Player Matchup

Yemoja
Yemoja
KweenKiomy
Yemoja
Level 5
God Stats
1W - 4L
1,368 SR
Queue Stats
2W - 8L
1,188 Elo+
Solo
Merlin
Merlin
Marcbot3000
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
cirezel-
Achilles
Level 23
God Stats
4W - 3L
1,582 SR
Queue Stats
27W - 22L
1,413 Elo+
Solo
Skadi
Skadi
jojiman
Skadi
Level 17
God Stats
12W - 6L
1,392 SR
Queue Stats
35W - 52L
1,338 Elo+
Solo
Chang'e
Chang'e
maiakitten
Chang'e
Level 29
God Stats
25W - 23L
1,585 SR
Queue Stats
58W - 84L
1,390 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,366 Elo+

VS

Team Averages
Level 28
1,527 SR
1,406 Elo+
Gilgamesh
Gilgamesh
AriesSmart
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeatchxJay
Fenrir
Level 29
God Stats
15W - 12L
1,322 SR
Queue Stats
43W - 32L
1,279 Elo+
Solo
Cthulhu
Cthulhu
NemuNemu
Cthulhu
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
513W - 567L
1,366 Elo+
Solo
Hou Yi
Hou Yi
horned_legend9
Hou Yi
Level 28
God Stats
10W - 5L
1,718 SR
Queue Stats
21W - 17L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
judadiah
Ao Kuang
Level 27
God Stats
15W - 9L
1,597 SR
Queue Stats
83W - 80L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KweenKiomy
Yemoja
18
0 / 11 / 8
11,424
816
5,221
23,826
18,502
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
18
0 / 12 / 9
12,009
858
4,271
16,231
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
cirezel-
Achilles
20
9 / 2 / 11
15,045
1,075
24,671
23,776
27,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
jojiman
Skadi
20
11 / 7 / 9
16,047
1,146
27,577
23,539
10,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
maiakitten
Chang'e
20
1 / 5 / 15
13,072
934
17,743
24,454
9,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AriesSmart
Gilgamesh
20
22 / 5 / 9
16,926
1,209
40,996
25,295
17,114
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
DeatchxJay
Fenrir
18
3 / 5 / 8
12,320
880
10,107
12,873
7,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NemuNemu
Cthulhu
20
2 / 2 / 17
14,112
1,008
23,543
20,351
25,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 1 / 12
13,686
978
10,934
10,667
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
judadiah
Ao Kuang
19
6 / 8 / 11
12,836
917
19,099
18,099
7,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
21
Kills
37
37
Deaths
21
52
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AriesSmart
Gilgamesh
22
5
9
5.3
W
Fenrir
DeatchxJay
Fenrir
3
5
8
1.4
L
Yemoja
KweenKiomy
Yemoja
0
11
8
0.36
L
Merlin
0
12
9
0.38
W
Cthulhu
NemuNemu
Cthulhu
2
2
17
5.25
L
Achilles
cirezel-
Achilles
9
2
11
7.25
W
4
1
12
10
L
Skadi
jojiman
Skadi
11
7
9
2.21
W
Ao Kuang
judadiah
Ao Kuang
6
8
11
1.44
L
Chang'e
maiakitten
Chang'e
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,483
Damage
104,679
111,826
Taken
87,285
72,750
Mitigated
64,495
13,370
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AriesSmart
Gilgamesh
40,996
16,319
0
3,304
25,295
17,114
0
9,582
15,713
417
60,200
W
Fenrir
DeatchxJay
Fenrir
10,107
3,981
0
419
12,873
7,529
0
3,215
9,658
0
21,336
L
Yemoja
KweenKiomy
Yemoja
5,221
1,582
2,155
148
23,826
18,502
0
9,618
14,208
10,025
0
L
Merlin
4,271
1,658
0
0
16,231
6,522
0
3,726
12,505
26,890
0
W
Cthulhu
NemuNemu
Cthulhu
23,543
1,092
0
1,301
20,351
25,480
0
7,308
13,043
49,285
0
L
Achilles
cirezel-
Achilles
24,671
12,745
0
3,251
23,776
27,508
0
11,983
11,793
0
38,255
W
10,934
4,374
0
151
10,667
6,607
0
3,681
6,986
0
56,079
L
Skadi
jojiman
Skadi
27,577
16,139
0
1,824
23,539
10,338
0
9,341
14,198
0
62,845
W
Ao Kuang
judadiah
Ao Kuang
19,099
5,721
0
4,595
18,099
7,765
0
3,449
14,650
27,438
0
L
Chang'e
maiakitten
Chang'e
17,743
4,121
1,857
4,135
24,454
9,880
0
8,384
16,070
39,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,597
Gold Earned
69,880
218
Minions Killed
243
2
Camps Cleared
11
1,039,486
Distance Traveled
1,295,331
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,926
1,209
29
2
4
274,450
2
W
Fenrir
12,320
880
23
2
4
243,543
0
L
Yemoja
11,424
816
13
1
0
161,394
0
L
Merlin
12,009
858
44
3
0
162,512
1
W
Cthulhu
14,112
1,008
62
4
0
293,144
1
L
Achilles
15,045
1,075
32
2
0
245,879
0
W
Hou Yi
13,686
978
113
8
2
262,284
0
L
Skadi
16,047
1,146
84
6
1
246,835
0
W
Ao Kuang
12,836
917
16
1
1
221,910
0
L
Chang'e
13,072
934
45
3
1
222,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role