Player Matchup

Gilgamesh
Gilgamesh
CrAzYxYx
Gilgamesh
Level 127
God Stats
10W - 5L
1,659 SR
Queue Stats
83W - 86L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
CryZeYT
Baron Samedi
Level 126
God Stats
4W - 0L
1,744 SR
Queue Stats
73W - 59L
1,390 Elo+
Party 1
Scylla
Scylla
Dalgum
Scylla
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 39L
1,366 Elo+
Party 1
Hercules
Hercules
Murzahg
Hercules
Level 133
God Stats
4W - 2L
1,757 SR
Queue Stats
40W - 41L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Yngvi21
Sun Wukong
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,247 Elo+
Party 1
Team Averages
Level 105
1,632 SR
1,397 Elo+

VS

Team Averages
Level 100
1,447 SR
1,417 Elo+
Neith
Neith
DavidVis
Neith
Level 80
God Stats
13W - 19L
1,501 SR
Queue Stats
36W - 50L
1,442 Elo+
Solo
The Morrigan
The Morrigan
Dawcio11
The Morrigan
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
204W - 213L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Naebliz
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Skyyyyyyyyyyyyyy
Gilgamesh
Level 69
God Stats
2W - 7L
1,474 SR
Queue Stats
25W - 32L
1,379 Elo+
Solo
Chiron
Chiron
Tanadiel17
Chiron
Level 145
God Stats
1W - 7L
1,260 SR
Queue Stats
170W - 193L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrAzYxYx
Gilgamesh
14
3 / 1 / 7
8,056
806
8,289
10,057
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
CryZeYT
Baron Samedi
13
1 / 3 / 7
7,358
736
7,681
9,443
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Dalgum
Scylla
15
4 / 2 / 5
8,178
818
7,648
5,364
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Murzahg
Hercules
15
9 / 3 / 6
9,700
970
7,935
11,690
10,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Yngvi21
Sun Wukong
13
1 / 2 / 1
6,941
694
1,387
5,581
3,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DavidVis
Neith
14
3 / 5 / 4
8,097
810
6,142
9,042
3,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Dawcio11
The Morrigan
13
3 / 3 / 5
7,735
774
5,420
5,604
2,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Naebliz
Kukulkan
13
1 / 2 / 6
7,222
722
8,471
5,313
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
12
1 / 3 / 1
6,440
644
4,309
7,582
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Tanadiel17
Chiron
13
1 / 6 / 3
7,137
714
4,360
11,072
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
9
11
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrAzYxYx
Gilgamesh
3
1
7
6.5
W
Baron Samedi
CryZeYT
Baron Samedi
1
3
7
1.5
W
Scylla
Dalgum
Scylla
4
2
5
3.25
L
Neith
DavidVis
Neith
3
5
4
1
L
The Morrigan
Dawcio11
The Morrigan
3
3
5
1.83
W
Hercules
Murzahg
Hercules
9
3
6
4
L
Kukulkan
Naebliz
Kukulkan
1
2
6
2
L
Gilgamesh
1
3
1
0.5
L
Chiron
Tanadiel17
Chiron
1
6
3
0.42
W
Sun Wukong
Yngvi21
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
28,702
42,135
Taken
38,613
26,248
Mitigated
18,466
10,544
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrAzYxYx
Gilgamesh
8,289
1,554
0
1,914
10,057
6,362
1
2,965
7,016
0
24,672
W
Baron Samedi
CryZeYT
Baron Samedi
7,681
105
1,182
2,606
9,443
4,076
180
3,094
6,255
20,576
0
W
Scylla
Dalgum
Scylla
7,648
83
0
1,579
5,364
1,872
396
1,334
3,942
27,021
0
L
Neith
DavidVis
Neith
6,142
2,528
0
975
9,042
3,541
0
3,250
5,532
0
17,774
L
The Morrigan
Dawcio11
The Morrigan
5,420
536
0
0
5,604
2,222
0
1,761
3,655
14,794
352
W
Hercules
Murzahg
Hercules
7,935
2,661
0
3,263
11,690
10,061
0
3,568
7,888
0
15,332
L
Kukulkan
Naebliz
Kukulkan
8,471
662
0
500
5,313
2,289
1
1,206
4,011
24,083
0
L
Gilgamesh
4,309
1,192
0
208
7,582
6,465
1
2,062
5,354
0
12,304
L
Chiron
Tanadiel17
Chiron
4,360
1,047
210
2,498
11,072
3,949
0
5,929
4,613
0
23,250
W
Sun Wukong
Yngvi21
Sun Wukong
1,387
355
0
0
5,581
3,877
189
2,028
3,495
0
19,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
36,631
204
Minions Killed
166
5
Camps Cleared
7
931,320
Distance Traveled
894,008
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,056
806
45
5
2
196,250
0
W
Baron Samedi
7,358
736
45
5
0
176,988
0
W
Scylla
8,178
818
55
6
1
186,416
0
L
Neith
8,097
810
20
2
1
181,303
0
L
The Morrigan
7,735
774
27
3
3
166,456
2
W
Hercules
9,700
970
18
2
1
212,104
0
L
Kukulkan
7,222
722
49
5
0
188,133
4
L
Gilgamesh
6,440
644
19
2
3
199,753
1
L
Chiron
7,137
714
51
5
0
158,363
0
W
Sun Wukong
6,941
694
41
4
1
159,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role