Player Matchup

Danzaburou
Danzaburou
DrewtheRaikage
Danzaburou
Level 125
God Stats
2W - 2L
1,633 SR
Queue Stats
75W - 94L
1,498 Elo+
Party 2
Tiamat
Tiamat
Kushgoose
Tiamat
Level 119
God Stats
8W - 14L
1,645 SR
Queue Stats
86W - 101L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
MarkBarkHD
Ao Kuang
Level 126
God Stats
0W - 4L
1,156 SR
Queue Stats
100W - 119L
1,515 Elo+
Party 2
Hel
Hel
S O L A Y R
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,377 Elo+
Party 2
Hades
Hades
Zombie0nCoke
Hades
Level 110
God Stats
27W - 23L
1,716 SR
Queue Stats
55W - 76L
1,504 Elo+
Party 2
Team Averages
Level 98
1,530 SR
1,482 Elo+

VS

Team Averages
Level 68
1,579 SR
1,549 Elo+
Sylvanus
Sylvanus
Atlaskeeper
Sylvanus
Level 40
God Stats
74W - 54L
1,502 SR
Queue Stats
203W - 146L
1,621 Elo+
Party 1
Loki
Loki
BullseyeSammy52
Loki
Level 47
God Stats
5W - 5L
1,787 SR
Queue Stats
109W - 111L
1,480 Elo+
Solo
Cthulhu
Cthulhu
D_R_A_G_0_N_280
Cthulhu
Level 87
God Stats
17W - 8L
1,746 SR
Queue Stats
513W - 421L
1,578 Elo+
Party 1
Izanami
Izanami
Ukn0wn980
Izanami
Level 62
God Stats
68W - 60L
1,521 SR
Queue Stats
288W - 263L
1,540 Elo+
Party 1
Janus
Janus
mitchie_mitch9
Janus
Level 105
God Stats
39W - 27L
1,338 SR
Queue Stats
687W - 530L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrewtheRaikage
Danzaburou
15
3 / 4 / 3
9,518
433
5,335
10,305
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kushgoose
Tiamat
18
2 / 1 / 6
11,426
519
17,531
12,945
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MarkBarkHD
Ao Kuang
18
4 / 2 / 5
11,069
503
8,787
14,534
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 2
8,958
407
4,971
11,582
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 3 / 2
10,367
471
7,781
15,838
10,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atlaskeeper
Sylvanus
17
6 / 1 / 7
10,225
465
7,947
13,189
10,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
3 / 2 / 5
10,882
495
4,077
13,699
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 3 / 4
11,471
521
14,631
16,929
17,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Ukn0wn980
Izanami
17
3 / 2 / 9
11,250
511
7,773
12,221
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 7
10,463
476
7,037
9,537
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
18
18
Deaths
10
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Atlaskeeper
Sylvanus
6
1
7
9.5
W
3
2
5
2.75
W
4
3
4
2
L
Danzaburou
DrewtheRaikage
Danzaburou
3
4
3
1.13
L
Tiamat
Kushgoose
Tiamat
2
1
6
5
L
Ao Kuang
MarkBarkHD
Ao Kuang
4
2
5
3.25
L
1
8
2
0.25
W
Izanami
Ukn0wn980
Izanami
3
2
9
3.75
L
0
3
2
0.33
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
41,465
65,204
Taken
65,575
31,652
Mitigated
42,178
24,581
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Atlaskeeper
Sylvanus
7,947
2,492
2,083
3,876
13,189
10,207
624
7,882
5,119
33,505
8,072
W
4,077
433
0
6,478
13,699
5,862
0
6,299
7,386
0
79,656
W
14,631
102
0
1,647
16,929
17,689
436
10,679
6,161
70,259
0
L
Danzaburou
DrewtheRaikage
Danzaburou
5,335
965
0
1,337
10,305
3,167
648
4,297
5,914
0
44,728
L
Tiamat
Kushgoose
Tiamat
17,531
1,537
159
6,526
12,945
8,712
653
8,410
4,295
96,584
0
L
Ao Kuang
MarkBarkHD
Ao Kuang
8,787
782
0
5,000
14,534
5,648
0
4,151
10,183
89,892
0
L
4,971
149
2,573
1,831
11,582
3,621
354
3,910
7,619
43,771
0
W
Izanami
Ukn0wn980
Izanami
7,773
5,042
0
4,843
12,221
4,607
592
6,114
5,937
0
86,626
L
7,781
1,713
0
7,155
15,838
10,504
912
7,202
7,996
64,335
0
W
7,037
735
0
1,942
9,537
3,813
0
7,563
1,902
70,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
54,291
640
Minions Killed
688
0
Camps Cleared
0
1,970,367
Distance Traveled
2,075,337
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,225
465
73
3
0
398,123
5
W
Loki
10,882
495
149
7
0
434,216
11
W
Cthulhu
11,471
521
128
6
0
407,045
3
L
Danzaburou
9,518
433
83
4
0
358,247
5
L
Tiamat
11,426
519
193
9
0
426,860
5
L
Ao Kuang
11,069
503
130
6
0
438,185
7
L
Hel
8,958
407
81
4
0
375,100
4
W
Izanami
11,250
511
161
7
0
409,827
6
L
Hades
10,367
471
153
7
0
371,975
1
W
Janus
10,463
476
177
8
0
426,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role