Player Matchup

Gilgamesh
Gilgamesh
BigCountry6925
Gilgamesh
Level 29
God Stats
41W - 16L
1,609 SR
Queue Stats
187W - 173L
1,527 Elo+
Party 2
Merlin
Merlin
Rocky5533
Merlin
Level 29
God Stats
5W - 5L
1,409 SR
Queue Stats
201W - 170L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
SuperFruit5553
Cabrakan
Level 29
God Stats
20W - 7L
1,754 SR
Queue Stats
218W - 178L
1,538 Elo+
Party 2
Team Averages
Level 29
1,591 SR
1,515 Elo+

VS

Team Averages
Level 35
1,467 SR
1,397 Elo+
Gilgamesh
Gilgamesh
AncientChaos569
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,434 Elo+
Party 1
Ymir
Ymir
Prof Hulk
Ymir
Level 32
God Stats
2W - 2L
1,646 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 1
Olorun
Olorun
buk1tH3d
Olorun
Level 49
God Stats
5W - 11L
1,256 SR
Queue Stats
24W - 34L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigCountry6925
Gilgamesh
14
5 / 1 / 11
12,730
749
9,285
11,690
15,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Rocky5533
Merlin
17
11 / 0 / 5
12,444
732
23,173
7,444
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
13
0 / 0 / 9
11,391
670
8,812
13,716
12,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AncientChaos569
Gilgamesh
12
0 / 5 / 1
8,822
519
8,693
16,710
14,084
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
11
1 / 5 / 0
9,814
577
6,177
19,865
21,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
buk1tH3d
Olorun
11
0 / 6 / 0
8,584
505
2,987
12,751
5,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
16
Kills
1
1
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AncientChaos569
Gilgamesh
0
5
1
0.1
W
Gilgamesh
BigCountry6925
Gilgamesh
5
1
11
10.5
L
Ymir
1
5
0
0.2
W
Merlin
Rocky5533
Merlin
11
0
5
13.5
W
Cabrakan
0
0
9
4.5
L
Olorun
buk1tH3d
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
17,857
32,850
Taken
49,326
31,478
Mitigated
40,826
8,354
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AncientChaos569
Gilgamesh
8,693
1,909
764
1,489
16,710
14,084
0
9,955
6,755
0
29,564
W
Gilgamesh
BigCountry6925
Gilgamesh
9,285
2,086
0
2,645
11,690
15,022
1,085
3,368
8,322
0
37,852
L
Ymir
6,177
1,761
0
4,648
19,865
21,726
0
12,469
7,396
22,350
0
W
Merlin
Rocky5533
Merlin
23,173
1,097
0
3,321
7,444
3,559
266
1,571
5,873
97,222
0
W
Cabrakan
8,812
1,708
0
2,388
13,716
12,897
409
4,278
9,438
27,872
0
L
Olorun
buk1tH3d
Olorun
2,987
1,862
553
1,971
12,751
5,016
0
9,623
3,128
36,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
27,220
195
Minions Killed
130
0
Camps Cleared
0
890,623
Distance Traveled
785,103
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,822
519
38
2
0
311,636
4
W
Gilgamesh
12,730
749
39
2
0
315,388
4
L
Ymir
9,814
577
26
2
0
279,284
0
W
Merlin
12,444
732
131
8
0
303,039
0
W
Cabrakan
11,391
670
25
1
0
272,196
1
L
Olorun
8,584
505
66
4
0
194,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role