Player Matchup

Izanami
Izanami
Callmehideous
Izanami
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 65L
1,433 Elo+
Party 3
Horus
Horus
Hedevor
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Bacchus
Bacchus
Melvetor
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SnugglezWrath
Osiris
Level 151
God Stats
2W - 4L
1,620 SR
Queue Stats
415W - 423L
1,501 Elo+
Party 3
Awilix
Awilix
XBubblesXlimeX
Awilix
Level 155
God Stats
8W - 7L
1,562 SR
Queue Stats
419W - 431L
1,496 Elo+
Party 3
Team Averages
Level 116
1,536 SR
1,486 Elo+

VS

Team Averages
Level 102
1,441 SR
1,550 Elo+
Janus
Janus
Dabori
Janus
Level 69
God Stats
2W - 2L
1,713 SR
Queue Stats
58W - 41L
1,603 Elo+
Solo
Heimdallr
Heimdallr
OchenZloyVazelin
Heimdallr
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 161L
1,552 Elo+
Party 2
Artio
Artio
skybi1
Artio
Level 88
God Stats
9W - 6L
1,304 SR
Queue Stats
323W - 299L
1,551 Elo+
Party 2
Ra
Ra
zedekx
Ra
Level 116
God Stats
1W - 1L
1,281 SR
Queue Stats
109W - 106L
1,504 Elo+
Solo
Serqet
Serqet
ВредныйОдуван
Serqet
Level 145
God Stats
6W - 8L
1,404 SR
Queue Stats
454W - 440L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
10 / 5 / 8
12,081
805
23,174
14,008
7,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Hedevor
Horus
18
1 / 4 / 18
10,500
700
10,237
20,110
17,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Melvetor
Bacchus
17
2 / 5 / 11
10,446
696
13,022
15,767
23,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 5 / 17
10,685
712
13,838
20,203
33,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 4 / 11
11,226
748
10,666
18,027
18,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dabori
Janus
18
3 / 5 / 17
11,108
741
19,508
15,478
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
20
6 / 3 / 16
12,190
813
22,754
13,740
7,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
skybi1
Artio
18
3 / 5 / 18
10,953
730
5,544
25,371
29,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ra
17
4 / 5 / 15
10,941
729
17,691
14,895
9,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 11
11,484
766
9,153
15,396
12,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
99
21
Kills
22
23
Deaths
22
65
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Izanami
10
5
8
2.8
W
Janus
Dabori
Janus
3
5
17
2.3
L
Horus
Hedevor
Horus
1
4
18
2.5
L
Bacchus
Melvetor
Bacchus
2
5
11
1.5
W
Heimdallr
6
3
16
4.67
L
2
5
17
2.1
L
6
4
11
2.88
W
Artio
skybi1
Artio
3
5
18
2.4
W
Ra
4
5
15
2.3
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,937
Damage
74,650
88,115
Taken
84,880
99,625
Mitigated
66,114
30,918
Healing
34,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
23,174
15,621
3,313
2,972
14,008
7,472
3,256
5,704
8,170
0
52,363
W
Janus
Dabori
Janus
19,508
1,782
1,499
2,944
15,478
6,890
845
1,311
14,167
42,895
0
L
Horus
Hedevor
Horus
10,237
3,768
3,906
6,731
20,110
17,305
893
11,996
7,972
0
20,862
L
Bacchus
Melvetor
Bacchus
13,022
1,235
1,590
1,081
15,767
23,106
193
6,876
8,667
23,077
0
W
Heimdallr
22,754
11,098
1,326
2,663
13,740
7,572
3,581
2,829
10,911
0
42,442
L
13,838
2,842
1,587
669
20,203
33,361
541
9,609
10,354
0
22,031
L
10,666
3,049
4,738
4,331
18,027
18,381
1,107
8,558
8,252
0
30,023
W
Artio
skybi1
Artio
5,544
647
5,351
3,561
25,371
29,476
496
3,522
21,849
10,030
0
W
Ra
17,691
2,858
8,776
3,768
14,895
9,880
1,185
1,829
13,066
45,396
0
W
9,153
1,885
2,512
1,819
15,396
12,296
452
3,531
11,865
0
10,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,938
Gold Earned
56,676
140
Minions Killed
155
0
Camps Cleared
0
1,406,638
Distance Traveled
1,263,154
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,081
805
52
3
0
264,810
0
W
Janus
11,108
741
46
3
0
259,049
3
L
Horus
10,500
700
21
1
0
335,597
2
L
Bacchus
10,446
696
22
1
0
303,566
1
W
Heimdallr
12,190
813
45
3
0
226,100
0
L
Osiris
10,685
712
14
1
0
258,308
0
L
Awilix
11,226
748
31
2
0
244,357
3
W
Artio
10,953
730
6
0
0
279,970
2
W
Ra
10,941
729
46
3
0
209,249
1
W
Serqet
11,484
766
12
1
0
288,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role