Player Matchup

Heimdallr
Heimdallr
MorganClaire
Heimdallr
Level 49
God Stats
2W - 1L
1,473 SR
Queue Stats
5W - 4L
1,716 Elo+
Party 1
Artio
Artio
Stillasaurus
Artio
Level 48
God Stats
1W - 1L
1,509 SR
Queue Stats
3W - 2L
1,731 Elo+
Party 1
Scylla
Scylla
SuperSheikah
Scylla
Level 147
God Stats
2W - 0L
1,535 SR
Queue Stats
39W - 38L
1,681 Elo+
Party 1
Team Averages
Level 81
1,506 SR
1,709 Elo+

VS

Team Averages
Level 49
1,485 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
Cleytusx
Cu Chulainn
Level 42
God Stats
6W - 11L
1,454 SR
Queue Stats
127W - 138L
1,479 Elo+
Party 2
Ullr
Ullr
Dgolden1
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,330 Elo+
Solo
He Bo
He Bo
antonioplaz34
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 127L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MorganClaire
Heimdallr
11
5 / 0 / 6
7,804
780
5,641
4,653
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 9
8,208
821
2,524
6,543
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
11
4 / 0 / 5
7,860
786
6,026
4,372
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cleytusx
Cu Chulainn
9
1 / 1 / 0
6,969
697
3,189
7,558
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
9
0 / 4 / 1
6,309
631
2,466
6,704
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 1
5,968
597
5,410
6,418
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cleytusx
Cu Chulainn
1
1
0
1
L
Ullr
0
4
1
0.13
W
Heimdallr
MorganClaire
Heimdallr
5
0
6
8
W
2
1
9
6.5
W
Scylla
4
0
5
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
11,065
15,568
Taken
20,680
7,959
Mitigated
7,618
4,795
Healing
1,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cleytusx
Cu Chulainn
3,189
697
0
857
7,558
3,899
0
2,011
5,469
0
20,070
L
Ullr
2,466
1,595
0
345
6,704
2,088
958
4,049
2,413
0
22,052
W
Heimdallr
MorganClaire
Heimdallr
5,641
2,747
0
1,099
4,653
1,532
540
2,039
2,614
0
21,875
W
2,524
399
254
2,092
6,543
5,229
56
1,489
5,054
8,030
0
W
Scylla
6,026
1,036
0
1,350
4,372
1,198
357
1,934
2,438
37,572
0
L
5,410
417
0
108
6,418
1,631
0
2,162
4,158
13,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
19,246
117
Minions Killed
99
0
Camps Cleared
0
594,031
Distance Traveled
602,453
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,969
697
42
4
0
261,466
0
L
Ullr
6,309
631
40
4
0
159,041
0
W
Heimdallr
7,804
780
29
3
0
190,522
2
W
Artio
8,208
821
15
2
0
217,805
4
W
Scylla
7,860
786
73
7
0
185,704
1
L
He Bo
5,968
597
17
2
0
181,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role