Player Matchup

Raijin
Raijin
Firebeast9752
Raijin
Level 122
God Stats
19W - 20L
1,628 SR
Queue Stats
109W - 111L
1,562 Elo+
Party 3
Heimdallr
Heimdallr
JewSayBooTay
Heimdallr
Level 121
God Stats
16W - 8L
1,648 SR
Queue Stats
120W - 100L
1,584 Elo+
Party 2
Ganesha
Ganesha
ThesuffecoolKid
Ganesha
Level 123
God Stats
3W - 2L
1,436 SR
Queue Stats
88W - 79L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
WarIsComing5130
Gilgamesh
Level 66
God Stats
14W - 14L
1,512 SR
Queue Stats
271W - 278L
1,555 Elo+
Party 3
Sun Wukong
Sun Wukong
hitsquadonpoint
Sun Wukong
Level 104
God Stats
5W - 5L
1,544 SR
Queue Stats
171W - 171L
1,540 Elo+
Party 2
Team Averages
Level 107
1,554 SR
1,561 Elo+

VS

Team Averages
Level 103
1,518 SR
1,542 Elo+
Khepri
Khepri
Beltrii_
Khepri
Level 96
God Stats
2W - 3L
1,564 SR
Queue Stats
251W - 235L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
BhocholateBookie
Heimdallr
Level 86
God Stats
82W - 53L
1,609 SR
Queue Stats
461W - 401L
1,593 Elo+
Solo
Fenrir
Fenrir
DeVough
Fenrir
Level 108
God Stats
2W - 5L
1,559 SR
Queue Stats
24W - 24L
1,511 Elo+
Solo
Zeus
Zeus
X_Nahum325_X
Zeus
Level 109
God Stats
8W - 6L
1,247 SR
Queue Stats
300W - 284L
1,557 Elo+
Party 1
Osiris
Osiris
xXAle_DarkXx
Osiris
Level 118
God Stats
15W - 13L
1,612 SR
Queue Stats
269W - 261L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,148
615
4,131
3,701
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JewSayBooTay
Heimdallr
10
0 / 0 / 1
5,409
541
2,121
4,527
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 8
5,736
574
2,795
4,981
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
WarIsComing5130
Gilgamesh
11
7 / 1 / 4
6,639
664
6,210
7,137
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
hitsquadonpoint
Sun Wukong
10
1 / 1 / 0
5,729
573
4,980
7,653
3,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beltrii_
Khepri
7
0 / 5 / 1
4,820
482
1,788
8,283
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
9
0 / 1 / 0
5,122
512
2,578
4,502
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
DeVough
Fenrir
8
2 / 2 / 0
5,149
515
1,398
5,273
1,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 1
5,016
502
5,552
5,744
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
11
0 / 0 / 0
5,216
522
4,587
6,731
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Beltrii_
Khepri
0
5
1
0.1
L
Heimdallr
0
1
0
0
L
Fenrir
DeVough
Fenrir
2
2
0
1
W
5
0
3
6.5
W
Heimdallr
JewSayBooTay
Heimdallr
0
0
1
0.5
W
0
0
8
4
W
Gilgamesh
WarIsComing5130
Gilgamesh
7
1
4
9
L
0
5
1
0.1
W
Sun Wukong
hitsquadonpoint
Sun Wukong
1
1
0
1
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
15,903
27,999
Taken
30,533
11,590
Mitigated
11,526
10,134
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Beltrii_
Khepri
1,788
303
0
1,080
8,283
3,365
0
2,673
5,462
11,479
0
L
Heimdallr
2,578
1,210
0
2,404
4,502
1,326
0
336
4,166
0
29,336
L
Fenrir
DeVough
Fenrir
1,398
207
0
1,913
5,273
1,627
0
736
4,497
0
18,426
W
4,131
733
0
523
3,701
1,121
35
2,506
981
32,961
0
W
Heimdallr
JewSayBooTay
Heimdallr
2,121
1,189
0
3,349
4,527
1,177
0
439
4,088
0
29,585
W
2,795
397
0
3,015
4,981
1,940
0
2,353
2,572
17,322
0
W
Gilgamesh
WarIsComing5130
Gilgamesh
6,210
2,542
0
672
7,137
3,353
0
1,688
5,365
0
38,201
L
5,552
556
0
771
5,744
1,527
0
2,858
2,751
30,115
0
W
Sun Wukong
hitsquadonpoint
Sun Wukong
4,980
1,794
0
2,575
7,653
3,999
0
0
7,653
0
35,284
L
Osiris
4,587
1,912
0
3,555
6,731
3,681
0
0
6,731
0
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
25,323
320
Minions Killed
250
0
Camps Cleared
0
980,651
Distance Traveled
886,520
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,820
482
19
2
0
168,493
2
L
Heimdallr
5,122
512
66
7
0
164,964
0
L
Fenrir
5,149
515
38
4
0
204,692
2
W
Raijin
6,148
615
82
8
0
185,560
0
W
Heimdallr
5,409
541
90
9
0
168,097
3
W
Ganesha
5,736
574
6
1
0
198,400
1
W
Gilgamesh
6,639
664
73
7
0
227,836
4
L
Zeus
5,016
502
66
7
0
161,522
1
W
Sun Wukong
5,729
573
69
7
0
200,758
0
L
Osiris
5,216
522
61
6
0
186,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role