Player Matchup

Cupid
Cupid
Blizard
Cupid
Level 115
God Stats
2W - 2L
1,542 SR
Queue Stats
26W - 13L
1,524 Elo+
Solo
Horus
Horus
DragoonSerg
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,516 Elo+
Party 1
Zeus
Zeus
devious deeds c
Zeus
Level 160
God Stats
155W - 109L
1,658 SR
Queue Stats
797W - 815L
1,590 Elo+
Solo
Arachne
Arachne
kaisermoon
Arachne
Level 109
God Stats
3W - 0L
1,850 SR
Queue Stats
86W - 96L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
warfire56
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,610 SR
1,523 Elo+

VS

Team Averages
Level 118
1,541 SR
1,523 Elo+
Jormungandr
Jormungandr
ANTIKILLZ
Jormungandr
Level 149
God Stats
8W - 9L
1,725 SR
Queue Stats
297W - 282L
1,514 Elo+
Solo
Discordia
Discordia
Thundergod1020
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 127L
1,548 Elo+
Solo
Ravana
Ravana
astroidnugget
Ravana
Level 121
God Stats
1W - 2L
1,481 SR
Queue Stats
13W - 17L
1,547 Elo+
Solo
Rama
Rama
heavenlyhalo
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tigerman09440
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Blizard
Cupid
18
9 / 3 / 11
12,546
1,046
24,620
11,558
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 0 / 14
10,903
909
9,544
13,465
10,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 9
11,556
963
23,077
4,025
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
kaisermoon
Arachne
17
1 / 1 / 13
11,191
933
8,723
16,665
7,875
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
warfire56
Gilgamesh
18
7 / 0 / 12
12,879
1,073
16,626
10,968
9,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

234

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANTIKILLZ
Jormungandr
17
2 / 2 / 3
11,028
919
14,803
17,682
20,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Thundergod1020
Discordia
17
1 / 3 / 4
11,065
922
13,544
15,093
6,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 10 / 2
9,382
782
2,027
18,743
9,673
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
0 / 2 / 5
10,097
841
10,760
14,529
5,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
tigerman09440
Gilgamesh
16
2 / 5 / 3
10,460
872
9,369
19,577
17,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
22
Kills
5
5
Deaths
22
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ANTIKILLZ
Jormungandr
2
2
3
1.75
W
Cupid
Blizard
Cupid
9
3
11
4.83
W
1
0
14
8
L
Discordia
Thundergod1020
Discordia
1
3
4
1
L
0
10
2
0.1
W
4
1
9
8.5
L
0
2
5
1.25
W
Arachne
kaisermoon
Arachne
1
1
13
7.5
L
Gilgamesh
tigerman09440
Gilgamesh
2
5
3
0.7
W
Gilgamesh
warfire56
Gilgamesh
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,590
Damage
50,503
56,681
Taken
85,624
35,250
Mitigated
60,220
22,585
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ANTIKILLZ
Jormungandr
14,803
2,472
0
647
17,682
20,111
0
4,943
12,396
46,458
0
W
Cupid
Blizard
Cupid
24,620
16,547
1,111
3,936
11,558
5,451
0
4,746
6,612
0
62,473
W
9,544
4,575
4,995
5,513
13,465
10,716
0
6,997
6,218
0
19,478
L
Discordia
Thundergod1020
Discordia
13,544
615
0
20
15,093
6,665
0
3,000
11,903
54,096
0
L
2,027
534
0
176
18,743
9,673
0
3,930
14,481
0
6,424
W
23,077
275
0
461
4,025
1,575
0
1,898
2,127
34,197
0
L
10,760
8,454
0
646
14,529
5,780
0
4,173
10,026
0
27,194
W
Arachne
kaisermoon
Arachne
8,723
4,974
0
5,827
16,665
7,875
0
8,062
8,353
0
25,503
L
Gilgamesh
tigerman09440
Gilgamesh
9,369
2,207
474
1,879
19,577
17,991
0
5,341
13,741
0
21,518
W
Gilgamesh
warfire56
Gilgamesh
16,626
4,342
0
742
10,968
9,633
0
5,869
5,024
0
29,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,075
Gold Earned
52,032
214
Minions Killed
252
12
Camps Cleared
6
1,218,362
Distance Traveled
1,048,551
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,028
919
60
5
1
223,040
0
W
Cupid
12,546
1,046
90
8
0
212,096
1
W
Horus
10,903
909
27
2
1
240,790
0
L
Discordia
11,065
922
113
9
1
233,348
0
L
Ravana
9,382
782
12
1
0
162,125
0
W
Zeus
11,556
963
36
3
1
233,345
0
L
Rama
10,097
841
45
4
2
209,555
1
W
Arachne
11,191
933
30
3
6
267,007
1
L
Gilgamesh
10,460
872
22
2
2
220,483
0
W
Gilgamesh
12,879
1,073
31
3
4
265,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role