Player Matchup

Mercury
Mercury
Bronze III
Cubanzlol
Mercury
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Koyomiikari
Jing Wei
Bronze III
Level 33
God Stats
5W - 4L
1,953 SR
Queue Stats
26W - 13L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
Nebadón
Guan Yu
Gold III
Level 153
God Stats
37W - 19L
1,717 SR
Queue Stats
120W - 114L
1,533 MMR
Solo
Artio
Artio
Gold II
Vroski
Artio
Gold II
Level 135
God Stats
54W - 57L
1,599 SR
Queue Stats
1,033W - 1,036L
1,476 MMR
Solo
Janus
Janus
Gold II
iMrMustangS2
Janus
Gold II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,482 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,654 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,590 SR
1,499 MMR
Nemesis
Nemesis
Gold IV
BigLawlrus
Nemesis
Gold IV
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 209L
1,526 MMR
Solo
Tiamat
Tiamat
Gold II
Kuzoro
Tiamat
Gold II
Level 159
God Stats
44W - 29L
1,660 SR
Queue Stats
724W - 718L
1,553 MMR
Party 1
Chaac
Chaac
Bronze III
TheVin42
Chaac
Bronze III
Level 68
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 2L
1,466 MMR
Solo
Cupid
Cupid
Gold V
kyroel10
Cupid
Gold V
Level 123
God Stats
6W - 9L
1,481 SR
Queue Stats
101W - 99L
1,413 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
tuproxisdd112
Sylvanus
Platinum V
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
554W - 541L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cubanzlol
Mercury
20
7 / 6 / 6
16,716
619
10,160
21,185
9,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Koyomiikari
Jing Wei
20
8 / 3 / 11
16,004
593
26,696
26,873
11,372
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Nebadón
Guan Yu
20
10 / 5 / 12
16,996
629
25,555
36,428
45,532
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Vroski
Artio
20
9 / 5 / 18
17,534
649
15,184
33,613
52,165
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 6 / 12
16,010
593
31,204
23,094
7,828
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TsukuyomiAthenaScyllaSetDanzaburou

VS

Bans
ApolloNu WaKing ArthurAnhurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigLawlrus
Nemesis
20
9 / 6 / 6
14,496
537
21,789
29,085
12,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Kuzoro
Tiamat
18
3 / 9 / 10
12,666
469
21,492
24,275
17,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TheVin42
Chaac
15
0 / 11 / 7
9,734
361
12,839
25,470
20,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
kyroel10
Cupid
19
2 / 7 / 4
11,848
439
13,595
25,239
9,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
tuproxisdd112
Sylvanus
20
10 / 8 / 4
13,847
513
18,362
31,125
34,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
41
Kills
24
25
Deaths
41
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigLawlrus
Nemesis
9
6
6
2
W
Mercury
Cubanzlol
Mercury
7
6
6
1.67
W
Jing Wei
Koyomiikari
Jing Wei
8
3
11
4.5
L
Tiamat
Kuzoro
Tiamat
3
9
10
0.89
W
Guan Yu
Nebadón
Guan Yu
10
5
12
3.2
L
Chaac
TheVin42
Chaac
0
11
7
0.32
W
Artio
Vroski
Artio
9
5
18
3.6
W
7
6
12
2.17
L
Cupid
kyroel10
Cupid
2
7
4
0.57
L
Sylvanus
tuproxisdd112
Sylvanus
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,799
Damage
88,077
141,193
Taken
135,194
126,801
Mitigated
93,009
63,930
Healing
36,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigLawlrus
Nemesis
21,789
12,373
0
3,781
29,085
12,289
0
15,669
13,416
0
92,377
W
Mercury
Cubanzlol
Mercury
10,160
5,156
0
3,059
21,185
9,904
7,841
6,209
14,870
0
113,141
W
Jing Wei
Koyomiikari
Jing Wei
26,696
24,936
0
15,954
26,873
11,372
2,420
4,867
21,784
0
147,459
L
Tiamat
Kuzoro
Tiamat
21,492
2,743
160
4,885
24,275
17,169
0
7,029
17,246
72,833
0
W
Guan Yu
Nebadón
Guan Yu
25,555
3,621
5,011
19,313
36,428
45,532
2,419
14,656
20,985
9,881
97,583
L
Chaac
TheVin42
Chaac
12,839
2,775
0
5,547
25,470
20,281
0
10,282
15,188
4,256
50,560
W
Artio
Vroski
Artio
15,184
741
2,592
11,418
33,613
52,165
190
10,342
22,835
41,542
0
W
31,204
760
432
6,151
23,094
7,828
1,093
6,790
15,914
152,686
0
L
Cupid
kyroel10
Cupid
13,595
7,027
923
6,928
25,239
9,028
49
7,244
17,995
0
80,649
L
Sylvanus
tuproxisdd112
Sylvanus
18,362
4,954
3,278
10,913
31,125
34,242
110
10,854
20,271
68,877
8,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,260
Gold Earned
62,591
754
Minions Killed
620
0
Camps Cleared
0
2,775,822
Distance Traveled
2,342,059
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,496
537
138
5
0
574,014
3
W
Mercury
16,716
619
172
6
0
624,524
0
W
Jing Wei
16,004
593
184
7
0
506,322
2
L
Tiamat
12,666
469
135
5
0
465,545
5
W
Guan Yu
16,996
629
157
6
0
539,639
7
L
Chaac
9,734
361
74
3
0
443,165
5
W
Artio
17,534
649
29
1
0
584,274
9
W
Janus
16,010
593
212
8
0
521,063
0
L
Cupid
11,848
439
123
5
0
468,966
4
L
Sylvanus
13,847
513
150
6
0
390,369
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role