Player Matchup

Sylvanus
Sylvanus
DankJoJo
Sylvanus
Level 14
God Stats
6W - 4L
1,394 SR
Queue Stats
6W - 10L
1,143 Elo+
Party 2
Baron Samedi
Baron Samedi
ManiacalSheep127
Baron Samedi
Level 18
God Stats
5W - 10L
1,242 SR
Queue Stats
20W - 35L
1,197 Elo+
Party 2
Fenrir
Fenrir
TangoDoesIt
Fenrir
Level 20
God Stats
28W - 40L
1,296 SR
Queue Stats
57W - 74L
1,256 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKingGilgamesh
Gilgamesh
Level 22
God Stats
14W - 17L
1,416 SR
Queue Stats
31W - 45L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
hoodscanor
Danzaburou
Level 29
God Stats
56W - 49L
1,478 SR
Queue Stats
94W - 119L
1,332 Elo+
Party 2
Team Averages
Level 21
1,365 SR
1,245 Elo+

VS

Team Averages
Level 16
1,356 SR
1,321 Elo+
Chang'e
Chang'e
BirdyChen
Chang'e
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Potato_Penguin
Anubis
Level 22
God Stats
26W - 32L
1,438 SR
Queue Stats
31W - 52L
1,269 Elo+
Party 3
Artemis
Artemis
THiRSTYSHARKiE
Artemis
Level 24
God Stats
3W - 8L
1,242 SR
Queue Stats
34W - 58L
1,272 Elo+
Party 3
Nemesis
Nemesis
daesosa
Nemesis
Level 24
God Stats
1W - 5L
1,269 SR
Queue Stats
71W - 85L
1,374 Elo+
Solo
The Morrigan
The Morrigan
hòąñgšöñ
The Morrigan
Level 6
God Stats
1W - 4L
1,329 SR
Queue Stats
2W - 9L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankJoJo
Sylvanus
15
6 / 3 / 11
10,769
598
4,812
14,191
13,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ManiacalSheep127
Baron Samedi
13
4 / 2 / 4
9,088
505
10,095
10,232
4,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
14
6 / 2 / 7
9,658
537
6,527
10,668
4,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
12
5 / 4 / 9
9,134
507
6,339
16,207
13,766
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
hoodscanor
Danzaburou
17
13 / 1 / 11
11,751
653
15,552
11,436
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BirdyChen
Chang'e
12
1 / 10 / 4
7,231
402
5,436
12,337
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 3
8,378
465
8,732
12,063
6,187
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 9 / 4
7,364
409
6,316
12,319
4,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
daesosa
Nemesis
12
2 / 1 / 1
8,081
449
2,296
10,546
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
hòąñgšöñ
The Morrigan
16
3 / 7 / 1
9,145
508
8,768
14,898
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
34
Kills
11
12
Deaths
34
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BirdyChen
Chang'e
1
10
4
0.3
W
Sylvanus
DankJoJo
Sylvanus
6
3
11
3.83
W
Baron Samedi
ManiacalSheep127
Baron Samedi
4
2
4
3
L
3
7
3
0.64
L
2
9
4
0.44
W
Fenrir
6
2
7
4.75
W
Gilgamesh
5
4
9
2.38
L
Nemesis
daesosa
Nemesis
2
1
1
2.5
W
Danzaburou
hoodscanor
Danzaburou
13
1
11
18.5
L
The Morrigan
hòąñgšöñ
The Morrigan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,325
Damage
31,548
62,734
Taken
62,163
41,135
Mitigated
26,304
20,177
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BirdyChen
Chang'e
5,436
955
1,088
2,235
12,337
6,797
345
2,904
9,433
27,170
0
W
Sylvanus
DankJoJo
Sylvanus
4,812
1,864
3,125
3,966
14,191
13,129
2,871
5,652
8,481
25,238
0
W
Baron Samedi
ManiacalSheep127
Baron Samedi
10,095
1,164
993
3,182
10,232
4,501
1,797
4,205
5,980
38,244
0
L
8,732
324
0
1,470
12,063
6,187
0
3,169
8,894
34,158
0
L
6,316
2,996
0
768
12,319
4,078
702
2,476
9,843
0
22,823
W
Fenrir
6,527
820
0
2,071
10,668
4,199
1,205
3,101
7,477
0
42,085
W
Gilgamesh
6,339
1,203
0
1,327
16,207
13,766
1,218
5,925
10,090
390
27,058
L
Nemesis
daesosa
Nemesis
2,296
548
0
5,700
10,546
3,307
0
1,561
8,985
0
37,054
W
Danzaburou
hoodscanor
Danzaburou
15,552
7,191
0
5,513
11,436
5,540
8,347
2,633
8,743
0
72,303
L
The Morrigan
hòąñgšöñ
The Morrigan
8,768
2,667
0
2,053
14,898
5,935
0
4,921
9,977
73,140
2,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,400
Gold Earned
40,199
332
Minions Killed
355
0
Camps Cleared
0
1,565,794
Distance Traveled
1,393,247
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,231
402
55
3
0
289,547
1
W
Sylvanus
10,769
598
50
3
0
297,163
0
W
Baron Samedi
9,088
505
54
3
0
265,796
0
L
Anubis
8,378
465
53
3
0
226,522
0
L
Artemis
7,364
409
30
2
0
292,802
0
W
Fenrir
9,658
537
61
3
0
377,734
5
W
Gilgamesh
9,134
507
41
2
0
339,231
0
L
Nemesis
8,081
449
87
5
0
337,455
1
W
Danzaburou
11,751
653
126
7
0
285,870
0
L
The Morrigan
9,145
508
130
7
0
246,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role