Player Matchup

Danzaburou
Danzaburou
DukeJoe
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
Ekong17
Aphrodite
Level 37
God Stats
2W - 0L
1,560 SR
Queue Stats
27W - 16L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
WeesKneak
Gilgamesh
Level 88
God Stats
1W - 0L
1,824 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 1
Team Averages
Level 58
1,628 SR
1,546 Elo+

VS

Team Averages
Level 103
1,385 SR
1,437 Elo+
Gilgamesh
Gilgamesh
AwakeServant
Gilgamesh
Level 127
God Stats
0W - 4L
1,197 SR
Queue Stats
21W - 32L
1,402 Elo+
Solo
Anhur
Anhur
Mattvilla10
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
rip2021
Discordia
Level 83
God Stats
22W - 20L
1,459 SR
Queue Stats
3,150W - 3,662L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DukeJoe
Danzaburou
19
10 / 1 / 9
15,779
717
25,223
22,296
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Ekong17
Aphrodite
18
4 / 1 / 14
14,423
656
7,217
17,659
13,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
WeesKneak
Gilgamesh
17
8 / 3 / 9
15,150
689
15,040
28,471
29,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwakeServant
Gilgamesh
15
2 / 5 / 2
12,724
578
14,300
24,142
31,060
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 10 / 2
13,042
593
11,824
22,931
9,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
rip2021
Discordia
17
1 / 7 / 1
12,309
560
24,903
11,154
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
5
5
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AwakeServant
Gilgamesh
2
5
2
0.6
W
Danzaburou
DukeJoe
Danzaburou
10
1
9
14.5
W
Aphrodite
Ekong17
Aphrodite
4
1
14
11
L
2
10
2
0.3
W
Gilgamesh
WeesKneak
Gilgamesh
8
3
9
4.17
L
Discordia
rip2021
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
51,027
68,426
Taken
58,227
51,340
Mitigated
45,323
43,464
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AwakeServant
Gilgamesh
14,300
2,231
318
6,609
24,142
31,060
0
4,111
19,706
897
41,661
W
Danzaburou
DukeJoe
Danzaburou
25,223
14,523
0
7,184
22,296
8,607
2,492
9,839
11,681
0
108,339
W
Aphrodite
Ekong17
Aphrodite
7,217
1,058
13,424
13,852
17,659
13,202
188
8,294
8,527
50,587
0
L
11,824
5,104
0
5,801
22,931
9,847
34
2,014
20,592
0
65,427
W
Gilgamesh
WeesKneak
Gilgamesh
15,040
3,799
0
9,004
28,471
29,531
1,067
6,792
21,113
83
54,043
L
Discordia
rip2021
Discordia
24,903
239
0
1,825
11,154
4,416
0
1,335
9,769
89,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
38,075
267
Minions Killed
234
0
Camps Cleared
0
1,299,822
Distance Traveled
1,067,274
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,724
578
54
2
0
398,982
2
W
Danzaburou
15,779
717
122
6
0
442,335
1
W
Aphrodite
14,423
656
97
4
0
435,487
5
L
Anhur
13,042
593
72
3
0
325,432
5
W
Gilgamesh
15,150
689
48
2
0
422,000
4
L
Discordia
12,309
560
108
5
0
342,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role