Player Matchup

Hades
Hades
Master Neumann
Hades
Level 30
God Stats
16W - 19L
1,479 SR
Queue Stats
549W - 727L
1,335 Elo+
Solo
Thor
Thor
SCT1_Yoko
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
TuteRv
Anhur
Level 8
God Stats
5W - 6L
1,151 SR
Queue Stats
5W - 7L
1,068 Elo+
Party 1
Cerberus
Cerberus
rookiethedribler
Cerberus
Level 5
God Stats
5W - 2L
1,506 SR
Queue Stats
5W - 5L
1,113 Elo+
Party 1
Sun Wukong
Sun Wukong
sahumpe
Sun Wukong
Level 16
God Stats
17W - 10L
1,495 SR
Queue Stats
189W - 228L
1,421 Elo+
Solo
Team Averages
Level 12
1,426 SR
1,287 Elo+

VS

Team Averages
Level 14
1,598 SR
1,494 Elo+
Bellona
Bellona
Enóz
Bellona
Level 15
God Stats
6W - 6L
1,510 SR
Queue Stats
41W - 47L
1,363 Elo+
Party 2
Ares
Ares
Gabuzito
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Mannu2020
Nu Wa
Level 26
God Stats
30W - 25L
1,584 SR
Queue Stats
62W - 63L
1,405 Elo+
Solo
Medusa
Medusa
PalmirinhaSdç
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TappadoS
Danzaburou
Level 24
God Stats
3W - 2L
1,895 SR
Queue Stats
42W - 15L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
9,621
458
14,277
17,326
11,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
15
5 / 6 / 5
9,494
452
8,516
16,405
9,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
TuteRv
Anhur
14
5 / 5 / 3
8,785
418
7,069
11,172
3,678
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 8
8,015
382
3,633
12,633
7,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
sahumpe
Sun Wukong
16
2 / 5 / 0
9,835
468
9,851
21,102
14,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Enóz
Bellona
17
2 / 3 / 1
10,967
522
7,886
17,864
15,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ares
15
0 / 4 / 14
10,704
510
3,757
13,316
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Mannu2020
Nu Wa
13
0 / 6 / 5
9,016
429
4,638
7,334
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 10
11,129
530
13,685
11,197
4,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
TappadoS
Danzaburou
20
21 / 0 / 2
15,705
748
29,996
19,603
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
17
Kills
27
27
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Enóz
Bellona
2
3
1
0.83
W
Ares
0
4
14
1.75
W
Nu Wa
Mannu2020
Nu Wa
0
6
5
0.42
L
4
7
4
0.86
W
4
4
10
2.25
L
Thor
5
6
5
1.25
W
Danzaburou
TappadoS
Danzaburou
21
0
2
22
L
Anhur
TuteRv
Anhur
5
5
3
1.3
L
1
4
8
1.25
L
Sun Wukong
sahumpe
Sun Wukong
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,346
Damage
59,962
78,638
Taken
69,314
45,515
Mitigated
42,783
16,566
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Enóz
Bellona
7,886
1,385
0
5,722
17,864
15,229
252
3,148
14,716
12,339
46,077
W
Ares
3,757
321
0
1,078
13,316
11,759
380
4,976
8,340
18,875
0
W
Nu Wa
Mannu2020
Nu Wa
4,638
1,228
0
305
7,334
2,295
1,828
3,052
4,282
24,806
0
L
14,277
726
323
4,366
17,326
11,089
695
2,975
14,081
61,755
0
W
13,685
6,419
0
232
11,197
4,613
5,012
897
10,300
0
74,567
L
Thor
8,516
3,511
0
3,276
16,405
9,171
0
1,629
14,722
0
56,453
W
Danzaburou
TappadoS
Danzaburou
29,996
21,578
0
7,630
19,603
8,887
3,417
5,837
13,766
0
150,752
L
Anhur
TuteRv
Anhur
7,069
2,138
0
1,111
11,172
3,678
0
949
10,169
0
36,963
L
3,633
118
0
1,648
12,633
7,321
0
1,475
11,064
19,215
0
L
Sun Wukong
sahumpe
Sun Wukong
9,851
2,172
0
5,842
21,102
14,256
316
2,897
18,069
0
63,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
57,521
437
Minions Killed
491
0
Camps Cleared
0
1,831,534
Distance Traveled
1,943,156
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,967
522
116
6
0
419,782
0
W
Ares
10,704
510
31
1
0
428,603
1
W
Nu Wa
9,016
429
40
2
0
241,878
3
L
Hades
9,621
458
109
5
0
322,004
0
W
Medusa
11,129
530
103
5
0
399,872
4
L
Thor
9,494
452
97
5
0
350,125
9
W
Danzaburou
15,705
748
201
10
0
453,021
2
L
Anhur
8,785
418
73
3
0
381,889
0
L
Cerberus
8,015
382
32
2
0
393,708
0
L
Sun Wukong
9,835
468
126
6
0
383,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role