Player Matchup

Artemis
Artemis
DocTorTrue
Artemis
Level 3
God Stats
0W - 2L
1,204 SR
Queue Stats
42W - 46L
1,143 Elo+
Party 2
Amaterasu
Amaterasu
Fix4505
Amaterasu
Level 3
God Stats
0W - 3L
1,204 SR
Queue Stats
53W - 61L
1,143 Elo+
Party 2
Kukulkan
Kukulkan
Gladutka
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,143 Elo+
Party 2
Neith
Neith
Ploot
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Zeus
Zeus
nottins
Zeus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 153L
1,143 Elo+
Party 2
Team Averages
Level 3
1,382 SR
1,215 Elo+

VS

Team Averages
Level 24
1,559 SR
1,431 Elo+
Ymir
Ymir
Extremc
Ymir
Level 29
God Stats
11W - 2L
1,819 SR
Queue Stats
102W - 88L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Gv1d
Heimdallr
Level 27
God Stats
22W - 17L
1,489 SR
Queue Stats
23W - 17L
1,398 Elo+
Party 1
Skadi
Skadi
Voldumarus
Skadi
Level 29
God Stats
24W - 14L
1,511 SR
Queue Stats
41W - 31L
1,445 Elo+
Party 1
Hachiman
Hachiman
hesoyamPWNZ
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 98L
1,324 Elo+
Solo
Nu Wa
Nu Wa
hurakachi
Nu Wa
Level 28
God Stats
17W - 13L
1,475 SR
Queue Stats
29W - 21L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DocTorTrue
Artemis
11
3 / 18 / 2
8,033
402
8,025
19,329
7,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Fix4505
Amaterasu
11
2 / 15 / 6
8,456
423
5,506
20,784
11,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Gladutka
Kukulkan
13
4 / 14 / 8
9,452
473
11,597
15,509
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Ploot
Neith
15
4 / 8 / 9
9,556
478
11,422
17,132
6,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
nottins
Zeus
15
7 / 11 / 4
10,476
524
20,680
17,974
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Extremc
Ymir
15
11 / 2 / 18
11,192
560
10,045
25,921
21,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Gv1d
Heimdallr
16
13 / 5 / 23
11,304
565
13,792
15,629
6,152
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
16
12 / 5 / 16
11,055
553
19,568
13,784
4,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
hesoyamPWNZ
Hachiman
14
11 / 6 / 19
10,426
521
10,494
13,452
4,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
hurakachi
Nu Wa
16
17 / 4 / 11
11,307
565
20,510
13,113
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
151
20
Kills
64
66
Deaths
22
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Artemis
DocTorTrue
Artemis
3
18
2
0.22
W
Ymir
Extremc
Ymir
11
2
18
10
L
Amaterasu
Fix4505
Amaterasu
2
15
6
0.33
L
Kukulkan
Gladutka
Kukulkan
4
14
8
0.57
W
Heimdallr
Gv1d
Heimdallr
13
5
23
4.9
L
Neith
Ploot
Neith
4
8
9
1.06
W
Skadi
12
5
16
4
W
Hachiman
hesoyamPWNZ
Hachiman
11
6
19
3.42
W
Nu Wa
hurakachi
Nu Wa
17
4
11
5.63
L
Zeus
nottins
Zeus
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,230
Damage
74,409
90,728
Taken
81,899
35,945
Mitigated
41,362
5,011
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DocTorTrue
Artemis
8,025
3,878
0
860
19,329
7,519
1,924
4,004
15,325
0
20,644
W
Ymir
Extremc
Ymir
10,045
1,595
1,511
7,918
25,921
21,762
1,726
10,334
14,984
36,968
0
L
Amaterasu
Fix4505
Amaterasu
5,506
1,702
0
965
20,784
11,121
0
8,878
11,906
0
21,589
L
Kukulkan
Gladutka
Kukulkan
11,597
2,285
0
0
15,509
5,418
442
3,654
11,855
45,718
0
W
Heimdallr
Gv1d
Heimdallr
13,792
9,940
999
3,759
15,629
6,152
2,927
6,321
9,058
0
49,772
L
Neith
Ploot
Neith
11,422
4,645
0
1,990
17,132
6,279
117
6,491
10,641
0
47,534
W
Skadi
19,568
9,163
0
1,306
13,784
4,792
3,897
3,837
9,747
0
63,869
W
Hachiman
hesoyamPWNZ
Hachiman
10,494
9,040
0
0
13,452
4,425
783
6,226
6,903
0
25,323
W
Nu Wa
hurakachi
Nu Wa
20,510
4,903
232
2,009
13,113
4,231
2,800
4,040
8,863
63,487
0
L
Zeus
nottins
Zeus
20,680
3,530
0
1,196
17,974
5,608
23
7,528
10,446
52,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
55,284
267
Minions Killed
326
0
Camps Cleared
0
1,511,771
Distance Traveled
1,738,326
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,033
402
22
1
0
243,331
1
W
Ymir
11,192
560
69
3
0
338,154
3
L
Amaterasu
8,456
423
40
2
0
358,892
0
L
Kukulkan
9,452
473
77
4
0
306,462
0
W
Heimdallr
11,304
565
69
3
0
352,939
0
L
Neith
9,556
478
62
3
0
297,518
0
W
Skadi
11,055
553
90
5
0
328,625
0
W
Hachiman
10,426
521
31
2
0
375,428
0
W
Nu Wa
11,307
565
67
3
0
343,180
0
L
Zeus
10,476
524
66
3
0
305,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role