Player Matchup

Merlin
Merlin
MorganClaire
Merlin
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,664 Elo+
Party 1
Serqet
Serqet
Stillasaurus
Serqet
Level 48
God Stats
2W - 0L
1,427 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
SuperSheikah
Bacchus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,671 Elo+
Party 1
Team Averages
Level 81
1,476 SR
1,612 Elo+

VS

Team Averages
Level 62
1,483 SR
1,342 Elo+
Cerberus
Cerberus
BluE5117
Cerberus
Level 4
God Stats
0W - 2L
1,516 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBigGiggs
Gilgamesh
Level 54
God Stats
38W - 54L
1,432 SR
Queue Stats
132W - 198L
1,366 Elo+
Party 2
Anhur
Anhur
erektelephant
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 2 / 7
9,364
720
7,403
7,787
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
12
4 / 2 / 5
9,065
697
4,743
8,834
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
SuperSheikah
Bacchus
13
4 / 0 / 7
9,559
735
9,441
11,661
13,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BluE5117
Cerberus
10
0 / 3 / 3
7,770
598
3,062
9,328
5,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TheBigGiggs
Gilgamesh
10
1 / 8 / 3
8,415
647
8,535
12,689
5,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 1
9,354
720
10,454
9,687
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BluE5117
Cerberus
0
3
3
0.5
W
Merlin
3
2
7
3.25
W
Serqet
4
2
5
3.25
W
Bacchus
SuperSheikah
Bacchus
4
0
7
7.5
L
Gilgamesh
TheBigGiggs
Gilgamesh
1
8
3
0.31
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
22,051
28,282
Taken
31,704
19,902
Mitigated
14,082
4,390
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BluE5117
Cerberus
3,062
388
0
404
9,328
5,830
38
4,146
4,896
9,815
0
W
Merlin
7,403
1,541
0
643
7,787
2,536
680
745
7,042
39,227
0
W
Serqet
4,743
1,242
0
1,411
8,834
4,238
0
671
8,163
0
20,605
W
Bacchus
SuperSheikah
Bacchus
9,441
1,760
630
1,706
11,661
13,128
498
1,684
9,977
25,614
0
L
Gilgamesh
TheBigGiggs
Gilgamesh
8,535
1,520
453
793
12,689
5,310
136
7,537
4,624
0
26,418
L
10,454
5,711
0
3,083
9,687
2,942
1,804
4,437
4,043
0
62,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
25,539
141
Minions Killed
166
0
Camps Cleared
0
786,370
Distance Traveled
717,029
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,770
598
18
1
0
260,118
0
W
Merlin
9,364
720
78
6
0
210,545
2
W
Serqet
9,065
697
33
3
0
304,799
4
W
Bacchus
9,559
735
30
2
0
271,026
6
L
Gilgamesh
8,415
647
25
2
0
220,484
0
L
Anhur
9,354
720
123
9
0
236,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role