Player Matchup

Arachne
Arachne
DAYWALKEI2
Arachne
Level 69
God Stats
4W - 5L
1,259 SR
Queue Stats
69W - 73L
1,246 Elo+
Party 3
Bellona
Bellona
Jehperu
Bellona
Level 44
God Stats
3W - 3L
1,503 SR
Queue Stats
83W - 79L
1,184 Elo+
Party 2
Nu Wa
Nu Wa
Killerkinney202
Nu Wa
Level 17
God Stats
27W - 25L
1,718 SR
Queue Stats
45W - 50L
1,210 Elo+
Party 3
Gilgamesh
Gilgamesh
temp-437131
Gilgamesh
Level 48
God Stats
8W - 5L
1,305 SR
Queue Stats
60W - 69L
1,161 Elo+
Party 2
Skadi
Skadi
xLimpGlizzyx
Skadi
Level 99
God Stats
5W - 13L
1,369 SR
Queue Stats
16W - 35L
1,196 Elo+
Party 3
Team Averages
Level 55
1,431 SR
1,199 Elo+

VS

Team Averages
Level 56
1,371 SR
1,294 Elo+
Artemis
Artemis
Darleon69
Artemis
Level 38
God Stats
0W - 2L
1,293 SR
Queue Stats
28W - 57L
1,263 Elo+
Solo
Hades
Hades
Gagoloth
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,287 Elo+
Party 1
Cabrakan
Cabrakan
MrChik-O-Stick
Cabrakan
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 457L
1,316 Elo+
Party 1
Neith
Neith
Nakk_Attack
Neith
Level 29
God Stats
63W - 91L
1,389 SR
Queue Stats
284W - 405L
1,288 Elo+
Party 1
Ratatoskr
Ratatoskr
protocold
Ratatoskr
Level 60
God Stats
12W - 25L
1,172 SR
Queue Stats
467W - 576L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DAYWALKEI2
Arachne
18
4 / 2 / 0
11,757
560
6,471
14,928
6,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jehperu
Bellona
20
14 / 2 / 2
13,785
656
16,607
12,461
10,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 3
9,597
457
5,805
8,595
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
temp-437131
Gilgamesh
16
3 / 1 / 5
11,386
542
5,275
13,049
9,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 2 / 4
10,996
524
11,009
9,760
3,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darleon69
Artemis
13
0 / 15 / 1
8,019
382
2,891
16,642
5,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Gagoloth
Hades
17
7 / 2 / 3
11,028
525
17,574
16,640
9,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
1 / 6 / 2
7,683
366
2,671
12,122
14,345
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 2 / 1
8,225
392
4,932
10,119
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
protocold
Ratatoskr
16
2 / 1 / 3
9,728
463
4,135
12,726
4,953
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
26
Kills
11
11
Deaths
26
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
DAYWALKEI2
Arachne
4
2
0
2
L
Artemis
Darleon69
Artemis
0
15
1
0.03
L
Hades
Gagoloth
Hades
7
2
3
4.25
W
Bellona
Jehperu
Bellona
14
2
2
7.5
W
0
4
3
0.38
L
Cabrakan
1
6
2
0.33
L
1
2
1
0.75
L
Ratatoskr
protocold
Ratatoskr
2
1
3
3.5
W
Gilgamesh
temp-437131
Gilgamesh
3
1
5
5.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,167
Damage
32,203
58,793
Taken
68,249
32,943
Mitigated
37,815
13,464
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DAYWALKEI2
Arachne
6,471
4,630
116
4,936
14,928
6,490
778
3,178
11,750
0
83,563
L
Artemis
Darleon69
Artemis
2,891
1,588
0
0
16,642
5,648
915
297
16,297
0
33,522
L
Hades
Gagoloth
Hades
17,574
2,331
465
8,242
16,640
9,351
66
1,824
14,587
67,504
0
W
Bellona
Jehperu
Bellona
16,607
4,270
0
1,356
12,461
10,396
3,098
3,249
9,212
0
82,351
W
5,805
1,732
0
0
8,595
3,229
424
6,628
1,967
35,688
0
L
Cabrakan
2,671
32
0
0
12,122
14,345
0
1,806
10,160
13,689
0
L
4,932
2,218
0
3,989
10,119
3,518
0
606
9,385
0
59,477
L
Ratatoskr
protocold
Ratatoskr
4,135
949
0
5,379
12,726
4,953
0
583
12,015
0
73,067
W
Gilgamesh
temp-437131
Gilgamesh
5,275
695
0
4,142
13,049
9,585
568
3,866
9,183
0
20,020
W
11,009
3,196
973
1,941
9,760
3,243
2,912
3,324
6,436
0
88,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,521
Gold Earned
44,683
523
Minions Killed
470
0
Camps Cleared
0
2,063,138
Distance Traveled
1,884,419
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,757
560
122
6
0
409,986
5
L
Artemis
8,019
382
61
3
0
299,048
2
L
Hades
11,028
525
131
6
0
417,511
2
W
Bellona
13,785
656
168
8
0
406,570
2
W
Nu Wa
9,597
457
54
3
0
386,260
0
L
Cabrakan
7,683
366
25
1
0
364,612
3
L
Neith
8,225
392
109
5
0
345,311
0
L
Ratatoskr
9,728
463
144
7
0
457,937
2
W
Gilgamesh
11,386
542
41
2
0
466,183
1
W
Skadi
10,996
524
138
7
0
394,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role