Player Matchup

Persephone
Persephone
Gold IV
KingDeathwish
Persephone
Gold IV
Level 146
God Stats
1W - 1L
1,236 SR
Queue Stats
16W - 15L
1,539 MMR
Party 2
Ares
Ares
Gold III
PhamLeads
Ares
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Tanman567
Chaac
Gold II
Level 152
God Stats
43W - 36L
1,872 SR
Queue Stats
596W - 616L
1,535 MMR
Solo
Anhur
Anhur
Gold I
TermiNeitoR-0811
Anhur
Gold I
Level 117
God Stats
13W - 10L
1,359 SR
Queue Stats
118W - 107L
1,536 MMR
Solo
Loki
Loki
Gold V
temp-258809
Loki
Gold V
Level 140
God Stats
2W - 0L
1,639 SR
Queue Stats
16W - 17L
1,539 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,521 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,698 SR
1,532 MMR
Nu Wa
Nu Wa
Gold II
BeAsTxMoDe94494
Nu Wa
Gold II
Level 93
God Stats
0W - 7L
1,510 SR
Queue Stats
289W - 297L
1,358 MMR
Party 3
Fenrir
Fenrir
Gold IV
Kuer234
Fenrir
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
SunderedClyclone
Guan Yu
Gold I
Level 129
God Stats
1W - 3L
1,840 SR
Queue Stats
92W - 83L
1,691 MMR
Party 1
Ganesha
Ganesha
Silver I
TheDngo
Ganesha
Silver I
Level 115
God Stats
1W - 1L
1,878 SR
Queue Stats
19W - 20L
1,389 MMR
Party 1
Apollo
Apollo
Platinum V
Wanted x leGit
Apollo
Platinum V
Level 99
God Stats
6W - 4L
1,761 SR
Queue Stats
215W - 212L
1,723 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingDeathwish
Persephone
13
3 / 1 / 4
7,697
550
6,457
4,570
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 1 / 4
7,052
504
4,384
9,227
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Tanman567
Chaac
13
3 / 1 / 1
7,921
566
7,205
10,446
8,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 4
7,127
509
8,080
8,954
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 2 / 2
8,351
597
6,021
8,175
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
SetAthenaTiamatCu ChulainnDanzaburou

VS

Bans
TsukuyomiCthulhuJanusSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,013
501
3,825
7,795
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Kuer234
Fenrir
13
4 / 0 / 1
7,693
550
6,393
9,126
3,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 2
7,274
520
4,154
11,208
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
TheDngo
Ganesha
11
0 / 2 / 2
6,627
473
5,221
8,894
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 4 / 0
6,239
446
4,155
10,885
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
6
6
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Persephone
KingDeathwish
Persephone
3
1
4
5
L
Fenrir
Kuer234
Fenrir
4
0
1
4.5
W
Ares
2
1
4
4
L
0
5
2
0.2
W
Chaac
Tanman567
Chaac
3
1
1
3.5
W
2
1
4
4
L
Ganesha
TheDngo
Ganesha
0
2
2
0.5
L
1
4
0
0.25
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
23,748
41,372
Taken
47,908
19,903
Mitigated
20,626
16,622
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,825
521
0
1,341
7,795
2,183
560
3,078
4,323
40,078
0
W
Persephone
KingDeathwish
Persephone
6,457
125
0
1,311
4,570
1,367
477
1,274
3,145
47,425
0
L
Fenrir
Kuer234
Fenrir
6,393
1,152
0
1,302
9,126
3,275
0
1,782
7,184
0
48,035
W
Ares
4,384
71
0
2,509
9,227
5,006
0
2,500
6,671
22,359
0
L
4,154
1,011
60
4,026
11,208
8,665
33
312
10,892
0
39,564
W
Chaac
Tanman567
Chaac
7,205
1,275
0
4,801
10,446
8,423
533
947
9,060
0
49,891
W
8,080
4,685
0
4,395
8,954
2,766
417
3,210
5,688
0
50,878
L
Ganesha
TheDngo
Ganesha
5,221
360
0
3,013
8,894
4,038
0
2,631
6,209
27,421
0
L
4,155
3,144
0
3,524
10,885
2,465
0
2,386
8,459
0
44,050
W
6,021
1,888
0
3,606
8,175
2,341
0
718
7,342
0
53,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
34,846
430
Minions Killed
384
0
Camps Cleared
0
1,262,147
Distance Traveled
1,272,421
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,013
501
87
6
0
238,943
5
W
Persephone
7,697
550
72
5
0
243,456
4
L
Fenrir
7,693
550
86
6
0
274,036
2
W
Ares
7,052
504
31
2
0
272,844
3
L
Guan Yu
7,274
520
90
6
0
240,378
0
W
Chaac
7,921
566
113
8
0
236,298
1
W
Anhur
7,127
509
105
8
0
236,434
3
L
Ganesha
6,627
473
17
1
0
268,430
5
L
Apollo
6,239
446
104
7
0
250,634
1
W
Loki
8,351
597
109
8
0
273,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role