Player Matchup

Anhur
Anhur
Izsrael
Anhur
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 97L
1,692 Elo+
Party 1
Zhong Kui
Zhong Kui
Luphee
Zhong Kui
Level 45
God Stats
4W - 0L
2,109 SR
Queue Stats
81W - 79L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Zyheer
Gilgamesh
Level 84
God Stats
7W - 0L
1,848 SR
Queue Stats
51W - 30L
1,637 Elo+
Party 1
Team Averages
Level 64
1,819 SR
1,616 Elo+

VS

Team Averages
Level 105
1,527 SR
1,486 Elo+
Janus
Janus
RazeisaNoob
Janus
Level 129
God Stats
0W - 1L
1,528 SR
Queue Stats
12W - 13L
1,427 Elo+
Party 2
Cabrakan
Cabrakan
iHaveSickleCell
Cabrakan
Level 81
God Stats
10W - 13L
1,554 SR
Queue Stats
13W - 25L
1,541 Elo+
Party 2
Medusa
Medusa
yofeetdirt
Medusa
Level 106
God Stats
29W - 17L
1,500 SR
Queue Stats
313W - 290L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Izsrael
Anhur
12
3 / 0 / 10
8,011
801
5,916
5,739
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Luphee
Zhong Kui
10
3 / 2 / 9
7,542
754
3,761
6,112
5,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Zyheer
Gilgamesh
12
6 / 0 / 6
8,132
813
10,068
10,223
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,512
651
4,789
4,989
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
8
0 / 6 / 1
6,468
647
2,279
10,474
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
yofeetdirt
Medusa
9
1 / 4 / 1
6,459
646
5,110
8,688
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
12
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Izsrael
Anhur
3
0
10
8
W
Zhong Kui
Luphee
Zhong Kui
3
2
9
3.75
L
1
3
0
0.33
W
Gilgamesh
Zyheer
Gilgamesh
6
0
6
9
L
Cabrakan
0
6
1
0.08
L
Medusa
yofeetdirt
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,745
Damage
12,178
22,074
Taken
24,151
11,343
Mitigated
12,198
10,613
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Izsrael
Anhur
5,916
3,101
0
3,191
5,739
1,713
491
1,355
4,234
0
34,583
W
Zhong Kui
Luphee
Zhong Kui
3,761
108
0
2,433
6,112
5,030
557
1,908
4,070
20,951
0
L
4,789
78
0
532
4,989
1,197
0
647
4,342
17,156
0
W
Gilgamesh
Zyheer
Gilgamesh
10,068
2,559
0
4,989
10,223
4,600
29
3,598
6,353
0
32,852
L
Cabrakan
2,279
594
0
472
10,474
8,137
0
1,778
8,696
9,481
0
L
Medusa
yofeetdirt
Medusa
5,110
2,057
0
1,228
8,688
2,864
0
1,396
7,292
0
27,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
19,439
131
Minions Killed
100
0
Camps Cleared
0
569,236
Distance Traveled
483,968
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,011
801
64
6
0
193,258
3
W
Zhong Kui
7,542
754
40
4
0
177,885
1
L
Janus
6,512
651
29
3
0
178,377
3
W
Gilgamesh
8,132
813
27
3
0
198,093
3
L
Cabrakan
6,468
647
19
2
0
152,692
0
L
Medusa
6,459
646
52
5
0
152,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role