Player Matchup

Anhur
Anhur
KlumzyD
Anhur
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 30L
1,606 Elo+
Solo
Bellona
Bellona
Rochiru
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,431 Elo+
Solo
Vulcan
Vulcan
Wrizzcoo
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,582 Elo+
Solo
Ares
Ares
remolacha18
Ares
Level 27
God Stats
1W - 2L
1,261 SR
Queue Stats
100W - 87L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
shanmugamc
Ao Kuang
Level 29
God Stats
32W - 30L
1,586 SR
Queue Stats
250W - 275L
1,539 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,529 Elo+

VS

Team Averages
Level 17
1,542 SR
1,508 Elo+
Agni
Agni
GhostFire600
Agni
Level 29
God Stats
22W - 33L
1,336 SR
Queue Stats
166W - 215L
1,471 Elo+
Solo
Aphrodite
Aphrodite
JackFantastic
Aphrodite
Level 15
God Stats
6W - 1L
1,890 SR
Queue Stats
22W - 4L
1,829 Elo+
Party 1
Fenrir
Fenrir
Negraso_1221
Fenrir
Level 13
God Stats
4W - 8L
1,313 SR
Queue Stats
7W - 13L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
Venom0107
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,106 Elo+
Solo
Apollo
Apollo
donutmanjr
Apollo
Level 25
God Stats
3W - 1L
1,673 SR
Queue Stats
76W - 27L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KlumzyD
Anhur
6
2 / 1 / 0
9,024
311
988
1,435
223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Rochiru
Bellona
19
2 / 10 / 3
13,642
470
8,752
29,090
25,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Wrizzcoo
Vulcan
20
6 / 8 / 7
14,256
492
19,435
18,543
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 6 / 8
12,372
427
6,320
31,971
42,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
shanmugamc
Ao Kuang
20
8 / 2 / 5
15,890
548
18,092
27,833
13,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 5
14,998
517
15,746
20,722
8,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
JackFantastic
Aphrodite
20
4 / 2 / 15
14,949
515
9,296
18,453
21,214
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
3 / 7 / 4
14,257
492
8,195
21,721
10,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Venom0107
Cu Chulainn
5
0 / 1 / 0
9,018
311
253
594
115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Apollo
donutmanjr
Apollo
20
15 / 2 / 8
20,147
695
39,587
37,713
18,695
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
18
Kills
26
27
Deaths
19
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
7
5
0.93
W
Aphrodite
JackFantastic
Aphrodite
4
2
15
5.75
L
Anhur
KlumzyD
Anhur
2
1
0
2
W
Fenrir
3
7
4
0.71
L
Bellona
Rochiru
Bellona
2
10
3
0.35
W
Cu Chulainn
Venom0107
Cu Chulainn
0
1
0
0
L
Vulcan
Wrizzcoo
Vulcan
6
8
7
1.19
W
Apollo
donutmanjr
Apollo
15
2
8
9.5
L
0
6
8
0.67
L
Ao Kuang
shanmugamc
Ao Kuang
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,587
Damage
73,077
108,872
Taken
99,203
90,548
Mitigated
58,444
24,967
Healing
54,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,746
655
0
4,253
20,722
8,061
822
15,833
4,124
86,263
0
W
Aphrodite
JackFantastic
Aphrodite
9,296
1,499
11,391
12,557
18,453
21,214
2,500
8,096
10,189
71,103
0
L
Anhur
KlumzyD
Anhur
988
801
0
566
1,435
223
0
0
1,435
0
4,843
W
Fenrir
8,195
791
0
7,515
21,721
10,359
357
10,273
11,308
0
78,253
L
Bellona
Rochiru
Bellona
8,752
2,364
0
3,872
29,090
25,655
4,794
4,209
24,881
0
81,325
W
Cu Chulainn
Venom0107
Cu Chulainn
253
137
0
0
594
115
0
224
330
0
253
L
Vulcan
Wrizzcoo
Vulcan
19,435
3,436
0
2,265
18,543
8,009
1,280
9,608
8,935
74,850
0
W
Apollo
donutmanjr
Apollo
39,587
31,212
0
19,054
37,713
18,695
10,538
11,908
25,631
0
249,044
L
6,320
298
0
4,333
31,971
42,939
1,010
5,203
26,768
48,248
0
L
Ao Kuang
shanmugamc
Ao Kuang
18,092
3,593
0
13,931
27,833
13,722
222
7,834
19,999
127,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,184
Gold Earned
73,369
520
Minions Killed
619
0
Camps Cleared
0
2,070,493
Distance Traveled
2,157,933
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,998
517
149
5
0
492,278
0
W
Aphrodite
14,949
515
80
3
0
546,618
2
L
Anhur
9,024
311
8
0
0
35,566
0
W
Fenrir
14,257
492
118
4
0
552,911
1
L
Bellona
13,642
470
132
5
0
463,192
1
W
Cu Chulainn
9,018
311
0
0
0
24,054
1
L
Vulcan
14,256
492
138
5
0
495,106
0
W
Apollo
20,147
695
272
9
0
542,072
6
L
Ares
12,372
427
48
2
0
486,105
0
L
Ao Kuang
15,890
548
194
7
0
590,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role