
Mitigated
35,232
11,383
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Almitise
Kumbhakarna
6,510
1,346
0
3,591
12,940
10,834
330
4,713
8,227
27,636
0
W
8,904
4,473
0
757
8,756
3,226
4,982
940
7,816
0
55,873
L
8,139
1,200
0
5,032
16,345
12,822
484
697
15,648
0
58,534
L
9,574
397
565
1,702
12,011
7,374
0
1,613
10,398
34,265
0
L
Danzaburou
JonBudSmoker
Danzaburou
8,064
2,684
0
1,898
11,341
3,671
28
3,282
8,059
0
26,532
W
4,928
2,284
552
1,371
10,197
8,720
1,716
1,526
8,671
0
26,357
W
Gilgamesh
WookieJSwtch
Gilgamesh
10,529
4,301
0
1,221
11,078
6,833
207
2,646
8,432
0
50,384
L
7,591
3,904
0
1,686
12,698
4,564
0
918
11,780
0
40,200
L
Scylla
dimipagm
Scylla
5,404
1,081
0
500
7,750
2,576
1,162
0
7,750
47,737
0
W
Apollo
11,370
8,198
0
4,751
14,052
5,619
1,581
5,153
8,899
0
65,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
47,163
364
Minions Killed
399
0
Camps Cleared
0
1,449,597
Distance Traveled
1,428,405
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,586
564
39
2
0
316,039
7
W
Skadi
9,278
546
118
7
0
242,134
0
L
Tyr
9,238
543
119
7
0
312,894
2
L
Cthulhu
7,546
444
45
3
0
295,864
1
L
Danzaburou
7,094
417
44
3
0
293,303
4
W
Horus
8,034
473
46
3
0
270,927
1
W
Gilgamesh
9,891
582
84
5
0
315,893
4
L
Set
7,763
457
66
4
0
289,040
0
L
Scylla
9,002
530
90
5
0
258,496
0
W
Apollo
10,374
610
112
7
0
283,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role