Player Matchup

Merlin
Merlin
Bajsomar27
Merlin
Level 6
God Stats
6W - 10L
1,500 SR
Queue Stats
11W - 13L
1,545 Elo+
Solo
Thor
Thor
E-Girl_Hunter01
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 1
Xing Tian
Xing Tian
MuschelKarl
Xing Tian
Level 14
God Stats
3W - 4L
1,732 SR
Queue Stats
92W - 84L
1,698 Elo+
Solo
Anhur
Anhur
WakamaruSS
Anhur
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 92L
1,478 Elo+
Solo
Set
Set
kutsa
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 1
Team Averages
Level 10
1,546 SR
1,606 Elo+

VS

Team Averages
Level 19
1,527 SR
1,560 Elo+
Rama
Rama
KANEKi8920
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Wiccbacc
Poseidon
Level 28
God Stats
9W - 6L
1,503 SR
Queue Stats
112W - 96L
1,478 Elo+
Solo
Athena
Athena
XxLegend2K
Athena
Level 27
God Stats
8W - 11L
1,342 SR
Queue Stats
67W - 82L
1,545 Elo+
Solo
Thor
Thor
arasghd
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Solo
Kali
Kali
klauschwab
Kali
Level 28
God Stats
13W - 3L
1,790 SR
Queue Stats
124W - 102L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bajsomar27
Merlin
9
0 / 4 / 0
5,633
433
2,956
5,708
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 1
5,921
455
2,730
6,237
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
MuschelKarl
Xing Tian
9
0 / 2 / 3
6,134
472
3,158
8,099
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
11
3 / 2 / 0
6,411
493
3,964
6,148
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
kutsa
Set
9
1 / 4 / 0
5,721
440
2,414
6,888
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,967
459
881
2,178
548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Wiccbacc
Poseidon
12
4 / 0 / 2
7,194
553
4,622
4,465
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
XxLegend2K
Athena
11
2 / 0 / 4
6,869
528
4,220
7,203
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
arasghd
Thor
12
6 / 3 / 3
7,666
590
5,945
6,569
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
5 / 2 / 4
7,921
609
4,097
10,235
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
17
17
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bajsomar27
Merlin
0
4
0
0
L
2
5
1
0.5
W
0
2
4
1
L
Xing Tian
MuschelKarl
Xing Tian
0
2
3
0.75
L
Anhur
3
2
0
1.5
W
Poseidon
Wiccbacc
Poseidon
4
0
2
5
W
Athena
XxLegend2K
Athena
2
0
4
4
W
Thor
arasghd
Thor
6
3
3
2.5
W
5
2
4
3.5
L
Set
kutsa
Set
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,222
Damage
19,765
33,080
Taken
30,650
12,060
Mitigated
12,188
5,442
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bajsomar27
Merlin
2,956
253
0
0
5,708
1,874
0
2,086
3,460
24,913
0
L
2,730
815
0
770
6,237
1,624
22
0
6,237
0
13,972
W
881
549
0
240
2,178
548
774
362
1,782
0
13,707
L
Xing Tian
MuschelKarl
Xing Tian
3,158
557
0
1,494
8,099
4,588
0
3,742
4,197
17,036
0
L
Anhur
3,964
2,277
0
1,691
6,148
1,841
378
2,378
3,678
0
28,078
W
Poseidon
Wiccbacc
Poseidon
4,622
678
0
2,132
4,465
1,183
140
1,238
3,123
38,036
0
W
Athena
XxLegend2K
Athena
4,220
1,197
0
1,136
7,203
4,051
209
2,128
4,953
17,995
0
W
Thor
arasghd
Thor
5,945
2,016
0
0
6,569
1,970
2,118
529
5,996
0
26,950
W
4,097
1,924
0
4,882
10,235
4,436
185
1,511
8,682
0
50,171
L
Set
kutsa
Set
2,414
1,053
0
1,487
6,888
2,133
0
205
6,666
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
35,617
247
Minions Killed
287
0
Camps Cleared
0
1,074,919
Distance Traveled
1,226,368
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,633
433
53
4
0
226,352
2
L
Thor
5,921
455
33
3
0
179,740
0
W
Rama
5,967
459
48
4
0
236,937
0
L
Xing Tian
6,134
472
24
2
0
250,004
6
L
Anhur
6,411
493
76
6
0
235,742
0
W
Poseidon
7,194
553
77
6
0
246,583
11
W
Athena
6,869
528
27
2
0
231,940
2
W
Thor
7,666
590
57
4
0
237,888
0
W
Kali
7,921
609
78
6
0
273,020
3
L
Set
5,721
440
61
5
0
183,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role