Player Matchup

Ganesha
Ganesha
Diamond IV
CallMeMihawk10
Ganesha
Diamond IV
Level 68
God Stats
3W - 1L
1,889 SR
Queue Stats
58W - 48L
2,241 MMR
Party 2
Apollo
Apollo
Diamond III
FeeRooZ
Apollo
Diamond III
Level 69
God Stats
5W - 2L
1,670 SR
Queue Stats
59W - 43L
2,317 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
Memogenc
Xbalanque
Diamond III
Level 160
God Stats
13W - 9L
1,625 SR
Queue Stats
108W - 93L
2,278 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
Pablo55_gg
Guan Yu
Diamond III
Level 158
God Stats
3W - 2L
1,596 SR
Queue Stats
126W - 114L
2,280 MMR
Solo
Thoth
Thoth
Masters
lis-21
Thoth
Masters
Level 159
God Stats
27W - 39L
1,558 SR
Queue Stats
638W - 603L
2,186 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,668 SR
2,260 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,550 SR
2,275 MMR
Pele
Pele
Diamond V
Hayeseyyyy
Pele
Diamond V
Level 148
God Stats
10W - 11L
1,624 SR
Queue Stats
174W - 177L
2,136 MMR
Party 3
Agni
Agni
Diamond V
Helpmiddlelane
Agni
Diamond V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 50L
2,306 MMR
Party 3
Heimdallr
Heimdallr
Masters
Ovisy_
Heimdallr
Masters
Level 148
God Stats
4W - 8L
1,410 SR
Queue Stats
376W - 349L
2,270 MMR
Solo
Bacchus
Bacchus
Diamond III
ShadyLife02
Bacchus
Diamond III
Level 154
God Stats
6W - 9L
1,760 SR
Queue Stats
817W - 784L
2,192 MMR
Solo
King Arthur
King Arthur
Diamond II
SudokuIsFun
King Arthur
Diamond II
Level 155
God Stats
3W - 2L
1,459 SR
Queue Stats
86W - 54L
2,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 17
11,060
503
4,025
17,617
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
FeeRooZ
Apollo
20
14 / 2 / 8
15,245
693
28,534
21,018
12,683
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Memogenc
Xbalanque
20
5 / 3 / 8
12,976
590
16,754
17,550
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Pablo55_gg
Guan Yu
18
2 / 5 / 9
11,981
545
14,984
27,160
33,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
lis-21
Thoth
18
2 / 7 / 12
11,934
542
11,510
16,342
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatAphroditePersephoneDanzaburouSet

VS

Bans
AthenaSobekGebYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
11,733
533
11,728
17,215
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 5 / 5
12,355
562
19,690
16,407
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ovisy_
Heimdallr
18
5 / 4 / 4
12,347
561
14,402
18,237
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ShadyLife02
Bacchus
14
1 / 5 / 11
10,714
487
9,503
21,143
21,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
SudokuIsFun
King Arthur
18
3 / 4 / 5
11,734
533
16,750
26,774
18,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
51
23
Kills
20
20
Deaths
23
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
3
17
2.83
W
Apollo
FeeRooZ
Apollo
14
2
8
9
L
6
5
6
1.8
L
5
5
5
1.5
W
Xbalanque
Memogenc
Xbalanque
5
3
8
3
L
Heimdallr
Ovisy_
Heimdallr
5
4
4
1.75
W
Guan Yu
Pablo55_gg
Guan Yu
2
5
9
1.3
L
Bacchus
ShadyLife02
Bacchus
1
5
11
1.3
L
King Arthur
SudokuIsFun
King Arthur
3
4
5
1.38
W
Thoth
lis-21
Thoth
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,807
Damage
72,073
99,687
Taken
99,776
79,618
Mitigated
62,204
34,169
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,025
626
0
2,355
17,617
19,181
190
6,666
10,623
26,109
0
W
Apollo
FeeRooZ
Apollo
28,534
17,631
0
6,554
21,018
12,683
2,643
7,625
13,063
0
149,761
L
11,728
1,632
0
5,125
17,215
7,500
531
2,456
14,759
0
86,767
L
19,690
412
366
3,740
16,407
6,934
0
4,570
11,837
88,393
0
W
Xbalanque
Memogenc
Xbalanque
16,754
8,280
0
7,427
17,550
7,724
7,809
4,408
13,072
0
98,311
L
Heimdallr
Ovisy_
Heimdallr
14,402
8,292
0
4,969
18,237
7,534
570
2,690
15,547
0
88,322
W
Guan Yu
Pablo55_gg
Guan Yu
14,984
1,908
3,958
10,462
27,160
33,995
266
2,790
24,334
0
69,832
L
Bacchus
ShadyLife02
Bacchus
9,503
1,085
0
1,000
21,143
21,678
0
4,300
16,843
23,579
0
L
King Arthur
SudokuIsFun
King Arthur
16,750
3,413
0
8,769
26,774
18,558
229
1,729
25,045
0
84,125
W
Thoth
lis-21
Thoth
11,510
172
0
3,413
16,342
6,035
627
7,193
8,699
85,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,196
Gold Earned
58,883
694
Minions Killed
623
0
Camps Cleared
0
2,217,797
Distance Traveled
2,115,581
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,060
503
12
1
0
421,940
9
W
Apollo
15,245
693
207
9
0
530,538
8
L
Pele
11,733
533
145
7
0
473,899
1
L
Agni
12,355
562
158
7
0
422,055
7
W
Xbalanque
12,976
590
175
8
0
418,178
7
L
Heimdallr
12,347
561
149
7
0
383,327
4
W
Guan Yu
11,981
545
125
6
0
446,240
5
L
Bacchus
10,714
487
17
1
0
403,732
9
L
King Arthur
11,734
533
154
7
0
432,568
6
W
Thoth
11,934
542
175
8
0
400,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role