Player Matchup

Ra
Ra
Ancalagon147
Ra
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 20L
1,325 Elo+
Solo
Thanatos
Thanatos
Baccoz
Thanatos
Level 159
God Stats
2W - 3L
1,428 SR
Queue Stats
186W - 178L
1,544 Elo+
Party 4
Ullr
Ullr
EroRun
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 131L
1,570 Elo+
Party 4
Cthulhu
Cthulhu
Graaape
Cthulhu
Level 26
God Stats
23W - 17L
1,553 SR
Queue Stats
116W - 120L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
Willbatross
Amaterasu
Level 53
God Stats
8W - 3L
1,500 SR
Queue Stats
48W - 63L
1,450 Elo+
Party 3
Team Averages
Level 86
1,496 SR
1,466 Elo+

VS

Team Averages
Level 62
1,480 SR
1,464 Elo+
Freya
Freya
Abodythehero
Freya
Level 15
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Ymir
Ymir
AlmondCraft
Ymir
Level 100
God Stats
2W - 8L
1,271 SR
Queue Stats
35W - 56L
1,454 Elo+
Party 2
Ullr
Ullr
SobeksAxe
Ullr
Level 122
God Stats
0W - 3L
1,595 SR
Queue Stats
151W - 156L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TopheeSmite
Tsukuyomi
Level 33
God Stats
1W - 2L
1,342 SR
Queue Stats
161W - 159L
1,559 Elo+
Solo
Achilles
Achilles
xXMaximGHGXx
Achilles
Level 42
God Stats
5W - 5L
1,908 SR
Queue Stats
291W - 293L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,910
691
4,525
3,609
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Baccoz
Thanatos
11
2 / 1 / 0
5,981
598
5,512
5,343
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
EroRun
Ullr
8
0 / 2 / 0
4,550
455
4,595
5,299
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Graaape
Cthulhu
8
0 / 1 / 0
5,016
502
2,075
6,724
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Willbatross
Amaterasu
10
4 / 0 / 2
6,233
623
2,054
5,665
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,382
438
872
6,341
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,208
521
2,001
6,462
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
9
1 / 1 / 1
5,351
535
5,682
6,463
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
TopheeSmite
Tsukuyomi
9
1 / 1 / 0
5,368
537
2,366
6,421
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
xXMaximGHGXx
Achilles
8
1 / 0 / 1
5,299
530
2,193
4,608
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
2
0
0.5
W
4
0
5
6.5
W
Thanatos
Baccoz
Thanatos
2
1
0
2
W
Ullr
EroRun
Ullr
0
2
0
0
W
Cthulhu
Graaape
Cthulhu
0
1
0
0
L
Ullr
1
1
1
1.5
L
Tsukuyomi
TopheeSmite
Tsukuyomi
1
1
0
1
W
Amaterasu
Willbatross
Amaterasu
4
0
2
5
L
Achilles
xXMaximGHGXx
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
13,114
26,640
Taken
30,295
10,043
Mitigated
11,847
13,121
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
872
270
0
762
6,341
2,241
111
2,474
3,597
8,874
1,962
L
2,001
742
0
1,231
6,462
3,365
0
414
5,746
17,241
0
W
4,525
226
201
1,034
3,609
1,181
236
399
3,185
33,461
0
W
Thanatos
Baccoz
Thanatos
5,512
2,056
0
4,892
5,343
2,856
0
1,739
3,404
0
31,053
W
Ullr
EroRun
Ullr
4,595
722
0
1,728
5,299
1,166
0
0
5,299
0
19,373
W
Cthulhu
Graaape
Cthulhu
2,075
129
90
2,036
6,724
2,588
0
348
6,376
19,929
0
L
Ullr
5,682
2,982
0
3,280
6,463
1,892
0
1,638
4,799
0
35,348
L
Tsukuyomi
TopheeSmite
Tsukuyomi
2,366
576
0
1,326
6,421
1,951
0
778
5,517
0
29,695
W
Amaterasu
Willbatross
Amaterasu
2,054
712
0
3,140
5,665
2,252
0
98
5,567
0
29,729
L
Achilles
xXMaximGHGXx
Achilles
2,193
259
0
1,972
4,608
2,398
0
917
3,691
0
12,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
25,608
302
Minions Killed
234
0
Camps Cleared
0
1,016,928
Distance Traveled
948,835
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,382
438
25
3
0
183,735
0
L
Ymir
5,208
521
43
4
0
182,051
0
W
Ra
6,910
691
88
9
0
230,407
4
W
Thanatos
5,981
598
59
6
0
188,375
4
W
Ullr
4,550
455
33
3
0
172,321
3
W
Cthulhu
5,016
502
48
5
0
205,045
5
L
Ullr
5,351
535
71
7
0
157,122
5
L
Tsukuyomi
5,368
537
71
7
0
212,517
0
W
Amaterasu
6,233
623
74
7
0
220,780
5
L
Achilles
5,299
530
24
2
0
213,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role