Player Matchup

Danzaburou
Danzaburou
Amarrow
Danzaburou
Level 37
God Stats
2W - 7L
1,500 SR
Queue Stats
5W - 13L
1,332 Elo+
Party 1
Khepri
Khepri
Apecio
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Loemp1a
Gilgamesh
Level 61
God Stats
9W - 4L
1,975 SR
Queue Stats
20W - 20L
1,568 Elo+
Party 1
Medusa
Medusa
Yukishah
Medusa
Level 87
God Stats
4W - 2L
1,550 SR
Queue Stats
22W - 14L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
legioniv1
Kukulkan
Level 15
God Stats
12W - 7L
1,885 SR
Queue Stats
18W - 16L
1,571 Elo+
Party 1
Team Averages
Level 52
1,682 SR
1,526 Elo+

VS

Team Averages
Level 40
1,527 SR
1,451 Elo+
Kukulkan
Kukulkan
ByDeLi
Kukulkan
Level 39
God Stats
1W - 2L
1,341 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mcbroski
Xing Tian
Level 32
God Stats
3W - 3L
1,713 SR
Queue Stats
69W - 73L
1,473 Elo+
Solo
Bacchus
Bacchus
Osirianna
Bacchus
Level 44
God Stats
6W - 6L
1,582 SR
Queue Stats
124W - 159L
1,394 Elo+
Party 2
Chang'e
Chang'e
fsellig
Chang'e
Level 47
God Stats
10W - 8L
1,500 SR
Queue Stats
176W - 215L
1,429 Elo+
Party 2
Da Ji
Da Ji
kingofgames
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amarrow
Danzaburou
20
10 / 2 / 17
14,670
978
25,595
16,167
8,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Apecio
Khepri
20
2 / 1 / 30
13,498
900
9,835
16,429
20,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Loemp1a
Gilgamesh
20
4 / 1 / 24
14,138
943
17,954
22,436
23,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Yukishah
Medusa
20
15 / 1 / 13
15,812
1,054
37,990
15,876
7,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
legioniv1
Kukulkan
20
6 / 1 / 21
14,157
944
31,293
11,816
6,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ByDeLi
Kukulkan
19
2 / 4 / 2
13,441
896
30,882
14,690
7,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Mcbroski
Xing Tian
18
1 / 9 / 3
12,461
831
11,609
23,664
29,025
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Osirianna
Bacchus
19
0 / 6 / 3
13,816
921
8,703
36,318
68,680
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
fsellig
Chang'e
19
0 / 8 / 3
12,267
818
13,225
24,080
19,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 10 / 2
13,130
875
14,356
31,282
19,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
19
37
Kills
6
6
Deaths
37
105
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amarrow
Danzaburou
10
2
17
9.25
W
Khepri
Apecio
Khepri
2
1
30
17
L
Kukulkan
ByDeLi
Kukulkan
2
4
2
0.75
W
Gilgamesh
Loemp1a
Gilgamesh
4
1
24
16
L
Xing Tian
Mcbroski
Xing Tian
1
9
3
0.28
L
Bacchus
Osirianna
Bacchus
0
6
3
0.25
W
Medusa
Yukishah
Medusa
15
1
13
21.5
L
Chang'e
fsellig
Chang'e
0
8
3
0.19
L
3
10
2
0.4
W
Kukulkan
legioniv1
Kukulkan
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,667
Damage
78,775
82,724
Taken
130,034
66,591
Mitigated
143,877
15,770
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amarrow
Danzaburou
25,595
19,312
0
928
16,167
8,050
0
13,376
2,720
0
48,891
W
Khepri
Apecio
Khepri
9,835
1,109
0
112
16,429
20,572
0
13,184
3,038
19,479
0
L
Kukulkan
ByDeLi
Kukulkan
30,882
2,075
1,441
1,441
14,690
7,565
0
5,150
9,540
80,346
0
W
Gilgamesh
Loemp1a
Gilgamesh
17,954
5,663
0
3,725
22,436
23,568
0
18,401
3,784
0
38,049
L
Xing Tian
Mcbroski
Xing Tian
11,609
975
0
0
23,664
29,025
0
7,373
16,291
21,279
0
L
Bacchus
Osirianna
Bacchus
8,703
948
0
1,787
36,318
68,680
0
12,015
24,303
29,329
0
W
Medusa
Yukishah
Medusa
37,990
23,376
0
6,769
15,876
7,999
0
11,204
4,572
0
79,173
L
Chang'e
fsellig
Chang'e
13,225
569
4,658
3,823
24,080
19,132
0
8,308
15,772
44,839
0
L
14,356
3,653
0
854
31,282
19,475
0
8,282
23,000
0
32,920
W
Kukulkan
legioniv1
Kukulkan
31,293
1,807
2,424
1,812
11,816
6,402
0
8,254
3,462
58,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,275
Gold Earned
65,115
278
Minions Killed
291
9
Camps Cleared
7
1,444,416
Distance Traveled
1,326,229
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,670
978
64
4
1
246,934
1
W
Khepri
13,498
900
15
1
0
290,205
0
L
Kukulkan
13,441
896
131
9
3
283,877
4
W
Gilgamesh
14,138
943
34
2
4
313,955
0
L
Xing Tian
12,461
831
20
1
0
260,380
0
L
Bacchus
13,816
921
35
2
1
268,714
3
W
Medusa
15,812
1,054
92
6
4
305,870
2
L
Chang'e
12,267
818
72
5
0
263,205
0
L
Da Ji
13,130
875
33
2
3
250,053
0
W
Kukulkan
14,157
944
73
5
0
287,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role