Player Matchup

Hel
Hel
Affcortez2448
Hel
Level 4
God Stats
2W - 2L
1,275 SR
Queue Stats
4W - 6L
1,186 Elo+
Party 3
Athena
Athena
MEATLIUS
Athena
Level 16
God Stats
23W - 19L
1,692 SR
Queue Stats
45W - 48L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
UCaughtMeFedBoi
Danzaburou
Level 67
God Stats
16W - 20L
1,387 SR
Queue Stats
272W - 364L
1,416 Elo+
Party 1
Arachne
Arachne
WillDrak
Arachne
Level 140
God Stats
6W - 4L
1,740 SR
Queue Stats
235W - 251L
1,495 Elo+
Party 3
Gilgamesh
Gilgamesh
urilink333
Gilgamesh
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
282W - 300L
1,546 Elo+
Party 3
Team Averages
Level 66
1,519 SR
1,463 Elo+

VS

Team Averages
Level 46
1,565 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
Elite1301
Tsukuyomi
Level 59
God Stats
2W - 2L
1,725 SR
Queue Stats
236W - 286L
1,451 Elo+
Party 2
Bacchus
Bacchus
OctaviousTNC
Bacchus
Level 88
God Stats
1W - 1L
1,690 SR
Queue Stats
254W - 260L
1,476 Elo+
Party 2
Nox
Nox
P0LAR1S
Nox
Level 15
God Stats
27W - 15L
1,464 SR
Queue Stats
70W - 81L
1,277 Elo+
Party 2
Medusa
Medusa
Porcelle
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,268 Elo+
Solo
Mulan
Mulan
Rozehn
Mulan
Level 27
God Stats
6W - 6L
1,446 SR
Queue Stats
102W - 109L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,591
559
1,369
3,229
984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
MEATLIUS
Athena
10
5 / 1 / 3
6,540
654
3,413
6,392
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
UCaughtMeFedBoi
Danzaburou
9
4 / 1 / 3
5,621
562
4,656
7,628
2,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
WillDrak
Arachne
11
6 / 0 / 0
6,436
644
5,467
6,031
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
urilink333
Gilgamesh
11
2 / 1 / 1
6,107
611
4,071
7,849
4,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elite1301
Tsukuyomi
10
1 / 3 / 0
6,064
606
4,748
7,567
2,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
OctaviousTNC
Bacchus
8
2 / 3 / 0
5,790
579
4,584
6,113
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
10
1 / 2 / 1
5,674
567
1,938
3,608
1,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Porcelle
Medusa
7
0 / 5 / 1
4,822
482
3,671
6,420
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Rozehn
Mulan
8
1 / 4 / 0
5,151
515
1,991
7,383
2,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
5
5
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Tsukuyomi
Elite1301
Tsukuyomi
1
3
0
0.33
W
Athena
MEATLIUS
Athena
5
1
3
6.5
L
Bacchus
OctaviousTNC
Bacchus
2
3
0
0.67
L
Nox
1
2
1
0.75
L
Medusa
Porcelle
Medusa
0
5
1
0.1
L
Mulan
Rozehn
Mulan
1
4
0
0.25
W
Danzaburou
UCaughtMeFedBoi
Danzaburou
4
1
3
5.5
W
Arachne
WillDrak
Arachne
6
0
0
6
W
Gilgamesh
urilink333
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
16,932
31,129
Taken
31,091
13,319
Mitigated
11,802
12,372
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,369
217
644
603
3,229
984
356
1,405
1,824
20,023
0
L
Tsukuyomi
Elite1301
Tsukuyomi
4,748
1,160
0
1,665
7,567
2,706
0
655
6,912
0
32,408
W
Athena
MEATLIUS
Athena
3,413
1,091
0
2,127
6,392
3,589
0
1,696
4,696
18,195
0
L
Bacchus
OctaviousTNC
Bacchus
4,584
1,334
0
610
6,113
3,647
0
1,506
4,607
13,534
0
L
Nox
1,938
40
0
0
3,608
1,230
428
1,299
2,309
22,927
0
L
Medusa
Porcelle
Medusa
3,671
2,164
197
331
6,420
1,468
0
1,223
5,197
0
20,852
L
Mulan
Rozehn
Mulan
1,991
363
0
2,691
7,383
2,751
0
244
7,139
0
24,900
W
Danzaburou
UCaughtMeFedBoi
Danzaburou
4,656
2,246
212
3,324
7,628
2,176
705
2,888
4,740
0
26,287
W
Arachne
WillDrak
Arachne
5,467
3,599
0
2,967
6,031
2,409
0
533
5,498
0
34,424
W
Gilgamesh
urilink333
Gilgamesh
4,071
827
0
2,495
7,849
4,161
0
0
7,849
1,273
28,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
27,501
261
Minions Killed
247
0
Camps Cleared
0
973,363
Distance Traveled
901,637
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,591
559
36
4
0
166,402
2
L
Tsukuyomi
6,064
606
73
7
0
172,399
1
W
Athena
6,540
654
35
4
0
205,453
4
L
Bacchus
5,790
579
17
2
0
197,949
0
L
Nox
5,674
567
58
6
0
156,930
0
L
Medusa
4,822
482
36
4
0
180,737
0
L
Mulan
5,151
515
63
6
0
193,622
0
W
Danzaburou
5,621
562
47
5
0
161,384
2
W
Arachne
6,436
644
67
7
0
218,780
0
W
Gilgamesh
6,107
611
76
8
0
221,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role