Player Matchup

Gilgamesh
Gilgamesh
Alcatraz66
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Discordia
Discordia
DemeterDahling
Discordia
Level 18
God Stats
3W - 8L
1,346 SR
Queue Stats
13W - 15L
1,529 Elo+
Solo
Chiron
Chiron
KingFyTR
Chiron
Level 159
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 6L
1,224 Elo+
Party 2
Jormungandr
Jormungandr
bodhiatta
Jormungandr
Level 22
God Stats
26W - 21L
1,471 SR
Queue Stats
82W - 65L
1,510 Elo+
Solo
Guan Yu
Guan Yu
heidibabex
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Team Averages
Level 47
1,417 SR
1,410 Elo+

VS

Team Averages
Level 33
1,618 SR
1,549 Elo+
Nox
Nox
BarbieBoi
Nox
Level 18
God Stats
15W - 16L
1,546 SR
Queue Stats
22W - 19L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
StSavCAP
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Tinky Winky7704
Scylla
Level 17
God Stats
14W - 15L
1,489 SR
Queue Stats
48W - 42L
1,436 Elo+
Solo
Xing Tian
Xing Tian
ewewewewewewew
Xing Tian
Level 22
God Stats
4W - 1L
1,668 SR
Queue Stats
272W - 301L
1,561 Elo+
Solo
Neith
Neith
hfgsjtsdyrf
Neith
Level 3
God Stats
3W - 0L
1,884 SR
Queue Stats
5W - 0L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alcatraz66
Gilgamesh
17
4 / 5 / 13
11,105
1,010
7,495
16,596
9,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
DemeterDahling
Discordia
17
3 / 2 / 10
10,929
994
17,592
6,398
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
KingFyTR
Chiron
18
7 / 5 / 8
11,940
1,085
21,574
19,964
7,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
bodhiatta
Jormungandr
17
4 / 5 / 11
10,859
987
10,874
19,630
10,348
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
heidibabex
Guan Yu
15
0 / 12 / 9
9,246
841
2,484
18,782
14,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

121

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
11,485
1,044
19,483
7,834
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
StSavCAP
Gilgamesh
17
8 / 6 / 12
11,748
1,068
15,200
19,829
8,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 13
11,761
1,069
18,621
11,553
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ewewewewewewew
Xing Tian
18
5 / 2 / 16
11,283
1,026
12,600
17,080
17,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 5 / 14
9,947
904
9,339
9,833
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
18
Kills
29
29
Deaths
18
51
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alcatraz66
Gilgamesh
4
5
13
2.1
W
9
1
8
13
L
Discordia
DemeterDahling
Discordia
3
2
10
4
L
Chiron
KingFyTR
Chiron
7
5
8
2.2
W
Gilgamesh
StSavCAP
Gilgamesh
8
6
12
2.33
W
7
4
13
3.38
L
Jormungandr
bodhiatta
Jormungandr
4
5
11
1.9
W
Xing Tian
ewewewewewewew
Xing Tian
5
2
16
6.5
L
Guan Yu
heidibabex
Guan Yu
0
12
9
0.38
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,019
Damage
75,243
81,370
Taken
66,129
44,797
Mitigated
37,206
5,761
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alcatraz66
Gilgamesh
7,495
1,778
0
465
16,596
9,759
0
11,834
4,762
0
20,734
W
19,483
1,974
0
391
7,834
2,988
0
4,902
2,932
40,876
0
L
Discordia
DemeterDahling
Discordia
17,592
905
255
266
6,398
2,793
0
2,960
3,438
37,138
0
L
Chiron
KingFyTR
Chiron
21,574
8,259
605
2,930
19,964
7,445
0
9,894
10,070
0
51,696
W
Gilgamesh
StSavCAP
Gilgamesh
15,200
4,075
0
1,349
19,829
8,198
0
8,086
11,668
0
35,740
W
18,621
1,377
0
579
11,553
4,233
0
3,362
8,191
32,001
0
L
Jormungandr
bodhiatta
Jormungandr
10,874
2,933
243
462
19,630
10,348
0
15,276
4,354
30,327
0
W
Xing Tian
ewewewewewewew
Xing Tian
12,600
1,248
0
166
17,080
17,794
0
8,923
8,157
22,793
0
L
Guan Yu
heidibabex
Guan Yu
2,484
384
191
344
18,782
14,452
0
10,740
8,042
291
8,310
W
9,339
3,868
0
604
9,833
3,993
0
3,456
6,377
0
23,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,079
Gold Earned
56,224
202
Minions Killed
179
5
Camps Cleared
6
909,001
Distance Traveled
996,098
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,105
1,010
22
2
0
170,328
0
W
Nox
11,485
1,044
64
6
0
192,913
0
L
Discordia
10,929
994
42
4
0
198,125
1
L
Chiron
11,940
1,085
91
8
3
197,968
0
W
Gilgamesh
11,748
1,068
48
4
1
232,771
1
W
Scylla
11,761
1,069
32
3
3
199,875
0
L
Jormungandr
10,859
987
33
3
1
181,660
0
W
Xing Tian
11,283
1,026
17
2
0
215,590
0
L
Guan Yu
9,246
841
14
1
1
160,920
3
W
Neith
9,947
904
18
2
2
154,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role