Player Matchup

Amaterasu
Amaterasu
Jazy360
Amaterasu
Level 22
God Stats
2W - 2L
1,352 SR
Queue Stats
11W - 12L
1,059 Elo+
Party 1
Gilgamesh
Gilgamesh
LittleOrphanJew
Gilgamesh
Level 47
God Stats
1W - 1L
1,448 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
RedRanger01
Jing Wei
Level 28
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Slagethore
He Bo
Level 108
God Stats
1W - 0L
1,399 SR
Queue Stats
10W - 11L
1,230 Elo+
Party 1
Tiamat
Tiamat
ajanicatman
Tiamat
Level 16
God Stats
1W - 0L
1,173 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 44
1,392 SR
1,358 Elo+

VS

Team Averages
Level 63
1,578 SR
1,412 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FUTBALL19
Kukulkan
Level 78
God Stats
4W - 7L
1,731 SR
Queue Stats
31W - 62L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hoot1e
Cu Chulainn
Level 62
God Stats
4W - 4L
1,357 SR
Queue Stats
310W - 419L
1,400 Elo+
Party 2
Chaac
Chaac
YT TTVGmrDan
Chaac
Level 86
God Stats
2W - 1L
1,838 SR
Queue Stats
25W - 48L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
trackjeff
Heimdallr
Level 25
God Stats
17W - 27L
1,463 SR
Queue Stats
30W - 46L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jazy360
Amaterasu
20
3 / 8 / 8
13,845
477
8,280
19,969
13,105
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
LittleOrphanJew
Gilgamesh
20
5 / 3 / 9
16,968
585
20,896
23,843
18,152
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
RedRanger01
Jing Wei
20
4 / 3 / 13
13,806
476
12,597
16,003
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
20
32 / 6 / 7
19,411
669
43,313
26,445
19,608
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
18
0 / 11 / 8
12,847
443
4,563
22,688
11,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 11 / 3
14,390
496
15,904
27,038
10,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
FUTBALL19
Kukulkan
19
8 / 11 / 5
13,721
473
23,551
18,475
7,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Hoot1e
Cu Chulainn
13
1 / 5 / 1
10,432
360
5,360
18,406
8,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 7 / 11
14,492
500
12,572
30,244
24,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
trackjeff
Heimdallr
20
7 / 10 / 10
15,131
522
17,874
27,403
11,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
44
Kills
31
31
Deaths
44
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
11
3
0.95
L
Kukulkan
FUTBALL19
Kukulkan
8
11
5
0.95
L
Cu Chulainn
Hoot1e
Cu Chulainn
1
5
1
0.3
W
Amaterasu
Jazy360
Amaterasu
3
8
8
0.88
W
Gilgamesh
LittleOrphanJew
Gilgamesh
5
3
9
3.17
W
Jing Wei
RedRanger01
Jing Wei
4
3
13
3.5
W
He Bo
32
6
7
5.92
L
6
7
11
1.64
W
Tiamat
0
11
8
0.36
L
Heimdallr
trackjeff
Heimdallr
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,649
Damage
75,261
108,948
Taken
121,566
68,357
Mitigated
61,731
32,802
Healing
26,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,904
10,354
195
5,445
27,038
10,456
2,021
11,289
15,503
0
80,114
L
Kukulkan
FUTBALL19
Kukulkan
23,551
3,132
0
1,151
18,475
7,041
1,675
10,855
7,540
64,841
0
L
Cu Chulainn
Hoot1e
Cu Chulainn
5,360
1,600
0
1,109
18,406
8,222
247
4,641
13,765
0
32,341
W
Amaterasu
Jazy360
Amaterasu
8,280
2,341
0
2,479
19,969
13,105
2,023
3,258
16,711
0
67,006
W
Gilgamesh
LittleOrphanJew
Gilgamesh
20,896
5,778
0
6,921
23,843
18,152
2,912
3,799
20,044
0
127,467
W
Jing Wei
RedRanger01
Jing Wei
12,597
10,597
0
6,354
16,003
5,649
237
4,697
11,306
0
75,399
W
He Bo
43,313
3,036
852
11,493
26,445
19,608
480
8,328
18,117
129,254
0
L
12,572
2,612
300
9,460
30,244
24,878
602
11,595
18,129
0
67,092
W
Tiamat
4,563
980
0
4,703
22,688
11,843
1,640
5,864
16,824
51,049
0
L
Heimdallr
trackjeff
Heimdallr
17,874
9,237
0
8,619
27,403
11,134
2,424
8,324
18,753
0
105,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,877
Gold Earned
68,166
670
Minions Killed
520
0
Camps Cleared
0
2,795,878
Distance Traveled
2,258,591
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,390
496
128
4
0
511,420
0
L
Kukulkan
13,721
473
85
3
0
438,419
1
L
Cu Chulainn
10,432
360
54
2
0
305,307
1
W
Amaterasu
13,845
477
113
4
0
653,443
4
W
Gilgamesh
16,968
585
201
7
0
534,778
1
W
Jing Wei
13,806
476
100
3
0
643,385
6
W
He Bo
19,411
669
156
5
0
550,086
0
L
Chaac
14,492
500
93
3
0
532,610
0
W
Tiamat
12,847
443
100
3
0
414,186
0
L
Heimdallr
15,131
522
160
6
0
470,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role