Player Matchup

Danzaburou
Danzaburou
HundalGoated
Danzaburou
Level 27
God Stats
9W - 7L
1,659 SR
Queue Stats
122W - 122L
1,470 Elo+
Party 3
Nemesis
Nemesis
S4LGado
Nemesis
Level 43
God Stats
29W - 29L
1,269 SR
Queue Stats
214W - 216L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
ThiccElk
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,381 Elo+
Party 3
Hel
Hel
darkhachigen
Hel
Level 19
God Stats
5W - 2L
1,722 SR
Queue Stats
103W - 83L
1,423 Elo+
Party 1
Anubis
Anubis
nexuzsky15
Anubis
Level 27
God Stats
44W - 34L
1,604 SR
Queue Stats
470W - 492L
1,415 Elo+
Party 1
Team Averages
Level 28
1,551 SR
1,417 Elo+

VS

Team Averages
Level 46
1,440 SR
1,438 Elo+
Gilgamesh
Gilgamesh
EckoXPopstarX
Gilgamesh
Level 125
God Stats
1W - 5L
1,550 SR
Queue Stats
108W - 115L
1,487 Elo+
Party 2
Sobek
Sobek
ItzFabio
Sobek
Level 10
God Stats
4W - 5L
1,376 SR
Queue Stats
33W - 40L
1,328 Elo+
Solo
Thor
Thor
Ramy29
Thor
Level 77
God Stats
3W - 6L
1,528 SR
Queue Stats
77W - 85L
1,500 Elo+
Party 2
Zeus
Zeus
Spoit VIP
Zeus
Level 12
God Stats
0W - 2L
1,244 SR
Queue Stats
15W - 13L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
iloveIoIa
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HundalGoated
Danzaburou
20
2 / 10 / 0
12,978
464
5,467
21,397
14,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
S4LGado
Nemesis
20
18 / 6 / 6
16,285
582
29,370
29,921
22,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
ThiccElk
Cernunnos
20
5 / 11 / 10
13,275
474
14,262
20,983
9,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 3 / 17
13,432
480
9,545
27,430
31,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
nexuzsky15
Anubis
19
5 / 8 / 9
12,993
464
13,314
20,490
11,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EckoXPopstarX
Gilgamesh
20
17 / 1 / 4
15,861
566
28,948
18,034
16,520
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
ItzFabio
Sobek
16
3 / 6 / 9
11,929
426
5,797
21,349
20,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Ramy29
Thor
20
11 / 6 / 9
14,285
510
18,124
18,415
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
18
1 / 12 / 11
12,165
434
15,633
18,090
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
iloveIoIa
Danzaburou
20
6 / 6 / 5
13,761
491
18,867
22,235
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
31
Kills
38
38
Deaths
31
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EckoXPopstarX
Gilgamesh
17
1
4
19
W
Danzaburou
HundalGoated
Danzaburou
2
10
0
0.2
L
Sobek
ItzFabio
Sobek
3
6
9
1.25
L
Thor
Ramy29
Thor
11
6
9
2.58
W
Nemesis
S4LGado
Nemesis
18
6
6
3.5
L
Zeus
1
12
11
0.54
W
Cernunnos
ThiccElk
Cernunnos
5
11
10
0.91
W
1
3
17
3.17
L
Danzaburou
iloveIoIa
Danzaburou
6
6
5
1.42
W
Anubis
nexuzsky15
Anubis
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,958
Damage
87,369
120,221
Taken
98,123
90,409
Mitigated
59,459
40,229
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EckoXPopstarX
Gilgamesh
28,948
8,389
0
994
18,034
16,520
2,131
3,168
14,866
0
107,466
W
Danzaburou
HundalGoated
Danzaburou
5,467
2,104
0
4,410
21,397
14,908
2,373
1,502
19,847
0
107,813
L
Sobek
ItzFabio
Sobek
5,797
789
0
3,475
21,349
20,209
29
4,854
16,495
17,853
0
L
Thor
Ramy29
Thor
18,124
4,182
0
3,542
18,415
7,942
72
4,339
14,076
0
70,753
W
Nemesis
S4LGado
Nemesis
29,370
16,312
0
7,948
29,921
22,923
2,502
6,291
23,502
0
120,864
L
Zeus
15,633
1,701
0
1,070
18,090
6,063
1,062
2,596
15,494
63,047
0
W
Cernunnos
ThiccElk
Cernunnos
14,262
7,291
0
1,019
20,983
9,069
4,035
3,701
17,072
0
76,425
W
9,545
874
8,678
12,198
27,430
31,934
857
4,516
22,646
59,160
0
L
Danzaburou
iloveIoIa
Danzaburou
18,867
8,532
0
6,122
22,235
8,725
145
7,902
14,333
0
126,855
W
Anubis
nexuzsky15
Anubis
13,314
629
0
5,976
20,490
11,575
963
4,566
15,724
76,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,963
Gold Earned
68,001
620
Minions Killed
566
0
Camps Cleared
0
2,353,885
Distance Traveled
2,420,225
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,861
566
165
6
0
574,452
1
W
Danzaburou
12,978
464
152
5
0
448,351
0
L
Sobek
11,929
426
22
1
0
523,743
6
L
Thor
14,285
510
121
4
0
474,467
0
W
Nemesis
16,285
582
139
5
0
542,585
0
L
Zeus
12,165
434
98
4
0
409,415
0
W
Cernunnos
13,275
474
100
4
0
479,309
0
W
Hel
13,432
480
103
4
0
494,031
4
L
Danzaburou
13,761
491
160
6
0
438,148
5
W
Anubis
12,993
464
126
5
0
389,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role