Player Matchup

Ares
Ares
Edgaar96
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,455 Elo+
Solo
Guan Yu
Guan Yu
MechanicalAnima
Guan Yu
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 13L
1,239 Elo+
Solo
Kukulkan
Kukulkan
ZenonRa
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
korviiz
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
saskualigan
Danzaburou
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 27L
1,500 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,439 Elo+

VS

Team Averages
Level 23
1,606 SR
1,384 Elo+
Medusa
Medusa
FableCat
Medusa
Level 28
God Stats
13W - 15L
1,282 SR
Queue Stats
61W - 68L
1,428 Elo+
Party 1
Discordia
Discordia
Harvestasya
Discordia
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,103 Elo+
Solo
Anubis
Anubis
Ingibee
Anubis
Level 29
God Stats
4W - 1L
1,681 SR
Queue Stats
160W - 182L
1,437 Elo+
Party 1
Arachne
Arachne
Kiillha
Arachne
Level 32
God Stats
3W - 0L
1,875 SR
Queue Stats
53W - 51L
1,488 Elo+
Party 1
Artio
Artio
Screole
Artio
Level 25
God Stats
2W - 0L
1,692 SR
Queue Stats
53W - 51L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 7 / 5
5,846
531
3,290
10,085
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 2
5,444
495
1,688
6,915
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ZenonRa
Kukulkan
10
3 / 3 / 0
6,008
546
2,802
6,259
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
korviiz
Nemesis
7
0 / 5 / 0
4,823
438
1,138
8,680
1,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
saskualigan
Danzaburou
10
6 / 6 / 0
6,845
622
6,125
8,760
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FableCat
Medusa
12
9 / 3 / 3
7,453
678
10,292
5,374
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Harvestasya
Discordia
13
6 / 0 / 0
7,546
686
8,351
4,168
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Ingibee
Anubis
11
1 / 2 / 3
6,578
598
3,724
3,821
1,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Kiillha
Arachne
11
5 / 3 / 0
6,921
629
3,240
6,753
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Screole
Artio
11
3 / 3 / 9
6,464
588
3,184
7,532
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
24
24
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
1
7
5
0.5
W
Medusa
FableCat
Medusa
9
3
3
3.5
W
Discordia
Harvestasya
Discordia
6
0
0
6
W
Anubis
Ingibee
Anubis
1
2
3
1.25
W
Arachne
Kiillha
Arachne
5
3
0
1.67
L
1
3
2
0.67
W
Artio
Screole
Artio
3
3
9
2.5
L
Kukulkan
ZenonRa
Kukulkan
3
3
0
1
L
Nemesis
korviiz
Nemesis
0
5
0
0
L
Danzaburou
saskualigan
Danzaburou
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
28,791
40,699
Taken
27,648
15,897
Mitigated
11,465
7,612
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,290
427
0
1,172
10,085
4,841
0
3,709
6,264
11,549
0
W
Medusa
FableCat
Medusa
10,292
5,872
0
560
5,374
1,683
766
981
4,393
0
35,522
W
Discordia
Harvestasya
Discordia
8,351
561
0
967
4,168
1,278
557
2,285
1,689
35,913
0
W
Anubis
Ingibee
Anubis
3,724
277
0
1,329
3,821
1,868
1,562
182
3,349
28,905
0
W
Arachne
Kiillha
Arachne
3,240
2,077
0
1,949
6,753
2,680
1,176
1,396
5,345
0
32,135
L
1,688
190
0
1,645
6,915
3,919
209
2,908
3,965
0
13,480
W
Artio
Screole
Artio
3,184
547
450
2,557
7,532
3,956
288
1,042
6,490
13,929
0
L
Kukulkan
ZenonRa
Kukulkan
2,802
867
0
0
6,259
2,121
0
4,442
1,451
21,484
0
L
Nemesis
korviiz
Nemesis
1,138
531
0
2,809
8,680
1,982
0
1,224
7,414
0
19,336
L
Danzaburou
saskualigan
Danzaburou
6,125
3,563
0
1,986
8,760
3,034
0
2,368
6,346
0
31,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
34,962
220
Minions Killed
274
0
Camps Cleared
0
983,840
Distance Traveled
986,426
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,846
531
11
1
0
203,772
0
W
Medusa
7,453
678
56
5
0
201,941
2
W
Discordia
7,546
686
76
7
0
204,816
1
W
Anubis
6,578
598
58
5
0
163,442
2
W
Arachne
6,921
629
69
6
0
214,723
0
L
Guan Yu
5,444
495
35
3
0
207,352
1
W
Artio
6,464
588
15
1
0
201,504
1
L
Kukulkan
6,008
546
56
5
0
200,035
1
L
Nemesis
4,823
438
50
5
0
195,396
1
L
Danzaburou
6,845
622
68
6
0
177,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role