Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BorderBunny192
Kuzenbo
Level 121
God Stats
2W - 0L
1,699 SR
Queue Stats
37W - 30L
1,577 Elo+
Solo
Apollo
Apollo
Jojenite
Apollo
Level 145
God Stats
6W - 5L
1,481 SR
Queue Stats
9W - 11L
1,647 Elo+
Solo
Aphrodite
Aphrodite
Volcoum
Aphrodite
Level 160
God Stats
2W - 0L
1,806 SR
Queue Stats
379W - 354L
1,678 Elo+
Solo
Team Averages
Level 142
1,622 SR
1,600 Elo+

VS

Team Averages
Level 102
1,760 SR
1,560 Elo+
Janus
Janus
Asour
Janus
Level 63
God Stats
7W - 4L
1,677 SR
Queue Stats
31W - 13L
1,686 Elo+
Party 2
Gilgamesh
Gilgamesh
IMBenBee
Gilgamesh
Level 160
God Stats
0W - 1L
1,913 SR
Queue Stats
13W - 4L
1,930 Elo+
Party 2
Cthulhu
Cthulhu
ImaChroniC
Cthulhu
Level 88
God Stats
0W - 1L
1,817 SR
Queue Stats
4W - 11L
1,166 Elo+
Party 1
Da Ji
Da Ji
MasterOhds
Da Ji
Level 96
God Stats
0W - 2L
1,635 SR
Queue Stats
8W - 15L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 4 / 10
11,875
792
12,253
15,503
13,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 0 / 10
12,331
822
11,125
12,950
20,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Jojenite
Apollo
19
10 / 3 / 9
13,020
868
19,487
15,650
7,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Volcoum
Aphrodite
17
3 / 1 / 11
11,520
768
9,260
13,732
10,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asour
Janus
17
3 / 6 / 4
10,620
708
10,666
12,693
5,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
IMBenBee
Gilgamesh
17
4 / 5 / 4
10,460
697
18,301
19,914
20,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ImaChroniC
Cthulhu
14
0 / 4 / 0
8,519
568
6,819
15,931
13,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
16
1 / 7 / 1
9,860
657
5,929
14,466
6,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
22
Kills
8
8
Deaths
22
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
10
2.5
L
Janus
Asour
Janus
3
6
4
0.83
W
4
0
10
9
L
Gilgamesh
IMBenBee
Gilgamesh
4
5
4
1.2
L
Cthulhu
ImaChroniC
Cthulhu
0
4
0
0
W
Apollo
Jojenite
Apollo
10
3
9
4.83
L
Da Ji
1
7
1
0.21
W
Aphrodite
Volcoum
Aphrodite
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
41,715
57,835
Taken
63,004
51,328
Mitigated
46,361
24,396
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,253
3,636
0
1,480
15,503
13,546
688
2,914
12,589
0
43,666
L
Janus
Asour
Janus
10,666
565
0
2,310
12,693
5,692
156
3,471
9,222
49,405
0
W
11,125
3,675
0
655
12,950
20,658
958
3,484
9,466
28,457
0
L
Gilgamesh
IMBenBee
Gilgamesh
18,301
7,853
0
2,481
19,914
20,549
0
7,187
12,727
0
46,718
L
Cthulhu
ImaChroniC
Cthulhu
6,819
75
364
2,274
15,931
13,367
0
5,659
10,272
26,399
0
W
Apollo
Jojenite
Apollo
19,487
12,223
394
6,213
15,650
7,043
4,688
5,527
10,123
0
56,616
L
Da Ji
5,929
2,017
330
1,010
14,466
6,753
88
4,809
9,657
0
27,421
W
Aphrodite
Volcoum
Aphrodite
9,260
1,154
6,412
9,242
13,732
10,081
555
6,115
7,617
41,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
39,459
243
Minions Killed
259
15
Camps Cleared
10
1,186,589
Distance Traveled
955,281
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,875
792
56
4
6
317,358
0
L
Janus
10,620
708
101
7
2
232,937
0
W
Kuzenbo
12,331
822
30
2
0
290,231
1
L
Gilgamesh
10,460
697
68
5
5
276,778
1
L
Cthulhu
8,519
568
35
2
2
234,039
1
W
Apollo
13,020
868
88
6
7
298,065
3
L
Da Ji
9,860
657
55
4
1
211,527
4
W
Aphrodite
11,520
768
69
5
2
280,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role