Player Matchup

Hercules
Hercules
BinyDaCranberry
Hercules
Level 36
God Stats
12W - 7L
1,717 SR
Queue Stats
52W - 47L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
Buxheci
Xing Tian
Level 7
God Stats
4W - 3L
1,457 SR
Queue Stats
8W - 7L
1,373 Elo+
Party 1
Da Ji
Da Ji
Chatos
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,569 Elo+
Solo
Merlin
Merlin
Jimpli
Merlin
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 10L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Varatha
Kukulkan
Level 18
God Stats
7W - 1L
1,785 SR
Queue Stats
28W - 17L
1,461 Elo+
Party 1
Team Averages
Level 20
1,592 SR
1,457 Elo+

VS

Team Averages
Level 10
1,481 SR
1,361 Elo+
Ra
Ra
DonTefo
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
GaminGrizzly
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Inferion6677
Gilgamesh
Level 29
God Stats
12W - 14L
1,682 SR
Queue Stats
521W - 554L
1,473 Elo+
Solo
Neith
Neith
Sqwinchers
Neith
Level 2
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Fafnir
Fafnir
lordShivaishere3
Fafnir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 0 / 4
6,553
546
3,971
7,194
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Buxheci
Xing Tian
9
1 / 1 / 7
6,137
511
5,208
7,019
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Chatos
Da Ji
12
9 / 0 / 5
7,863
655
6,900
7,169
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Jimpli
Merlin
12
4 / 1 / 3
7,186
599
3,962
4,217
1,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Varatha
Kukulkan
10
3 / 2 / 2
6,254
521
5,268
4,769
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,898
408
1,004
4,150
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 5 / 0
6,759
563
5,495
11,144
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Inferion6677
Gilgamesh
10
0 / 1 / 1
6,359
530
4,217
7,782
3,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
7
0 / 6 / 0
4,731
394
3,149
7,016
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,390
449
2,118
7,882
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
4
5
W
Xing Tian
Buxheci
Xing Tian
1
1
7
4.5
W
Da Ji
Chatos
Da Ji
9
0
5
11.5
L
0
5
0
0
L
4
5
0
0.8
L
Gilgamesh
Inferion6677
Gilgamesh
0
1
1
0.5
W
Merlin
Jimpli
Merlin
4
1
3
5.5
L
Neith
0
6
0
0
W
Kukulkan
Varatha
Kukulkan
3
2
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
15,983
30,368
Taken
37,974
14,934
Mitigated
15,973
11,598
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,971
475
0
4,032
7,194
5,025
520
302
6,892
0
19,988
W
Xing Tian
Buxheci
Xing Tian
5,208
639
0
1,849
7,019
4,629
314
1,085
5,934
13,493
0
W
Da Ji
Chatos
Da Ji
6,900
2,291
0
3,812
7,169
2,526
0
222
6,947
0
37,003
L
1,004
388
0
0
4,150
1,162
68
2,079
2,071
13,930
0
L
5,495
2,285
0
3,719
11,144
4,248
0
3,786
7,241
0
24,086
L
Gilgamesh
Inferion6677
Gilgamesh
4,217
267
0
1,619
7,782
3,803
0
1,696
5,837
0
24,520
W
Merlin
Jimpli
Merlin
3,962
436
0
905
4,217
1,383
487
884
3,213
30,582
0
L
Neith
3,149
1,706
0
1,494
7,016
1,978
18
2,772
4,091
0
17,920
W
Kukulkan
Varatha
Kukulkan
5,268
1,098
0
1,000
4,769
1,371
598
509
4,260
28,549
0
L
2,118
156
381
1,245
7,882
4,782
0
3,697
3,996
10,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
28,137
279
Minions Killed
175
0
Camps Cleared
0
1,150,291
Distance Traveled
1,149,593
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,553
546
60
5
0
247,408
4
W
Xing Tian
6,137
511
13
1
0
234,261
0
W
Da Ji
7,863
655
69
6
0
259,437
1
L
Ra
4,898
408
21
2
0
221,858
0
L
Kali
6,759
563
46
4
0
250,268
0
L
Gilgamesh
6,359
530
48
4
0
243,951
1
W
Merlin
7,186
599
65
5
0
221,906
0
L
Neith
4,731
394
44
4
0
207,258
0
W
Kukulkan
6,254
521
72
6
0
187,279
0
L
Fafnir
5,390
449
16
1
0
226,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role