Player Matchup

Gilgamesh
Gilgamesh
Fahmis
Gilgamesh
Level 98
God Stats
91W - 72L
1,598 SR
Queue Stats
1,110W - 912L
1,607 Elo+
Solo
Discordia
Discordia
Mіcrosoft
Discordia
Level 134
God Stats
6W - 2L
1,666 SR
Queue Stats
87W - 79L
1,569 Elo+
Solo
Medusa
Medusa
Nataliena
Medusa
Level 97
God Stats
26W - 16L
1,507 SR
Queue Stats
731W - 721L
1,538 Elo+
Solo
Ra
Ra
PEDRO2078
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,750 Elo+
Solo
Terra
Terra
ReLocate
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,554 SR
1,593 Elo+

VS

Team Averages
Level 121
1,712 SR
1,584 Elo+
Ne Zha
Ne Zha
Duststorm1983
Ne Zha
Level 60
God Stats
2W - 8L
1,652 SR
Queue Stats
173W - 200L
1,528 Elo+
Solo
Aphrodite
Aphrodite
Ellehad
Aphrodite
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 116L
1,529 Elo+
Solo
Izanami
Izanami
KingRich
Izanami
Level 160
God Stats
4W - 1L
1,941 SR
Queue Stats
233W - 128L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
jelle26
Cthulhu
Level 155
God Stats
12W - 9L
1,876 SR
Queue Stats
204W - 140L
1,644 Elo+
Party 1
Zeus
Zeus
thorgalles
Zeus
Level 121
God Stats
1,426W - 1,428L
1,593 SR
Queue Stats
1,483W - 1,532L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fahmis
Gilgamesh
16
8 / 3 / 13
11,857
1,186
15,610
18,623
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Mіcrosoft
Discordia
16
4 / 4 / 14
10,529
1,053
12,945
8,965
3,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Nataliena
Medusa
16
5 / 4 / 14
10,659
1,066
16,611
18,171
6,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 3 / 11
10,771
1,077
6,526
6,471
2,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
ReLocate
Terra
17
4 / 5 / 14
10,437
1,044
14,808
15,771
9,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

211

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
10,779
1,078
5,492
8,930
3,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ellehad
Aphrodite
16
2 / 5 / 10
10,081
1,008
8,101
16,225
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KingRich
Izanami
17
5 / 7 / 11
11,260
1,126
22,969
17,523
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
jelle26
Cthulhu
17
4 / 2 / 10
10,700
1,070
14,955
19,853
14,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 7
9,421
942
11,382
7,917
3,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
62
24
Kills
19
19
Deaths
24
66
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
L
Aphrodite
Ellehad
Aphrodite
2
5
10
1.4
W
Gilgamesh
Fahmis
Gilgamesh
8
3
13
4.83
L
Izanami
KingRich
Izanami
5
7
11
1.5
W
Discordia
Mіcrosoft
Discordia
4
4
14
2.75
W
Medusa
Nataliena
Medusa
5
4
14
3
W
3
3
11
2.83
W
Terra
ReLocate
Terra
4
5
14
2.2
L
Cthulhu
jelle26
Cthulhu
4
2
10
4.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,500
Damage
62,899
68,001
Taken
70,448
38,464
Mitigated
37,942
12,541
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,492
1,611
0
268
8,930
3,496
0
3,600
5,330
0
16,095
L
Aphrodite
Ellehad
Aphrodite
8,101
1,078
5,102
5,910
16,225
9,195
0
9,555
6,670
20,526
0
W
Gilgamesh
Fahmis
Gilgamesh
15,610
3,159
0
972
18,623
15,918
0
13,127
5,496
0
19,937
L
Izanami
KingRich
Izanami
22,969
18,731
0
1,793
17,523
7,439
0
8,931
8,592
0
53,559
W
Discordia
Mіcrosoft
Discordia
12,945
642
0
382
8,965
3,313
0
5,225
3,740
23,775
0
W
Medusa
Nataliena
Medusa
16,611
8,344
0
966
18,171
6,884
0
5,359
12,812
0
39,655
W
6,526
345
2,035
1,305
6,471
2,636
0
2,537
3,934
40,099
0
W
Terra
ReLocate
Terra
14,808
220
3,853
3,028
15,771
9,713
0
8,190
7,581
21,185
0
L
Cthulhu
jelle26
Cthulhu
14,955
37
1,635
532
19,853
14,808
0
8,980
10,873
29,436
0
L
11,382
942
0
0
7,917
3,004
0
3,213
4,704
31,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,253
Gold Earned
52,241
177
Minions Killed
187
8
Camps Cleared
6
1,049,070
Distance Traveled
957,556
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,779
1,078
14
1
2
135,087
0
L
Aphrodite
10,081
1,008
51
5
2
201,108
1
W
Gilgamesh
11,857
1,186
1
0
0
212,144
2
L
Izanami
11,260
1,126
75
8
1
175,429
1
W
Discordia
10,529
1,053
34
3
2
193,171
0
W
Medusa
10,659
1,066
35
4
0
205,998
0
W
Ra
10,771
1,077
94
9
6
221,251
0
W
Terra
10,437
1,044
13
1
0
216,506
0
L
Cthulhu
10,700
1,070
9
1
0
242,116
2
L
Zeus
9,421
942
38
4
1
203,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role