Player Matchup

Izanami
Izanami
EzequielRoldan
Izanami
Level 28
God Stats
18W - 19L
1,426 SR
Queue Stats
182W - 228L
1,440 Elo+
Solo
Achilles
Achilles
SovietKermit
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,492 Elo+
Solo
Serqet
Serqet
TwanTX
Serqet
Level 28
God Stats
8W - 13L
1,023 SR
Queue Stats
146W - 197L
1,359 Elo+
Solo
Ra
Ra
milinkishow
Ra
Level 17
God Stats
29W - 38L
1,453 SR
Queue Stats
216W - 256L
1,413 Elo+
Solo
Yemoja
Yemoja
pedro_avila01
Yemoja
Level 15
God Stats
2W - 0L
1,681 SR
Queue Stats
58W - 77L
1,415 Elo+
Solo
Team Averages
Level 23
1,417 SR
1,424 Elo+

VS

Team Averages
Level 20
1,521 SR
1,505 Elo+
Medusa
Medusa
Anubs8603
Medusa
Level 25
God Stats
21W - 26L
1,668 SR
Queue Stats
196W - 235L
1,402 Elo+
Solo
Janus
Janus
GoldenMaglus
Janus
Level 28
God Stats
1W - 2L
1,504 SR
Queue Stats
64W - 61L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Nemesis2917
Amaterasu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 185L
1,466 Elo+
Solo
Xing Tian
Xing Tian
Utimate Gamerbr
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Da Ji
Da Ji
chacon1
Da Ji
Level 29
God Stats
2W - 3L
1,432 SR
Queue Stats
206W - 241L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
10,193
566
13,226
11,077
3,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SovietKermit
Achilles
16
11 / 5 / 6
10,480
582
11,497
15,518
10,858
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
TwanTX
Serqet
15
5 / 2 / 8
9,530
529
5,242
10,001
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 8
10,174
565
11,781
10,800
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 8 / 5
8,599
478
7,773
13,655
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anubs8603
Medusa
16
2 / 7 / 2
9,574
532
6,272
11,237
3,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 4 / 2
9,652
536
9,923
14,107
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Nemesis2917
Amaterasu
16
6 / 4 / 3
9,996
555
8,527
15,123
9,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Utimate Gamerbr
Xing Tian
12
1 / 8 / 6
7,840
436
4,572
13,531
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
chacon1
Da Ji
12
3 / 7 / 6
8,219
457
7,037
14,624
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
30
Kills
21
23
Deaths
30
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anubs8603
Medusa
2
7
2
0.43
W
6
4
7
2.38
L
9
4
2
2.5
L
Amaterasu
Nemesis2917
Amaterasu
6
4
3
1.88
W
Achilles
SovietKermit
Achilles
11
5
6
2.8
W
Serqet
TwanTX
Serqet
5
2
8
4.5
L
Xing Tian
Utimate Gamerbr
Xing Tian
1
8
6
0.5
L
Da Ji
chacon1
Da Ji
3
7
6
0.86
W
5
4
8
2.25
W
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,519
Damage
36,331
61,051
Taken
68,622
31,399
Mitigated
32,293
12,971
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anubs8603
Medusa
6,272
2,544
0
3,008
11,237
3,496
3,160
685
10,522
0
56,303
W
13,226
7,244
555
1,006
11,077
3,908
3,003
2,888
8,125
0
73,288
L
9,923
915
0
3,845
14,107
4,463
48
6,920
6,944
40,729
0
L
Amaterasu
Nemesis2917
Amaterasu
8,527
3,489
0
3,015
15,123
9,806
284
3,482
11,307
733
50,954
W
Achilles
SovietKermit
Achilles
11,497
2,970
0
2,895
15,518
10,858
625
3,479
11,887
0
50,659
W
Serqet
TwanTX
Serqet
5,242
919
0
3,590
10,001
3,611
0
1,223
8,730
0
50,053
L
Xing Tian
Utimate Gamerbr
Xing Tian
4,572
530
0
626
13,531
9,169
296
3,502
9,778
16,695
0
L
Da Ji
chacon1
Da Ji
7,037
951
0
1,687
14,624
5,359
322
4,372
10,140
0
40,717
W
11,781
1,169
1,369
3,072
10,800
4,155
115
3,112
7,424
56,976
0
W
7,773
1,188
200
284
13,655
8,867
76
3,856
9,691
31,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
45,281
451
Minions Killed
365
0
Camps Cleared
0
1,713,002
Distance Traveled
1,555,859
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,574
532
97
5
0
269,150
0
W
Izanami
10,193
566
137
8
0
283,165
3
L
Janus
9,652
536
71
4
0
323,215
3
L
Amaterasu
9,996
555
90
5
0
331,800
5
W
Achilles
10,480
582
63
4
0
357,807
1
W
Serqet
9,530
529
85
5
0
405,842
0
L
Xing Tian
7,840
436
24
1
0
336,943
3
L
Da Ji
8,219
457
83
5
0
294,751
0
W
Ra
10,174
565
124
7
0
376,366
5
W
Yemoja
8,599
478
42
2
0
289,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role