Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FLAMES120009
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
LordVyneEzekiel
Cernunnos
Level 75
God Stats
5W - 2L
2,019 SR
Queue Stats
42W - 39L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
halfblood318
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
traveler0chl
Scylla
Level 125
God Stats
0W - 3L
1,186 SR
Queue Stats
245W - 256L
1,524 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,509 Elo+

VS

Team Averages
Level 81
1,549 SR
1,500 Elo+
Tiamat
Tiamat
JoseLuna2k
Tiamat
Level 102
God Stats
10W - 9L
1,404 SR
Queue Stats
333W - 312L
1,465 Elo+
Party 2
Cabrakan
Cabrakan
Lazar_Wolf_VII
Cabrakan
Level 89
God Stats
5W - 2L
1,580 SR
Queue Stats
34W - 38L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
NotableNeko
Gilgamesh
Level 132
God Stats
32W - 25L
1,595 SR
Queue Stats
1,433W - 1,275L
1,493 Elo+
Party 2
Cupid
Cupid
Pitbull2313
Cupid
Level 68
God Stats
10W - 8L
1,664 SR
Queue Stats
156W - 135L
1,567 Elo+
Party 2
Osiris
Osiris
mickeynotgood
Osiris
Level 16
God Stats
12W - 4L
1,500 SR
Queue Stats
348W - 259L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 7 / 3
10,087
504
6,936
15,494
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
13
0 / 6 / 10
8,338
417
5,133
13,611
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
LordVyneEzekiel
Cernunnos
15
4 / 5 / 4
9,512
476
16,496
13,631
5,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
halfblood318
Gilgamesh
16
2 / 3 / 7
9,744
487
7,897
14,085
9,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
16
2 / 3 / 5
9,510
476
8,982
9,519
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JoseLuna2k
Tiamat
17
3 / 3 / 2
10,209
510
7,190
13,262
7,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
14
5 / 3 / 5
9,768
488
5,836
16,899
15,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
NotableNeko
Gilgamesh
17
4 / 3 / 6
10,540
527
13,958
14,715
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 7
9,244
462
10,216
12,274
3,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 0 / 3
10,907
545
7,912
12,392
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
12
Kills
22
24
Deaths
12
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
3
0.79
L
Khepri
0
6
10
0.83
W
Tiamat
JoseLuna2k
Tiamat
3
3
2
1.33
W
Cabrakan
5
3
5
2.5
L
Cernunnos
LordVyneEzekiel
Cernunnos
4
5
4
1.2
W
Gilgamesh
NotableNeko
Gilgamesh
4
3
6
2.33
W
4
3
7
2.5
L
Gilgamesh
halfblood318
Gilgamesh
2
3
7
1.83
W
6
0
3
7.5
L
Scylla
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
45,112
66,340
Taken
69,542
37,255
Mitigated
43,217
18,341
Healing
24,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,936
1,805
0
8,795
15,494
7,776
578
1,880
13,562
0
56,464
L
Khepri
5,133
791
340
1,201
13,611
11,166
160
2,342
11,261
24,043
0
W
Tiamat
JoseLuna2k
Tiamat
7,190
841
0
5,347
13,262
7,517
541
3,975
9,287
61,322
0
W
Cabrakan
5,836
800
1,230
6,069
16,899
15,439
204
4,470
12,429
30,339
0
L
Cernunnos
LordVyneEzekiel
Cernunnos
16,496
7,790
0
3,726
13,631
5,060
364
2,805
10,722
0
65,613
W
Gilgamesh
NotableNeko
Gilgamesh
13,958
4,231
0
864
14,715
7,831
0
2,401
12,314
0
79,126
W
10,216
5,686
92
4,744
12,274
3,998
1,210
2,746
9,528
0
55,752
L
Gilgamesh
halfblood318
Gilgamesh
7,897
1,977
0
1,979
14,085
9,716
54
2,006
11,943
0
71,460
W
7,912
3,474
0
5,918
12,392
8,432
1,000
523
11,869
0
64,814
L
Scylla
8,982
1,057
0
2,300
9,519
3,537
489
3,345
5,826
58,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
50,668
477
Minions Killed
508
0
Camps Cleared
0
1,880,201
Distance Traveled
1,812,455
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,087
504
87
4
0
361,687
0
L
Khepri
8,338
417
27
1
0
383,905
7
W
Tiamat
10,209
510
115
6
0
338,934
9
W
Cabrakan
9,768
488
51
3
0
345,174
5
L
Cernunnos
9,512
476
117
6
0
347,516
8
W
Gilgamesh
10,540
527
125
6
0
440,635
0
W
Cupid
9,244
462
94
5
0
327,090
13
L
Gilgamesh
9,744
487
115
6
0
425,344
7
W
Osiris
10,907
545
123
6
0
360,622
7
L
Scylla
9,510
476
131
7
0
361,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role