Player Matchup

Tsukuyomi
Tsukuyomi
BL9CKLIGHT
Tsukuyomi
Level 4
God Stats
1W - 4L
1,764 SR
Queue Stats
1W - 5L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Inkubusia
Cthulhu
Level 29
God Stats
5W - 4L
1,646 SR
Queue Stats
290W - 380L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
LitMaNut2
Gilgamesh
Level 6
God Stats
1W - 2L
1,389 SR
Queue Stats
11W - 8L
1,421 Elo+
Solo
Nemesis
Nemesis
Omnic06
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,296 Elo+
Party 2
Jing Wei
Jing Wei
Rebedo75
Jing Wei
Level 17
God Stats
1W - 2L
1,177 SR
Queue Stats
172W - 180L
1,380 Elo+
Solo
Team Averages
Level 12
1,495 SR
1,395 Elo+

VS

Team Averages
Level 27
1,573 SR
1,461 Elo+
Mercury
Mercury
Baybob007
Mercury
Level 36
God Stats
9W - 10L
1,613 SR
Queue Stats
164W - 158L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BrotherDavinci
Cu Chulainn
Level 11
God Stats
5W - 1L
1,617 SR
Queue Stats
48W - 38L
1,362 Elo+
Party 1
Tiamat
Tiamat
RoffleMahWaffle
Tiamat
Level 37
God Stats
8W - 6L
1,449 SR
Queue Stats
90W - 90L
1,460 Elo+
Party 1
Horus
Horus
SulcaSucks
Horus
Level 25
God Stats
19W - 9L
1,686 SR
Queue Stats
69W - 54L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
vinnyfraser
Kukulkan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 26L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BL9CKLIGHT
Tsukuyomi
9
0 / 7 / 6
6,597
388
2,953
11,260
4,212
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Inkubusia
Cthulhu
12
5 / 9 / 3
8,301
488
11,356
15,850
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
LitMaNut2
Gilgamesh
13
3 / 7 / 3
8,319
489
6,234
15,346
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Omnic06
Nemesis
10
1 / 11 / 6
7,277
428
6,395
15,026
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Rebedo75
Jing Wei
12
3 / 9 / 5
8,410
495
5,932
11,678
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baybob007
Mercury
14
12 / 5 / 8
9,234
543
10,675
11,967
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
BrotherDavinci
Cu Chulainn
15
14 / 2 / 13
9,982
587
14,051
14,037
11,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 2 / 16
9,023
531
14,886
10,282
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
2 / 2 / 22
7,832
461
4,621
16,717
13,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
vinnyfraser
Kukulkan
14
7 / 2 / 7
8,769
516
11,836
6,463
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
12
Kills
43
43
Deaths
13
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BL9CKLIGHT
Tsukuyomi
0
7
6
0.43
W
Mercury
Baybob007
Mercury
12
5
8
3.2
W
Cu Chulainn
BrotherDavinci
Cu Chulainn
14
2
13
10.25
L
Cthulhu
Inkubusia
Cthulhu
5
9
3
0.72
L
Gilgamesh
LitMaNut2
Gilgamesh
3
7
3
0.64
L
Nemesis
Omnic06
Nemesis
1
11
6
0.36
L
Jing Wei
Rebedo75
Jing Wei
3
9
5
0.61
W
8
2
16
8
W
Horus
2
2
22
6.5
W
Kukulkan
vinnyfraser
Kukulkan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
56,069
69,160
Taken
59,466
29,713
Mitigated
39,572
3,445
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BL9CKLIGHT
Tsukuyomi
2,953
770
0
918
11,260
4,212
0
3,100
7,974
0
13,711
W
Mercury
Baybob007
Mercury
10,675
4,825
0
2,310
11,967
5,399
804
758
11,142
0
47,658
W
Cu Chulainn
BrotherDavinci
Cu Chulainn
14,051
1,907
0
2,325
14,037
11,333
512
2,262
11,579
303
33,524
L
Cthulhu
Inkubusia
Cthulhu
11,356
494
176
96
15,850
6,707
192
7,962
6,864
27,785
0
L
Gilgamesh
LitMaNut2
Gilgamesh
6,234
1,531
0
1,330
15,346
9,204
968
3,549
11,486
0
38,583
L
Nemesis
Omnic06
Nemesis
6,395
1,852
0
925
15,026
5,824
0
6,099
8,577
0
19,604
L
Jing Wei
Rebedo75
Jing Wei
5,932
4,211
0
0
11,678
3,766
744
4,404
6,818
0
25,478
W
14,886
1,553
0
3,941
10,282
7,059
1,270
3,665
6,177
35,123
0
W
Horus
4,621
1,670
2,928
5,849
16,717
13,338
335
2,217
14,106
0
20,978
W
Kukulkan
vinnyfraser
Kukulkan
11,836
1,036
0
700
6,463
2,443
2,110
1,211
5,106
51,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
44,840
250
Minions Killed
300
0
Camps Cleared
0
1,508,150
Distance Traveled
1,669,828
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,597
388
34
2
0
299,049
0
W
Mercury
9,234
543
81
5
0
384,264
1
W
Cu Chulainn
9,982
587
55
3
0
366,373
1
L
Cthulhu
8,301
488
43
3
0
284,881
3
L
Gilgamesh
8,319
489
89
5
0
305,054
0
L
Nemesis
7,277
428
32
2
0
355,068
2
L
Jing Wei
8,410
495
52
3
0
264,098
3
W
Tiamat
9,023
531
44
3
0
307,111
0
W
Horus
7,832
461
34
2
0
313,772
3
W
Kukulkan
8,769
516
86
5
0
298,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role