Player Matchup

Medusa
Medusa
Angel of Hope11
Medusa
Level 88
God Stats
6W - 8L
1,301 SR
Queue Stats
213W - 296L
1,413 Elo+
Party 1
Hercules
Hercules
Crossfire8193
Hercules
Level 69
God Stats
6W - 8L
1,527 SR
Queue Stats
194W - 278L
1,349 Elo+
Party 1
Agni
Agni
Zilathiel
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,486 Elo+
Party 1
Team Averages
Level 62
1,443 SR
1,416 Elo+

VS

Team Averages
Level 26
1,609 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Bourita_
Gilgamesh
Level 22
God Stats
5W - 2L
1,552 SR
Queue Stats
7W - 7L
1,381 Elo+
Solo
Ganesha
Ganesha
ZootedVikingLord
Ganesha
Level 28
God Stats
2W - 1L
1,890 SR
Queue Stats
60W - 63L
1,424 Elo+
Party 2
Anubis
Anubis
lichss
Anubis
Level 29
God Stats
8W - 4L
1,386 SR
Queue Stats
65W - 73L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 8
13,472
674
15,272
21,458
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Crossfire8193
Hercules
16
5 / 11 / 8
13,640
682
8,398
28,181
22,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
17
6 / 6 / 9
13,440
672
25,555
16,851
4,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bourita_
Gilgamesh
19
12 / 4 / 12
15,994
800
21,653
20,442
13,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 5 / 19
12,902
645
14,099
18,407
23,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
lichss
Anubis
18
10 / 7 / 13
14,476
724
19,484
20,202
10,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
16
Kills
24
25
Deaths
16
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
W
Gilgamesh
Bourita_
Gilgamesh
12
4
12
4.5
L
Hercules
Crossfire8193
Hercules
5
11
8
0.82
L
Agni
6
6
9
1.75
W
2
5
19
2.3
W
Anubis
lichss
Anubis
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,225
Damage
55,236
66,490
Taken
59,051
34,343
Mitigated
48,360
14,592
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,272
8,071
0
2,180
21,458
7,362
294
13,259
8,199
0
53,581
W
Gilgamesh
Bourita_
Gilgamesh
21,653
6,448
1,336
3,283
20,442
13,903
1,142
9,892
10,550
2,254
53,396
L
Hercules
Crossfire8193
Hercules
8,398
3,004
636
8,017
28,181
22,850
596
10,428
17,753
0
26,972
L
Agni
25,555
2,717
0
3,759
16,851
4,131
546
10,202
6,649
58,832
0
W
14,099
580
0
113
18,407
23,652
388
7,580
10,827
52,675
0
W
Anubis
lichss
Anubis
19,484
1,126
0
6,236
20,202
10,805
881
8,288
11,914
47,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
43,372
156
Minions Killed
169
0
Camps Cleared
0
893,746
Distance Traveled
1,012,720
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,472
674
67
3
0
310,350
2
W
Gilgamesh
15,994
800
81
4
0
355,724
0
L
Hercules
13,640
682
30
2
0
280,512
4
L
Agni
13,440
672
59
3
0
302,884
0
W
Ganesha
12,902
645
10
1
0
370,028
0
W
Anubis
14,476
724
78
4
0
286,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role