Player Matchup

Nemesis
Nemesis
KlumzyD
Nemesis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 30L
1,620 Elo+
Solo
Janus
Janus
Reflex1205
Janus
Level 24
God Stats
13W - 13L
1,934 SR
Queue Stats
196W - 186L
1,635 Elo+
Solo
Erlang Shen
Erlang Shen
SwagMasterJr
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
gamerhead85
Cabrakan
Level 27
God Stats
3W - 1L
1,594 SR
Queue Stats
64W - 65L
1,761 Elo+
Solo
Artemis
Artemis
抓住了知识
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,641 Elo+

VS

Team Averages
Level 21
1,667 SR
1,651 Elo+
Guan Yu
Guan Yu
KerryKhaberga
Guan Yu
Level 15
God Stats
2W - 1L
1,704 SR
Queue Stats
33W - 21L
1,652 Elo+
Party 1
Merlin
Merlin
Preechie
Merlin
Level 26
God Stats
14W - 7L
1,615 SR
Queue Stats
81W - 69L
1,516 Elo+
Party 2
Apollo
Apollo
RubixDHHD
Apollo
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 18L
1,916 Elo+
Party 1
Gilgamesh
Gilgamesh
crunchay
Gilgamesh
Level 27
God Stats
5W - 1L
1,690 SR
Queue Stats
54W - 46L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
itoffie
Hou Yi
Level 29
God Stats
5W - 1L
1,825 SR
Queue Stats
49W - 38L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KlumzyD
Nemesis
2
0 / 0 / 0
3,645
365
0
577
106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
7
1 / 4 / 0
4,862
486
1,912
5,142
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
SwagMasterJr
Erlang Shen
8
3 / 5 / 0
5,081
508
7,129
9,473
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
gamerhead85
Cabrakan
8
0 / 6 / 3
4,731
473
2,382
7,399
5,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 0
5,273
527
1,810
5,267
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
5 / 1 / 8
6,633
663
3,526
7,259
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Preechie
Merlin
11
0 / 0 / 3
6,298
630
1,676
2,974
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
RubixDHHD
Apollo
10
4 / 1 / 5
6,090
609
3,862
4,931
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
crunchay
Gilgamesh
10
5 / 1 / 0
6,021
602
3,132
4,349
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
itoffie
Hou Yi
10
6 / 2 / 6
6,861
686
7,742
7,131
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
5
1
8
9
L
Nemesis
KlumzyD
Nemesis
0
0
0
0
W
Merlin
Preechie
Merlin
0
0
3
1.5
L
Janus
1
4
0
0.25
W
Apollo
RubixDHHD
Apollo
4
1
5
6.5
L
Erlang Shen
SwagMasterJr
Erlang Shen
3
5
0
0.6
W
Gilgamesh
crunchay
Gilgamesh
5
1
0
5
L
Cabrakan
gamerhead85
Cabrakan
0
6
3
0.25
W
Hou Yi
itoffie
Hou Yi
6
2
6
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
19,938
27,858
Taken
26,644
14,120
Mitigated
10,324
4,556
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,526
785
1,195
4,127
7,259
4,130
0
1,000
6,253
0
14,892
L
Nemesis
KlumzyD
Nemesis
0
0
0
182
577
106
0
82
495
0
2,307
W
Merlin
Preechie
Merlin
1,676
280
0
582
2,974
938
808
170
2,762
35,464
0
L
Janus
1,912
0
0
875
5,142
957
0
849
4,165
17,636
0
W
Apollo
RubixDHHD
Apollo
3,862
1,914
0
250
4,931
1,440
60
1,129
3,742
0
33,617
L
Erlang Shen
SwagMasterJr
Erlang Shen
7,129
4,509
0
2,820
9,473
5,108
0
0
9,473
0
24,818
W
Gilgamesh
crunchay
Gilgamesh
3,132
967
0
726
4,349
1,929
700
0
4,349
0
18,596
L
Cabrakan
gamerhead85
Cabrakan
2,382
417
0
369
7,399
5,948
0
0
7,399
10,922
0
W
Hou Yi
itoffie
Hou Yi
7,742
4,977
0
1,983
7,131
1,887
205
1,805
5,244
0
27,156
L
1,810
877
0
310
5,267
2,001
54
569
4,650
0
18,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,592
Gold Earned
31,903
148
Minions Killed
269
0
Camps Cleared
0
767,945
Distance Traveled
1,006,807
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,633
663
25
3
0
214,749
3
L
Nemesis
3,645
365
7
1
0
43,154
0
W
Merlin
6,298
630
85
9
0
199,179
0
L
Janus
4,862
486
31
3
0
177,208
0
W
Apollo
6,090
609
69
7
0
208,049
3
L
Erlang Shen
5,081
508
43
4
0
220,005
1
W
Gilgamesh
6,021
602
40
4
0
200,716
6
L
Cabrakan
4,731
473
20
2
0
196,503
0
W
Hou Yi
6,861
686
50
5
0
184,114
3
L
Artemis
5,273
527
47
5
0
131,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role