Player Matchup

Izanami
Izanami
Baziklet
Izanami
Level 29
God Stats
11W - 6L
1,672 SR
Queue Stats
59W - 67L
1,415 Elo+
Party 1
He Bo
He Bo
GoldScrooge
He Bo
Level 28
God Stats
4W - 0L
1,678 SR
Queue Stats
64W - 76L
1,392 Elo+
Party 3
Ares
Ares
MishkaZy
Ares
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 67L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
Zhmon
Amaterasu
Level 29
God Stats
4W - 5L
1,339 SR
Queue Stats
161W - 171L
1,407 Elo+
Party 3
Anubis
Anubis
simpos2288
Anubis
Level 21
God Stats
14W - 7L
1,691 SR
Queue Stats
30W - 29L
1,388 Elo+
Party 3
Team Averages
Level 27
1,576 SR
1,404 Elo+

VS

Team Averages
Level 10
1,437 SR
1,361 Elo+
Thor
Thor
Bischlon
Thor
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 2
Ymir
Ymir
Bruwdah
Ymir
Level 6
God Stats
8W - 7L
1,549 SR
Queue Stats
9W - 9L
1,400 Elo+
Party 2
Agni
Agni
DonkeyD4n
Agni
Level 6
God Stats
2W - 5L
1,318 SR
Queue Stats
31W - 39L
1,400 Elo+
Party 2
Neith
Neith
Jurokk
Neith
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
24W - 26L
1,219 Elo+
Party 2
Ullr
Ullr
Mastermop
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baziklet
Izanami
13
6 / 1 / 1
8,128
625
5,675
5,266
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 6
7,928
610
6,662
6,874
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 1 / 4
7,351
565
2,147
8,276
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Zhmon
Amaterasu
14
5 / 2 / 2
8,524
656
4,625
9,823
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
simpos2288
Anubis
13
7 / 1 / 2
8,250
635
5,975
3,269
1,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 5 / 2
5,059
389
1,281
6,647
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Bruwdah
Ymir
8
1 / 3 / 3
5,759
443
2,853
9,042
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
9
2 / 5 / 1
6,246
480
4,515
6,333
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jurokk
Neith
10
3 / 4 / 1
6,648
511
3,681
5,496
1,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ullr
9
1 / 6 / 1
5,829
448
2,276
7,760
1,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
23
Kills
7
7
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baziklet
Izanami
6
1
1
6.5
L
Thor
0
5
2
0.2
L
Ymir
Bruwdah
Ymir
1
3
3
0.83
L
Agni
2
5
1
0.5
W
4
2
6
3.5
L
Neith
Jurokk
Neith
3
4
1
0.88
L
Ullr
1
6
1
0.25
W
Ares
1
1
4
3
W
Amaterasu
Zhmon
Amaterasu
5
2
2
3
W
Anubis
simpos2288
Anubis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
14,606
33,508
Taken
35,278
16,901
Mitigated
10,711
10,162
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baziklet
Izanami
5,675
3,915
0
1,476
5,266
1,876
4,323
890
4,364
0
59,113
L
Thor
1,281
253
0
238
6,647
1,474
0
3,067
3,580
0
11,423
L
Ymir
Bruwdah
Ymir
2,853
863
0
920
9,042
4,199
0
3,428
5,614
17,032
0
L
Agni
4,515
807
0
840
6,333
1,550
0
3,648
2,685
21,931
0
W
6,662
391
0
2,427
6,874
2,025
0
1,790
5,010
41,120
0
L
Neith
Jurokk
Neith
3,681
1,819
0
479
5,496
1,557
133
2,121
3,375
0
23,217
L
Ullr
2,276
974
0
622
7,760
1,931
0
2,520
5,240
0
24,528
W
Ares
2,147
172
0
1,055
8,276
6,037
672
417
7,843
17,979
0
W
Amaterasu
Zhmon
Amaterasu
4,625
1,476
0
3,980
9,823
5,461
1,885
3,402
6,149
0
38,819
W
Anubis
simpos2288
Anubis
5,975
523
0
1,224
3,269
1,502
1,300
343
2,774
30,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
29,541
372
Minions Killed
207
0
Camps Cleared
0
1,168,560
Distance Traveled
1,215,495
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,128
625
112
9
0
229,875
1
L
Thor
5,059
389
26
2
0
256,555
0
L
Ymir
5,759
443
23
2
0
237,067
1
L
Agni
6,246
480
56
4
0
249,692
0
W
He Bo
7,928
610
87
7
0
236,766
0
L
Neith
6,648
511
58
4
0
251,281
4
L
Ullr
5,829
448
44
3
0
220,900
2
W
Ares
7,351
565
20
2
0
250,499
6
W
Amaterasu
8,524
656
83
6
0
239,971
2
W
Anubis
8,250
635
70
5
0
211,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role