Player Matchup

Thor
Thor
BeingJohn
Thor
Level 12
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 6L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
Nubl0
Sylvanus
Level 23
God Stats
1W - 0L
1,335 SR
Queue Stats
9W - 16L
1,329 Elo+
Party 1
Olorun
Olorun
Paulision
Olorun
Level 17
God Stats
1W - 0L
1,335 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 1
Izanami
Izanami
darthpika5
Izanami
Level 28
God Stats
10W - 7L
1,298 SR
Queue Stats
27W - 36L
1,399 Elo+
Solo
Bellona
Bellona
pukeitup
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,123 Elo+
Party 1
Team Averages
Level 16
1,437 SR
1,317 Elo+

VS

Team Averages
Level 18
1,630 SR
1,408 Elo+
Geb
Geb
Dreamjack44
Geb
Level 18
God Stats
9W - 7L
1,568 SR
Queue Stats
296W - 293L
1,444 Elo+
Solo
Neith
Neith
Protector0
Neith
Level 6
God Stats
3W - 2L
1,634 SR
Queue Stats
3W - 3L
1,374 Elo+
Solo
Thoth
Thoth
alex40rooney
Thoth
Level 28
God Stats
3W - 1L
1,551 SR
Queue Stats
32W - 39L
1,377 Elo+
Solo
Loki
Loki
fuLordJack
Loki
Level 25
God Stats
6W - 4L
1,579 SR
Queue Stats
49W - 51L
1,427 Elo+
Solo
Guan Yu
Guan Yu
iSTVN
Guan Yu
Level 12
God Stats
12W - 6L
1,819 SR
Queue Stats
44W - 34L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 8 / 8
11,161
465
8,487
20,014
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Nubl0
Sylvanus
17
4 / 6 / 13
11,718
488
10,198
18,585
17,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Paulision
Olorun
20
11 / 3 / 5
14,192
591
18,308
16,258
6,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
darthpika5
Izanami
18
2 / 6 / 6
12,534
522
11,948
16,955
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
pukeitup
Bellona
18
5 / 8 / 5
12,288
512
13,263
21,770
17,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,006
209
0
0
0
Neith
19
8 / 6 / 4
12,198
508
11,265
17,127
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 7 / 8
11,920
497
15,371
17,957
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 4 / 4
12,941
539
13,381
20,953
12,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
iSTVN
Guan Yu
19
7 / 6 / 11
12,422
518
16,939
25,928
30,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
23
Kills
31
31
Deaths
23
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
1
8
8
0.63
L
0
0
0
0
W
Sylvanus
Nubl0
Sylvanus
4
6
13
1.75
W
Olorun
Paulision
Olorun
11
3
5
4.5
L
Neith
8
6
4
1.67
L
4
7
8
1.14
W
Izanami
darthpika5
Izanami
2
6
6
0.83
L
12
4
4
3.5
L
Guan Yu
iSTVN
Guan Yu
7
6
11
2.08
W
Bellona
pukeitup
Bellona
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,204
Damage
56,956
93,582
Taken
81,965
54,314
Mitigated
56,035
28,565
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,487
2,734
0
3,838
20,014
7,173
1,654
2,503
17,273
0
61,719
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Nubl0
Sylvanus
10,198
3,398
3,165
4,518
18,585
17,314
2,160
3,065
15,065
25,810
4,068
W
Olorun
Paulision
Olorun
18,308
10,511
1,720
7,299
16,258
6,631
4,572
3,970
11,835
98,845
0
L
Neith
11,265
6,124
0
4,758
17,127
6,306
1,088
5,315
11,812
0
70,582
L
15,371
481
120
1,987
17,957
6,443
0
8,367
9,590
68,947
0
W
Izanami
darthpika5
Izanami
11,948
6,724
291
6,398
16,955
5,815
4,096
2,253
14,505
0
89,224
L
13,381
2,610
0
6,212
20,953
12,531
4,077
6,211
14,742
0
79,307
L
Guan Yu
iSTVN
Guan Yu
16,939
3,119
735
7,272
25,928
30,755
673
8,058
17,870
0
62,888
W
Bellona
pukeitup
Bellona
13,263
5,705
0
1,336
21,770
17,381
950
2,488
18,808
0
70,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,893
Gold Earned
54,487
567
Minions Killed
467
0
Camps Cleared
0
2,063,696
Distance Traveled
1,710,614
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,161
465
103
4
0
427,746
2
L
Geb
5,006
209
0
0
0
0
0
W
Sylvanus
11,718
488
36
2
0
376,834
0
W
Olorun
14,192
591
157
7
0
427,381
0
L
Neith
12,198
508
128
5
0
401,492
0
L
Thoth
11,920
497
122
5
0
417,336
3
W
Izanami
12,534
522
158
7
0
373,756
11
L
Loki
12,941
539
102
4
0
422,609
3
L
Guan Yu
12,422
518
115
5
0
469,177
5
W
Bellona
12,288
512
113
5
0
457,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role