Player Matchup

Ymir
Ymir
Bourita_
Ymir
Level 21
God Stats
5W - 4L
1,344 SR
Queue Stats
5W - 6L
1,324 Elo+
Party 4
Cerberus
Cerberus
FailingGalax
Cerberus
Level 56
God Stats
2W - 4L
1,545 SR
Queue Stats
23W - 44L
1,253 Elo+
Party 3
Xbalanque
Xbalanque
ForgettenAngel4
Xbalanque
Level 38
God Stats
1W - 2L
1,318 SR
Queue Stats
22W - 46L
1,227 Elo+
Party 3
Chronos
Chronos
General-Spankie
Chronos
Level 101
God Stats
4W - 2L
1,482 SR
Queue Stats
61W - 73L
1,449 Elo+
Party 4
Gilgamesh
Gilgamesh
Hannibal_Buress4
Gilgamesh
Level 93
God Stats
7W - 10L
1,342 SR
Queue Stats
171W - 186L
1,383 Elo+
Party 4
Team Averages
Level 62
1,406 SR
1,327 Elo+

VS

Team Averages
Level 45
1,377 SR
1,343 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
Level 60
God Stats
34W - 30L
1,474 SR
Queue Stats
222W - 294L
1,289 Elo+
Party 1
Camazotz
Camazotz
Mr buddy710
Camazotz
Level 28
God Stats
24W - 34L
1,324 SR
Queue Stats
76W - 121L
1,265 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OSE DKMX666
Tsukuyomi
Level 69
God Stats
17W - 25L
1,396 SR
Queue Stats
735W - 741L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Renomalandro
Gilgamesh
Level 24
God Stats
8W - 15L
1,424 SR
Queue Stats
360W - 404L
1,305 Elo+
Party 2
Tiamat
Tiamat
keirark
Tiamat
Level 42
God Stats
14W - 16L
1,269 SR
Queue Stats
536W - 538L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 1 / 3
6,877
625
5,619
7,702
5,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
FailingGalax
Cerberus
10
2 / 0 / 6
6,774
616
5,983
9,792
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
ForgettenAngel4
Xbalanque
10
2 / 3 / 0
6,071
552
2,310
6,377
1,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 0 / 0
8,288
753
7,865
7,341
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
11
2 / 1 / 4
6,465
588
3,638
5,170
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
9
1 / 2 / 0
5,204
473
7,188
7,258
1,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Mr buddy710
Camazotz
8
0 / 6 / 0
4,793
436
2,166
9,401
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
OSE DKMX666
Tsukuyomi
9
1 / 5 / 1
5,444
495
3,616
9,983
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Renomalandro
Gilgamesh
10
3 / 3 / 1
6,023
548
5,578
6,396
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tiamat
keirark
Tiamat
8
0 / 5 / 0
4,749
432
2,420
6,002
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
21
Kills
5
5
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
3
6.5
W
Cerberus
FailingGalax
Cerberus
2
0
6
5
W
Xbalanque
ForgettenAngel4
Xbalanque
2
3
0
0.67
W
10
0
0
10
W
Gilgamesh
2
1
4
4
L
Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
1
2
0
0.5
L
Camazotz
Mr buddy710
Camazotz
0
6
0
0
L
Tsukuyomi
OSE DKMX666
Tsukuyomi
1
5
1
0.3
L
Gilgamesh
Renomalandro
Gilgamesh
3
3
1
1.17
L
Tiamat
keirark
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
20,968
36,382
Taken
39,040
16,138
Mitigated
13,638
14,465
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,619
1,375
577
1,208
7,702
5,049
632
0
7,702
24,352
0
W
Cerberus
FailingGalax
Cerberus
5,983
140
582
5,849
9,792
4,871
400
0
9,792
20,921
0
W
Xbalanque
ForgettenAngel4
Xbalanque
2,310
1,020
0
904
6,377
1,836
1,172
0
6,377
0
20,320
W
7,865
3,975
0
2,851
7,341
2,551
3,033
1,942
5,059
42,412
0
W
Gilgamesh
3,638
873
330
2,164
5,170
1,831
87
110
5,032
0
33,135
L
Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
7,188
2,939
0
2,093
7,258
1,801
0
4,908
2,350
0
22,334
L
Camazotz
Mr buddy710
Camazotz
2,166
279
0
1,549
9,401
2,362
0
5,970
3,431
0
20,121
L
Tsukuyomi
OSE DKMX666
Tsukuyomi
3,616
1,207
0
2,325
9,983
3,116
0
2,471
7,512
0
24,304
L
Gilgamesh
Renomalandro
Gilgamesh
5,578
1,462
0
345
6,396
2,909
735
1,984
4,412
0
23,717
L
Tiamat
keirark
Tiamat
2,420
196
0
950
6,002
3,450
0
4,134
1,868
17,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
26,213
332
Minions Killed
202
0
Camps Cleared
0
1,072,785
Distance Traveled
1,032,652
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,877
625
69
6
0
213,746
0
W
Cerberus
6,774
616
53
5
0
208,345
0
W
Xbalanque
6,071
552
53
5
0
179,222
0
W
Chronos
8,288
753
85
8
0
210,726
1
W
Gilgamesh
6,465
588
72
7
0
260,746
0
L
Ah Muzen Cab
5,204
473
31
3
0
186,308
2
L
Camazotz
4,793
436
40
4
0
214,684
0
L
Tsukuyomi
5,444
495
50
5
0
220,121
0
L
Gilgamesh
6,023
548
53
5
0
208,985
0
L
Tiamat
4,749
432
28
3
0
202,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role