Player Matchup

Vulcan
Vulcan
BCF_Hools
Vulcan
Level 104
God Stats
20W - 19L
1,503 SR
Queue Stats
54W - 65L
1,422 Elo+
Party 1
Bacchus
Bacchus
aguna_matata
Bacchus
Level 86
God Stats
4W - 5L
1,548 SR
Queue Stats
46W - 54L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
crash1303
Danzaburou
Level 111
God Stats
15W - 17L
1,566 SR
Queue Stats
118W - 126L
1,466 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,450 Elo+

VS

Team Averages
Level 81
1,428 SR
1,544 Elo+
Hachiman
Hachiman
Dakota498
Hachiman
Level 126
God Stats
1W - 1L
1,292 SR
Queue Stats
171W - 131L
1,624 Elo+
Party 2
Vulcan
Vulcan
Gulancer
Vulcan
Level 29
God Stats
9W - 5L
1,561 SR
Queue Stats
61W - 68L
1,401 Elo+
Solo
Guan Yu
Guan Yu
jessereser
Guan Yu
Level 89
God Stats
6W - 6L
1,432 SR
Queue Stats
66W - 52L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BCF_Hools
Vulcan
11
1 / 5 / 4
9,710
694
6,108
10,216
2,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
aguna_matata
Bacchus
12
2 / 4 / 4
9,757
697
6,093
15,894
16,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
crash1303
Danzaburou
12
4 / 7 / 2
9,738
696
9,187
13,543
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dakota498
Hachiman
14
6 / 3 / 10
10,745
768
15,238
9,345
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Gulancer
Vulcan
15
5 / 1 / 9
10,721
766
9,324
5,146
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jessereser
Guan Yu
14
5 / 3 / 8
10,286
735
6,836
14,313
15,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
16
16
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BCF_Hools
Vulcan
1
5
4
0.6
W
Hachiman
Dakota498
Hachiman
6
3
10
3.67
W
Vulcan
Gulancer
Vulcan
5
1
9
9.5
L
Bacchus
aguna_matata
Bacchus
2
4
4
1
L
Danzaburou
crash1303
Danzaburou
4
7
2
0.71
W
Guan Yu
jessereser
Guan Yu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
31,398
39,653
Taken
28,804
23,194
Mitigated
21,517
7,099
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BCF_Hools
Vulcan
6,108
2,093
486
681
10,216
2,737
0
3,457
6,503
31,511
0
W
Hachiman
Dakota498
Hachiman
15,238
6,966
0
1,401
9,345
3,626
2,319
4,030
5,315
0
59,918
W
Vulcan
Gulancer
Vulcan
9,324
2,012
0
0
5,146
2,092
644
2,571
2,575
48,260
0
L
Bacchus
aguna_matata
Bacchus
6,093
179
600
2,043
15,894
16,218
190
2,999
12,422
19,674
0
L
Danzaburou
crash1303
Danzaburou
9,187
3,696
807
2,482
13,543
4,239
1,516
2,388
10,938
0
42,776
W
Guan Yu
jessereser
Guan Yu
6,836
581
1,196
1,986
14,313
15,799
244
5,646
8,667
0
24,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
31,752
143
Minions Killed
207
0
Camps Cleared
0
724,199
Distance Traveled
788,606
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,710
694
53
4
0
213,242
0
W
Hachiman
10,745
768
82
6
0
234,286
3
W
Vulcan
10,721
766
99
7
0
279,954
0
L
Bacchus
9,757
697
28
2
0
295,734
1
L
Danzaburou
9,738
696
62
4
0
215,223
0
W
Guan Yu
10,286
735
26
2
0
274,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role