Player Matchup

Hel
Hel
Bronze III
ClutchShots23
Hel
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,597 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
SLVERBACKK
Ah Puch
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,597 MMR
Party 2
Ra
Ra
Bronze III
xKingCheese
Ra
Bronze III
Level 158
God Stats
1W - 0L
1,873 SR
Queue Stats
3W - 2L
1,597 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,624 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,576 SR
1,566 MMR
Kuzenbo
Kuzenbo
Gold V
AI Capownd
Kuzenbo
Gold V
Level 127
God Stats
2W - 2L
1,445 SR
Queue Stats
39W - 31L
1,619 MMR
Party 1
Kukulkan
Kukulkan
Gold III
PrimeTimeFuture
Kukulkan
Gold III
Level 143
God Stats
12W - 9L
1,841 SR
Queue Stats
43W - 34L
1,656 MMR
Party 1
Achilles
Achilles
Gold V
dscheatz
Achilles
Gold V
Level 123
God Stats
6W - 10L
1,443 SR
Queue Stats
36W - 31L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 9
15,523
739
11,810
20,908
23,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
SLVERBACKK
Ah Puch
17
2 / 2 / 8
13,046
621
20,240
22,875
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 5 / 4
14,542
692
14,086
19,335
9,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AresChaacOdinDanzaburouAphrodite

VS

Bans
Cu ChulainnMedusaGuan YuCupidHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AI Capownd
Kuzenbo
15
0 / 5 / 5
11,458
546
9,850
18,000
31,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
4 / 5 / 2
13,222
630
20,526
16,525
6,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
dscheatz
Achilles
16
4 / 6 / 2
12,726
606
18,164
20,613
21,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
8
8
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AI Capownd
Kuzenbo
0
5
5
0.5
W
5
1
9
9.5
L
Kukulkan
4
5
2
1
W
Ah Puch
SLVERBACKK
Ah Puch
2
2
8
3
L
Achilles
dscheatz
Achilles
4
6
2
0.83
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,136
Damage
48,540
63,118
Taken
55,138
42,768
Mitigated
59,449
42,419
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AI Capownd
Kuzenbo
9,850
3,768
0
1,074
18,000
31,351
0
14,489
3,511
33,359
0
W
11,810
481
8,876
14,084
20,908
23,489
658
11,663
9,245
49,977
0
L
Kukulkan
20,526
1,365
0
1,686
16,525
6,558
0
15,215
1,310
85,916
0
W
Ah Puch
SLVERBACKK
Ah Puch
20,240
924
0
9,348
22,875
9,888
1,703
10,059
12,816
89,622
0
L
Achilles
dscheatz
Achilles
18,164
3,648
0
3,263
20,613
21,540
0
16,495
4,118
790
59,678
W
14,086
860
4,271
5,840
19,335
9,391
533
10,300
9,035
101,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
37,406
292
Minions Killed
243
0
Camps Cleared
0
1,154,467
Distance Traveled
1,141,222
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,458
546
26
1
0
398,268
8
W
Hel
15,523
739
43
2
0
427,655
1
L
Kukulkan
13,222
630
137
7
0
358,140
2
W
Ah Puch
13,046
621
106
5
0
351,330
3
L
Achilles
12,726
606
80
4
0
384,814
3
W
Ra
14,542
692
143
7
0
375,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role