Player Matchup

Bakasura
Bakasura
Lincken
Bakasura
Level 99
God Stats
4W - 5L
1,658 SR
Queue Stats
71W - 90L
1,437 Elo+
Party 2
Janus
Janus
SimonWater
Janus
Level 108
God Stats
4W - 4L
1,348 SR
Queue Stats
109W - 113L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Xatega
Jormungandr
Level 87
God Stats
10W - 11L
1,315 SR
Queue Stats
69W - 89L
1,426 Elo+
Party 2
Team Averages
Level 98
1,440 SR
1,467 Elo+

VS

Team Averages
Level 129
1,420 SR
1,483 Elo+
Thor
Thor
Farodinon
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NicocoChampix
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
boblesponges
Sylvanus
Level 154
God Stats
6W - 12L
1,259 SR
Queue Stats
299W - 286L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lincken
Bakasura
12
7 / 1 / 4
8,196
911
8,137
9,271
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
11
4 / 1 / 7
7,738
860
8,015
3,846
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Xatega
Jormungandr
9
1 / 2 / 8
6,873
764
3,868
7,466
4,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 1 / 0
5,138
571
498
2,339
939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 2
6,546
727
4,392
9,209
5,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
boblesponges
Sylvanus
9
2 / 7 / 2
6,578
731
4,924
12,376
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
W
Bakasura
Lincken
Bakasura
7
1
4
9
L
2
4
2
0.75
W
Janus
4
1
7
7.5
W
Jormungandr
Xatega
Jormungandr
1
2
8
2.5
L
Sylvanus
boblesponges
Sylvanus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
9,814
20,583
Taken
23,924
9,298
Mitigated
13,432
5,366
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
498
85
0
582
2,339
939
0
489
1,710
0
4,533
W
Bakasura
Lincken
Bakasura
8,137
5,440
0
3,378
9,271
3,497
2,052
4,463
4,758
0
27,399
L
4,392
492
0
2,662
9,209
5,121
0
3,062
5,234
18,486
0
W
Janus
8,015
1,313
0
776
3,846
1,113
623
2,666
1,180
40,987
0
W
Jormungandr
Xatega
Jormungandr
3,868
827
426
786
7,466
4,688
64
2,287
5,179
10,969
0
L
Sylvanus
boblesponges
Sylvanus
4,924
510
926
2,019
12,376
7,372
0
7,777
3,961
14,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
18,262
143
Minions Killed
56
0
Camps Cleared
0
541,397
Distance Traveled
330,638
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,138
571
12
1
0
35,726
1
W
Bakasura
8,196
911
59
7
0
209,161
2
L
Tiamat
6,546
727
29
3
0
156,684
0
W
Janus
7,738
860
65
7
0
169,314
3
W
Jormungandr
6,873
764
19
2
0
162,922
0
L
Sylvanus
6,578
731
15
2
0
138,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role