Player Matchup

Eset
Eset
JamItInMeDaddy
Eset
Level 98
God Stats
7W - 2L
1,412 SR
Queue Stats
128W - 125L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
JamesEarlCarter
Danzaburou
Level 103
God Stats
3W - 0L
1,735 SR
Queue Stats
82W - 71L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
TooKayAway
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
VictoryEntente
Erlang Shen
Level 156
God Stats
1W - 0L
1,274 SR
Queue Stats
67W - 45L
1,698 Elo+
Party 1
Sylvanus
Sylvanus
intangibility
Sylvanus
Level 160
God Stats
2W - 0L
1,495 SR
Queue Stats
74W - 68L
1,618 Elo+
Party 1
Team Averages
Level 124
1,483 SR
1,548 Elo+

VS

Team Averages
Level 135
1,445 SR
1,476 Elo+
Anhur
Anhur
BlastMaster10
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
CloneWars00
Scylla
Level 147
God Stats
2W - 4L
1,265 SR
Queue Stats
91W - 113L
1,405 Elo+
Party 2
Tiamat
Tiamat
Cookie0Monster
Tiamat
Level 87
God Stats
7W - 5L
1,593 SR
Queue Stats
52W - 71L
1,385 Elo+
Party 2
Tyr
Tyr
DekerZoT
Tyr
Level 125
God Stats
0W - 2L
1,335 SR
Queue Stats
37W - 41L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
resek97
Gilgamesh
Level 157
God Stats
3W - 6L
1,533 SR
Queue Stats
96W - 89L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
10,075
775
11,479
8,164
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
JamesEarlCarter
Danzaburou
16
3 / 0 / 5
10,248
788
9,845
6,354
3,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
TooKayAway
Kukulkan
17
2 / 2 / 3
9,786
753
9,902
5,330
2,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
VictoryEntente
Erlang Shen
16
4 / 2 / 7
9,813
755
11,979
18,151
15,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
intangibility
Sylvanus
17
4 / 1 / 9
9,997
769
9,795
11,257
8,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,502
731
6,196
11,665
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
0 / 3 / 1
7,942
611
5,948
10,620
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
1 / 1 / 2
8,923
686
7,342
6,381
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 3
9,414
724
6,919
17,152
18,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Gilgamesh
resek97
Gilgamesh
15
1 / 3 / 3
9,686
745
9,950
16,479
13,243
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
16
Kills
7
7
Deaths
16
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Scylla
0
3
1
0.17
L
1
1
2
2
L
3
5
3
0.9
W
3
2
8
3.5
W
Danzaburou
JamesEarlCarter
Danzaburou
3
0
5
5.5
W
Kukulkan
TooKayAway
Kukulkan
2
2
3
1.75
W
Erlang Shen
VictoryEntente
Erlang Shen
4
2
7
3.75
W
Sylvanus
intangibility
Sylvanus
4
1
9
8.5
L
Gilgamesh
resek97
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
36,355
49,256
Taken
62,297
31,605
Mitigated
43,443
23,560
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,196
3,128
0
2,992
11,665
4,918
0
7,693
3,752
0
28,776
L
Scylla
5,948
379
0
1,368
10,620
3,674
0
6,423
4,061
22,898
0
L
7,342
501
0
2,559
6,381
3,435
14
2,301
4,039
30,905
0
L
6,919
830
0
3,794
17,152
18,173
0
6,460
10,366
0
19,826
W
11,479
875
518
586
8,164
3,059
76
2,204
5,692
35,192
0
W
Danzaburou
JamesEarlCarter
Danzaburou
9,845
4,911
0
2,137
6,354
3,003
1,122
1,465
4,732
0
41,255
W
Kukulkan
TooKayAway
Kukulkan
9,902
503
0
0
5,330
2,105
174
2,575
2,447
48,363
0
W
Erlang Shen
VictoryEntente
Erlang Shen
11,979
6,257
663
5,136
18,151
15,000
234
3,572
13,852
0
27,594
W
Sylvanus
intangibility
Sylvanus
9,795
631
8,181
6,339
11,257
8,438
1
2,995
7,804
21,641
0
L
Gilgamesh
resek97
Gilgamesh
9,950
2,598
0
3,512
16,479
13,243
0
7,528
8,765
0
24,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
45,467
344
Minions Killed
271
10
Camps Cleared
5
1,330,378
Distance Traveled
1,249,727
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,502
731
76
6
1
222,033
1
L
Scylla
7,942
611
60
5
1
221,996
4
L
Tiamat
8,923
686
73
6
0
269,758
4
L
Tyr
9,414
724
27
2
0
278,789
1
W
Eset
10,075
775
64
5
2
254,928
0
W
Danzaburou
10,248
788
92
7
3
259,271
2
W
Kukulkan
9,786
753
123
9
2
260,186
0
W
Erlang Shen
9,813
755
43
3
1
279,755
0
W
Sylvanus
9,997
769
22
2
2
276,238
1
L
Gilgamesh
9,686
745
35
3
3
257,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role