Player Matchup

Anubis
Anubis
AlphaGod270
Anubis
Level 118
God Stats
21W - 8L
1,697 SR
Queue Stats
80W - 72L
1,525 Elo+
Party 2
Skadi
Skadi
Hollywood_Cold98
Skadi
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 22L
1,426 Elo+
Party 2
Mercury
Mercury
JustTheGuardian
Mercury
Level 146
God Stats
11W - 9L
1,589 SR
Queue Stats
144W - 136L
1,535 Elo+
Party 2
Zeus
Zeus
KrocadiIe
Zeus
Level 98
God Stats
3W - 9L
1,336 SR
Queue Stats
166W - 164L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
youngrocket1020
Gilgamesh
Level 142
God Stats
1W - 1L
1,515 SR
Queue Stats
155W - 157L
1,508 Elo+
Party 2
Team Averages
Level 112
1,527 SR
1,499 Elo+

VS

Team Averages
Level 111
1,502 SR
1,484 Elo+
Ganesha
Ganesha
Coffe N Spliffs
Ganesha
Level 81
God Stats
2W - 0L
1,771 SR
Queue Stats
32W - 45L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
FlukeThighwalker
Gilgamesh
Level 68
God Stats
1W - 2L
1,296 SR
Queue Stats
439W - 446L
1,480 Elo+
Solo
Neith
Neith
Joltx7
Neith
Level 156
God Stats
9W - 5L
1,639 SR
Queue Stats
309W - 302L
1,545 Elo+
Party 1
Scylla
Scylla
decent-netting5
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,422 Elo+
Party 1
Thanatos
Thanatos
koreanito82
Thanatos
Level 142
God Stats
1W - 0L
1,304 SR
Queue Stats
272W - 261L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 4 / 2
9,281
546
9,247
12,481
6,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 5
7,872
463
5,482
12,180
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 7
10,417
613
13,465
13,720
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
12
2 / 11 / 4
7,492
441
11,978
10,569
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
youngrocket1020
Gilgamesh
13
3 / 2 / 1
7,939
467
8,856
10,837
7,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 15
9,666
569
8,355
15,864
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
15
3 / 3 / 1
9,828
578
6,300
17,231
7,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Joltx7
Neith
15
10 / 4 / 7
9,918
583
15,048
14,019
5,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 7 / 0
8,825
519
7,759
13,039
6,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
koreanito82
Thanatos
17
6 / 3 / 2
9,868
580
7,736
12,826
4,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
21
Kills
27
27
Deaths
21
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
4
2
2
W
3
4
15
2.63
W
Gilgamesh
3
3
1
1.17
L
2
5
5
0.9
W
Neith
Joltx7
Neith
10
4
7
3.38
L
7
5
7
2.1
L
Zeus
2
11
4
0.36
W
5
7
0
0.71
W
Thanatos
koreanito82
Thanatos
6
3
2
2.33
L
Gilgamesh
youngrocket1020
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
45,198
59,787
Taken
72,979
24,767
Mitigated
35,682
9,880
Healing
31,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,247
955
0
3,985
12,481
6,031
412
3,030
9,451
44,093
0
W
8,355
1,697
0
1,662
15,864
12,360
103
5,559
9,983
34,730
0
W
Gilgamesh
6,300
1,323
0
6,776
17,231
7,038
380
2,372
14,859
0
34,774
L
5,482
2,168
0
750
12,180
2,814
0
3,303
8,877
0
34,398
W
Neith
Joltx7
Neith
15,048
6,053
0
3,414
14,019
5,457
1,465
4,719
8,998
0
61,052
L
13,465
8,415
0
2,918
13,720
6,269
0
4,547
9,173
0
69,150
L
Zeus
11,978
1,764
0
632
10,569
2,396
126
4,219
6,350
30,928
0
W
7,759
1,460
0
3,712
13,039
6,022
689
4,814
8,059
45,368
0
W
Thanatos
koreanito82
Thanatos
7,736
2,810
183
15,622
12,826
4,805
0
2,867
9,855
0
68,194
L
Gilgamesh
youngrocket1020
Gilgamesh
8,856
2,230
0
1,595
10,837
7,257
921
1,015
9,822
0
35,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,001
Gold Earned
48,105
362
Minions Killed
413
0
Camps Cleared
0
1,409,278
Distance Traveled
1,528,079
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,281
546
85
5
0
271,102
0
W
Ganesha
9,666
569
25
1
0
325,703
2
W
Gilgamesh
9,828
578
57
3
0
311,852
0
L
Skadi
7,872
463
65
4
0
323,758
1
W
Neith
9,918
583
121
7
0
288,183
3
L
Mercury
10,417
613
108
6
0
368,915
1
L
Zeus
7,492
441
42
2
0
238,222
1
W
Scylla
8,825
519
75
4
0
243,134
3
W
Thanatos
9,868
580
135
8
0
359,207
3
L
Gilgamesh
7,939
467
62
4
0
207,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role