Player Matchup

Ra
Ra
GITDLynX
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Bellona
Bellona
Graaape
Bellona
Level 26
God Stats
10W - 8L
1,646 SR
Queue Stats
116W - 120L
1,453 Elo+
Party 2
Neith
Neith
Jacharon
Neith
Level 101
God Stats
1W - 2L
1,528 SR
Queue Stats
126W - 118L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
Willbatross
Amaterasu
Level 53
God Stats
8W - 3L
1,527 SR
Queue Stats
48W - 63L
1,462 Elo+
Party 2
Ymir
Ymir
ignutsgameing
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 37
1,540 SR
1,475 Elo+

VS

Team Averages
Level 14
1,444 SR
1,201 Elo+
Eset
Eset
DaTaD1
Eset
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
21W - 29L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Emanuel21420
Gilgamesh
Level 28
God Stats
5W - 4L
1,875 SR
Queue Stats
65W - 67L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Evogenic
Kukulkan
Level 5
God Stats
0W - 6L
1,038 SR
Queue Stats
111W - 187L
1,018 Elo+
Party 1
Sobek
Sobek
MajorEllastic
Sobek
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 166L
1,018 Elo+
Party 1
Medusa
Medusa
MotherGoose1
Medusa
Level 6
God Stats
1W - 3L
1,059 SR
Queue Stats
83W - 134L
1,018 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 8
12,645
527
9,505
13,105
6,217
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Graaape
Bellona
18
6 / 1 / 14
12,816
534
11,535
16,071
20,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Jacharon
Neith
20
26 / 1 / 7
15,158
632
36,693
18,014
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Willbatross
Amaterasu
20
14 / 4 / 14
14,945
623
20,861
23,909
17,836
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 1 / 15
11,485
479
2,370
14,722
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DaTaD1
Eset
12
1 / 15 / 3
8,394
350
9,053
16,640
5,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Emanuel21420
Gilgamesh
17
4 / 7 / 3
11,204
467
12,166
19,612
14,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Evogenic
Kukulkan
14
5 / 13 / 3
9,446
394
4,463
18,843
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 8 / 6
10,082
420
3,815
23,626
23,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
2 / 10 / 2
9,869
411
8,512
18,404
6,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
52
Kills
15
16
Deaths
53
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
DaTaD1
Eset
1
15
3
0.17
L
Gilgamesh
Emanuel21420
Gilgamesh
4
7
3
0.79
L
Kukulkan
Evogenic
Kukulkan
5
13
3
0.5
W
6
9
8
1.11
W
Bellona
Graaape
Bellona
6
1
14
13
W
Neith
Jacharon
Neith
26
1
7
29.5
L
3
8
6
0.75
L
Medusa
2
10
2
0.3
W
Amaterasu
Willbatross
Amaterasu
14
4
14
5.25
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,964
Damage
38,009
85,821
Taken
97,125
62,366
Mitigated
57,366
23,480
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
DaTaD1
Eset
9,053
490
91
150
16,640
5,536
0
854
15,736
34,485
0
L
Gilgamesh
Emanuel21420
Gilgamesh
12,166
3,716
0
1,327
19,612
14,275
256
1,333
17,829
0
41,069
L
Kukulkan
Evogenic
Kukulkan
4,463
620
0
0
18,843
7,121
0
2,573
16,202
33,930
0
W
9,505
2,465
805
1,951
13,105
6,217
2,041
4,828
8,185
62,292
0
W
Bellona
Graaape
Bellona
11,535
4,914
0
3,614
16,071
20,965
2,658
2,436
13,543
0
49,948
W
Neith
Jacharon
Neith
36,693
28,771
0
13,398
18,014
8,514
7,849
2,400
15,439
0
121,474
L
3,815
410
0
1,525
23,626
23,810
0
4,804
18,794
22,992
0
L
Medusa
8,512
4,440
0
910
18,404
6,624
0
2,311
16,015
0
50,598
W
Amaterasu
Willbatross
Amaterasu
20,861
10,410
0
1,735
23,909
17,836
1,247
4,152
19,683
0
142,572
W
2,370
1,024
0
1,977
14,722
8,834
135
3,151
11,499
39,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,049
Gold Earned
48,995
593
Minions Killed
291
0
Camps Cleared
0
2,218,000
Distance Traveled
1,674,464
28
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,394
350
47
2
0
291,276
3
L
Gilgamesh
11,204
467
75
3
0
381,595
0
L
Kukulkan
9,446
394
53
2
0
291,444
2
W
Ra
12,645
527
114
5
0
383,804
0
W
Bellona
12,816
534
102
4
0
476,035
10
W
Neith
15,158
632
140
6
0
432,889
7
L
Sobek
10,082
420
28
1
0
350,248
0
L
Medusa
9,869
411
88
4
0
359,901
0
W
Amaterasu
14,945
623
179
7
0
515,543
9
W
Ymir
11,485
479
58
2
0
409,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role